| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187 | ////  Copyright (c) 2009-2011 Artyom Beilis (Tonkikh)////  Distributed under the Boost Software License, Version 1.0. (See//  accompanying file LICENSE_1_0.txt or copy at//  http://www.boost.org/LICENSE_1_0.txt)//#ifndef BOOST_LOCALE_LOCALIZATION_BACKEND_HPP#define BOOST_LOCALE_LOCALIZATION_BACKEND_HPP#include <boost/locale/config.hpp>#include <boost/locale/generator.hpp>#ifdef BOOST_MSVC#  pragma warning(push)#  pragma warning(disable : 4275 4251 4231 4660)#endif#include <string>#include <locale>#include <vector>#include <memory>#include <boost/locale/hold_ptr.hpp>namespace boost {    namespace locale {        ///        /// \brief this class represents a localization backend that can be used for localizing your application.        ///         /// Backends are usually registered inside the localization backends manager and allow transparent support        /// of different backends, so a user can switch the backend by simply linking the application to the correct one.        ///        /// Backends may support different tuning options, but these are the default options available to the user        /// for all of them        ///        /// -# \c locale - the name of the locale in POSIX format like en_US.UTF-8        /// -# \c use_ansi_encoding - select system locale using ANSI codepages rather then UTF-8 under Windows        ///     by default        /// -# \c message_path - path to the location of message catalogs (vector of strings)        /// -# \c message_application - the name of applications that use message catalogs (vector of strings)        ///         /// Each backend can be installed with a different default priotiry so when you work with two different backends, you        /// can specify priotiry so this backend will be chosen according to their priority.        ///                class localization_backend {            localization_backend(localization_backend const &);            void operator=(localization_backend const &);        public:            localization_backend()            {            }                        virtual ~localization_backend()            {            }            ///            /// Make a polymorphic copy of the backend            ///            virtual localization_backend *clone() const = 0;            ///            /// Set option for backend, for example "locale" or "encoding"            ///            virtual void set_option(std::string const &name,std::string const &value) = 0;            ///            /// Clear all options            ///            virtual void clear_options() = 0;            ///            /// Create a facet for category \a category and character type \a type             ///            virtual std::locale install(std::locale const &base,locale_category_type category,character_facet_type type = nochar_facet) = 0;        }; // localization_backend         ///        /// \brief Localization backend manager is a class that holds various backend and allows creation        /// of their combination or selection        ///        class BOOST_LOCALE_DECL localization_backend_manager {        public:            ///            /// New empty localization_backend_manager             ///            localization_backend_manager();            ///            /// Copy localization_backend_manager             ///            localization_backend_manager(localization_backend_manager const &);            ///            /// Assign localization_backend_manager             ///            localization_backend_manager const &operator=(localization_backend_manager const &);            ///            /// Destructor            ///            ~localization_backend_manager();            #if !defined(BOOST_LOCALE_HIDE_AUTO_PTR) && !defined(BOOST_NO_AUTO_PTR)            ///            /// Create new localization backend according to current settings.            ///            std::auto_ptr<localization_backend> get() const;            ///            /// Add new backend to the manager, each backend should be uniquely defined by its name.            ///            /// This library provides: "icu", "posix", "winapi" and "std" backends.            ///            void add_backend(std::string const &name,std::auto_ptr<localization_backend> backend);            #endif            ///            /// Create new localization backend according to current settings. Ownership is passed to caller            ///            localization_backend *create() const;            ///            /// Add new backend to the manager, each backend should be uniquely defined by its name.            /// ownership on backend is transfered            ///            /// This library provides: "icu", "posix", "winapi" and "std" backends.            ///            void adopt_backend(std::string const &name,localization_backend *backend);            #ifndef BOOST_NO_CXX11_SMART_PTR            ///            /// Create new localization backend according to current settings.            ///            std::unique_ptr<localization_backend> get_unique_ptr() const;            ///            /// Add new backend to the manager, each backend should be uniquely defined by its name.            ///            /// This library provides: "icu", "posix", "winapi" and "std" backends.            ///            void add_backend(std::string const &name,std::unique_ptr<localization_backend> backend);            #endif            ///            /// Clear backend            ///            void remove_all_backends();                        ///            /// Get list of all available backends            ///            std::vector<std::string> get_all_backends() const;                        ///            /// Select specific backend by name for a category \a category. It allows combining different            /// backends for user preferences.            ///            void select(std::string const &backend_name,locale_category_type category = all_categories);                       ///            /// Set new global backend manager, the old one is returned.            ///            /// This function is thread safe            ///             static localization_backend_manager global(localization_backend_manager const &);            ///            /// Get global backend manager            ///            /// This function is thread safe            ///             static localization_backend_manager global();        private:            class impl;            hold_ptr<impl> pimpl_;        };    } // locale} // boost#ifdef BOOST_MSVC#pragma warning(pop)#endif#endif// vim: tabstop=4 expandtab shiftwidth=4 softtabstop=4 
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