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- /*
- * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of NVIDIA CORPORATION nor the names of its
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- /**
- * @file
- * <b>Libargus API: Event Provider API</b>
- *
- * @b Description: Defines the EventProvider interface.
- */
- #ifndef _ARGUS_EVENT_PROVIDER_H
- #define _ARGUS_EVENT_PROVIDER_H
- namespace Argus
- {
- /**
- * @class IEventProvider
- *
- * Interface for an object which generates Events (such as CaptureSession).
- *
- * Any generated Events are initially stored by the provider itself, and they
- * are not copied out to public EventQueues until waitForEvents() is called.
- * If at any time there is an event type offered by a provider that is not
- * accepted by an active EventQueue created by that provider, all events of
- * that type will be discarded.
- *
- * @ingroup ArgusCaptureSession
- */
- DEFINE_UUID(InterfaceID, IID_EVENT_PROVIDER, 523ed330,25dc,11e5,867f,08,00,20,0c,9a,66);
- class IEventProvider : public Interface
- {
- public:
- static const InterfaceID& id() { return IID_EVENT_PROVIDER; }
- /**
- * Returns a list of event types that this provider can generate.
- * @param[out] types A vector that will be populated by the available event types.
- *
- * @returns success/status of the call.
- */
- virtual Status getAvailableEventTypes(std::vector<EventType>* types) const = 0;
- /**
- * Creates an event queue for events of the given type(s)
- * @param[in] eventTypes The list of event types for the queue.
- * @param[out] status An optional pointer to return success/status.
- *
- * @returns the new EventQueue object, or NULL on failure.
- */
- virtual EventQueue* createEventQueue(const std::vector<EventType>& eventTypes,
- Status* status = NULL) = 0;
- /**
- * Waits for and transfers any pending events from the provider to the
- * provided queues.
- *
- * Ownership of all events transfered to a queue will be passed from the
- * provider to the queue, and these event object pointers will remain
- * valid until the queue is destroyed or until the next call to this
- * function with that queue. In other words, any events in a queue will be
- * destroyed when the queue is provided to another call of this function,
- * regardless of whether or not it receives any new events, or when the
- * queue is destroyed.
- *
- * If more than one given queue accepts events of the same type, only the
- * first of these queues will receive events of that type.
- *
- * Any events that are not copied to queues by this function are left in
- * the provider until they are queried using a queue receiving events of
- * that type.
- *
- * If there are no pending events of the requested types at the time this
- * function is called, it will block until one is available or a timeout
- * occurs.
- *
- * @param[in] queues The list of queues to transfer events to.
- * @param[in] timeout The maximum time (in nanoseconds) to wait for new events.
- *
- * @returns success/status of the call.
- */
- virtual Status waitForEvents(const std::vector<EventQueue*>& queues,
- uint64_t timeout = TIMEOUT_INFINITE) = 0;
- /**
- * Variant of waitForEvents() that waits for only one EventQueue.
- */
- virtual Status waitForEvents(EventQueue* queue,
- uint64_t timeout = TIMEOUT_INFINITE) = 0;
- protected:
- ~IEventProvider() {}
- };
- } // namespace Argus
- #endif // _ARGUS_EVENT_PROVIDER_H
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