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- /*
- * Copyright (c) 2016-2021, NVIDIA CORPORATION. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of NVIDIA CORPORATION nor the names of its
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- /**
- * @file
- * <b>Libargus API: UUID API</b>
- *
- * @b Description: Defines the UUID types used by libargus.
- */
- #ifndef _ARGUS_UUID_H
- #define _ARGUS_UUID_H
- #include <stdint.h>
- #include <cstring>
- namespace Argus
- {
- const uint32_t MAX_UUID_NAME_SIZE = 32;
- /**
- * A universally unique identifier.
- */
- struct UUID
- {
- uint32_t time_low;
- uint16_t time_mid;
- uint16_t time_hi_and_version;
- uint16_t clock_seq;
- uint8_t node[6];
- bool operator==(const UUID &r) const
- {
- return memcmp(this, &r, sizeof(UUID)) == 0;
- }
- bool operator<(const UUID &r) const
- {
- return memcmp(this, &r, sizeof(UUID)) < 0;
- }
- };
- /**
- * A universally unique identifier with a name (used for debugging purposes).
- */
- class NamedUUID : public UUID
- {
- public:
- NamedUUID(uint32_t time_low_
- , uint16_t time_mid_
- , uint16_t time_hi_and_version_
- , uint16_t clock_seq_
- , uint8_t c0, uint8_t c1, uint8_t c2, uint8_t c3, uint8_t c4, uint8_t c5
- , const char* name)
- {
- time_low = time_low_;
- time_mid = time_mid_;
- time_hi_and_version = time_hi_and_version_;
- clock_seq = clock_seq_;
- node[0] = c0; node[1] = c1; node[2] = c2; node[3] = c3; node[4] = c4; node[5] = c5;
- strncpy(m_name, name, sizeof(m_name)-1);
- m_name[sizeof(m_name)-1] = '\0';
- }
- NamedUUID(const NamedUUID& copied)
- : UUID(copied)
- {
- memcpy(m_name, copied.m_name, (strnlen(copied.m_name, (sizeof(m_name) - 1)) + 1));
- m_name[sizeof(m_name)-1] = '\0';
- }
- NamedUUID& operator=(const NamedUUID& copied)
- {
- static_cast<UUID&>(*this) = copied;
- return *this;
- }
- bool operator==(const NamedUUID& compared) const
- {
- return static_cast<const UUID&>(*this) == compared;
- }
- bool operator!=(const NamedUUID& compared) const
- {
- return !(static_cast<const UUID&>(*this) == compared);
- }
- const char* getName() const { return m_name; }
- private:
- char m_name[MAX_UUID_NAME_SIZE];
- NamedUUID();
- };
- /// Helper macro used to define NamedUUID-derived values.
- #define DEFINE_UUID(TYPE, NAME, l, s0, s1, s2, c0,c1,c2,c3,c4,c5) \
- static const TYPE NAME(0x##l, 0x##s0, 0x##s1, 0x##s2, \
- 0x##c0, 0x##c1, 0x##c2, 0x##c3, 0x##c4, 0x##c5, #NAME);
- #define DEFINE_NAMED_UUID_CLASS(NAME) \
- class NAME : public NamedUUID \
- { \
- public: \
- NAME(uint32_t time_low_ \
- , uint16_t time_mid_ \
- , uint16_t time_hi_and_version_ \
- , uint16_t clock_seq_ \
- , uint8_t c0, uint8_t c1, uint8_t c2, uint8_t c3, uint8_t c4, uint8_t c5 \
- , const char* name) \
- : NamedUUID(time_low_, time_mid_, time_hi_and_version_, clock_seq_, \
- c0, c1, c2, c3, c4, c5, name) \
- {} \
- private: \
- NAME();\
- };
- } // namespace Argus
- #endif // _ARGUS_UUID_H
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