| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293 | /* * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: *  * Redistributions of source code must retain the above copyright *    notice, this list of conditions, and the following disclaimer. *  * Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. *  * Neither the name of NVIDIA CORPORATION nor the names of its *    contributors may be used to endorse or promote products derived *    from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *//** * @file * <b>NVIDIA Multimedia API: Buffer API</b> * * @b Description: This file declares the NvBuffer APIs. */#ifndef __NV_BUFFER_H__#define __NV_BUFFER_H__#include <linux/videodev2.h>#include <pthread.h>#include <stdint.h>#include "v4l2_nv_extensions.h"/** * * @defgroup l4t_mm_nvbuffer_group Buffer API * * The @c %NvBuffer API provides buffer functionality, including reference * count functionality and convenience methods. * @ingroup aa_framework_api_group * @{ *//** * Specifies the maximum number of planes a buffer can contain. */#define MAX_PLANES 3/** * @brief Class representing a buffer. * * The NvBuffer class is modeled on the basis of the @c v4l2_buffer * structure. The buffer has @c buf_type @c v4l2_buf_type, @c * memory_type @c v4l2_memory, and an index. It contains an * NvBufferPlane array similar to the array of @c v4l2_plane * structures in @c v4l2_buffer.m.planes. It also contains a * corresponding NvBufferPlaneFormat array that describes the * format of each of the planes. * * Even though @c %NvBuffer closely resembles v4l2 structures, it can * be easily used with other non-v4l2 components. @c %NvBuffer * contains data pointers, buffer length, file descriptor (FD) of * buffer planes, buffer format (height, width, stride, etc.), and * other members that are required by such components. * * This class also provides buffer reference count functionality. This * is useful when the same buffer is being used by multiple elements. * * In the case of a V4L2 MMAP, this class provides convenience methods * for mapping or unmapping the contents of the buffer to or from * memory, allocating or deallocating software memory depending on its * format. */class NvBuffer{public:    /**     * Holds the buffer plane format.     */    typedef struct    {        uint32_t width;             /**< Holds the width of the plane in pixels. */        uint32_t height;            /**< Holds the height of the plane in pixels. */        uint32_t bytesperpixel;     /**< Holds the bytes used to represent one                                      pixel in the plane. */        uint32_t stride;            /**< Holds the stride of the plane in bytes. */        uint32_t sizeimage;         /**< Holds the size of the plane in bytes. */    } NvBufferPlaneFormat;    /**     * Holds the buffer plane parameters.     */    typedef struct    {        NvBufferPlaneFormat fmt;    /**< Holds the format of the plane. */        unsigned char *data;        /**< Holds a pointer to the plane memory. */        uint32_t bytesused;         /**< Holds the number of valid bytes in the plane. */        int fd;                     /**< Holds the file descriptor (FD) of the plane of the                                      exported buffer, in the case of V4L2 MMAP buffers. */        uint32_t mem_offset;        /**< Holds the offset of the first valid byte                                      from the data pointer. */        uint32_t length;            /**< Holds the size of the buffer in bytes. */    } NvBufferPlane;    /**     * Creates a new NvBuffer object.     *     * This convenience method for V4L2 elements creates a new buffer     * with the planes array memset to zero and the refcount     * initialized to zero.     *     * @param[in] buf_type Type of buffer, enumerated as @c     *                     v4l2_buf_type.     * @param[in] memory_type @c %NvBuffer memory, enumerated as an     *                        @c v4l2_memory enum.     * @param[in] n_planes Number of planes in the buffer.     * @param[in] fmt Specifies a pointer to the array of buffer plane formats.     *      Should contain at least @a n_planes elements.     * @param[in] index Index of the buffer in the plane.     */    NvBuffer(enum v4l2_buf_type buf_type, enum v4l2_memory memory_type,           uint32_t n_planes, NvBufferPlaneFormat *fmt, uint32_t index);    /**     * Creates a new NvBuffer for raw pixel formats.     *     * This convenience method for V4L2 elements is an @c %NvBuffer     * constructor for raw pixel formats only. It requires width,     * height, and pixel format to be specified.     *     * The planes array is memset to zero and the refcount is     * initialized to zero.     *     * @attention The memory must be allocated by the application     * by calling NvBuffer::allocateMemory.     *     * @param[in] pixfmt Pixel format of the buffer.     * @param[in] width Width of the buffer in pixels.     * @param[in] height Height of the buffer in pixels.     * @param[in] index Index/ID of the buffer.     */    NvBuffer(uint32_t pixfmt, uint32_t width, uint32_t height, uint32_t index);    /**     * Creates a new NvBuffer object for non-raw pixel formats.     *     * This convenience method for V4L2 elements is an @c %NvBuffer     * constructor for non raw pixel formats. It requires size of the     * buffer to be supplied.     *     * The planes array is memset to zero and refcount initialized to     * zero.     *     * @attention The memory needs to be allocated by the application     * by calling NvBuffer::allocateMemory.     *     * @param[in] size Size of the buffer in bytes.     * @param[in] index Index/ID of the buffer.     */    NvBuffer(uint32_t size, uint32_t index);    /**     * Destroys an NvBuffer object.     *     * This method cleans up class instances, unmapping any mapped     * planes.     */    ~NvBuffer();    /**     * Maps the contents of the buffer to memory.     *     * This method maps the file descriptor (FD) of the planes to     * a data pointer of @c planes. (MMAP buffers only.)     *     * @return 0 on success, -1 otherwise.     */    int map();    /**     * Unmaps the contents of the buffer from memory. (MMAP buffers only.)     *     */    void unmap();    /**     * Allocates software memory for the buffer.     *     * @warning This method works only for @c V4L2_MEMORY_USERPTR memory.     *     * This method allocates memory on the basis of the buffer format:     * @a height, @a width, @a bytesperpixel, and @a sizeimage.     *     * @return 0 for success, -1 otherwise.     */    int allocateMemory();    /**     * Deallocates buffer memory.     *     * @warning This method works only for @c V4L2_MEMORY_USERPTR memory and if     *          the memory was previously allocated using NvBuffer::allocateMemory.     */    void deallocateMemory();    /**     * Increases the reference count of the buffer.     *     * This method is thread safe.     *     * @return Reference count of the buffer after the operation.     */    int ref();    /**     * Decreases the reference count of the buffer.     *     * This thread-safe method decreases the buffer reference count if the     * buffer reference count is above 0.     *     * @return Reference count of the buffer after the operation.     */    int unref();    const enum v4l2_buf_type buf_type;  /**< Type of the buffer. */    const enum v4l2_memory memory_type; /**< Type of memory associated                                           with the buffer. */    const uint32_t index;               /**< Holds the buffer index. */    uint32_t n_planes;            /**< Holds the number of planes in the buffer. */    NvBufferPlane planes[MAX_PLANES];     /**< Holds the data pointer, plane file                                             descriptor (FD), plane format, etc. */    /**     * Fills the NvBuffer::NvBufferPlaneFormat array.     *     * This convenience method populates the     * @c %NvBuffer::NvBufferPlaneFormat array on the basis of @a width,     * @a height and pixel format (@a raw_pixfmt). It also returns the number of planes     * required for the pixel format in @a num_planes.     *     *     * @param[out] num_planes The number of planes. Must not be NULL.     * @param[in,out] planefmts Array of %NvBuffer::NvBufferPlaneFormat to     *                fill. Must be at least \a num_planes in length. For best     *                results, pass an array of length #MAX_PLANES.     * @param[in] width Width of the buffer in pixels.     * @param[in] height Height of the buffer in pixels.     * @param[in] raw_pixfmt Raw V4L2 pixel formats.     * @return 0 for success, -1 for an unsupported pixel format.     */    static int fill_buffer_plane_format(uint32_t *num_planes,            NvBuffer::NvBufferPlaneFormat *planefmts,            uint32_t width, uint32_t height, uint32_t raw_pixfmt);private:    uint32_t ref_count;             /**< Holds the reference count of the buffer. */    pthread_mutex_t ref_lock;       /**< Mutex to synchronize increment/                                         decrement operations of @c ref_count. */    bool mapped;                    /**< Indicates if the buffer is mapped to                                         memory. */    bool allocated;                 /**< Indicates if the buffer is allocated                                         memory. */    NvBuffer *shared_buffer; /**< If this is a DMABUF buffer, @c shared_buffer                                points to the MMAP @c NvBuffer whose FD was                                sent when this buffer was queued. */    /**     * Disallows copy constructor.     */    NvBuffer(const NvBuffer& that);    /**     * Disallows assignment.     */    void operator=(NvBuffer const&);    friend class NvV4l2ElementPlane;};/** @} */#endif
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