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							- /*
 
-  * Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
 
-  *
 
-  * Redistribution and use in source and binary forms, with or without
 
-  * modification, are permitted provided that the following conditions
 
-  * are met:
 
-  *  * Redistributions of source code must retain the above copyright
 
-  *    notice, this list of conditions and the following disclaimer.
 
-  *  * Redistributions in binary form must reproduce the above copyright
 
-  *    notice, this list of conditions and the following disclaimer in the
 
-  *    documentation and/or other materials provided with the distribution.
 
-  *  * Neither the name of NVIDIA CORPORATION nor the names of its
 
-  *    contributors may be used to endorse or promote products derived
 
-  *    from this software without specific prior written permission.
 
-  *
 
-  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
 
-  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 
-  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 
-  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 
-  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 
-  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 
-  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 
-  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 
-  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 
-  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 
-  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
-  */
 
- /**
 
-  * @file
 
-  * <b>NVIDIA Multimedia API: nvbufsurface Wrapper Class</b>
 
-  *
 
-  * @b Description: This file declares a wrapper class for nvbufsurface.
 
-  * @{
 
-  */
 
- #ifndef __NV_BUF_SURFACE_H__
 
- #define __NV_BUF_SURFACE_H__
 
- #include <errno.h>
 
- #include <fstream>
 
- #include <iostream>
 
- #include <linux/videodev2.h>
 
- #include <malloc.h>
 
- #include <pthread.h>
 
- #include <string.h>
 
- #include <unistd.h>
 
- #include <fcntl.h>
 
- #include <poll.h>
 
- #include "nvbufsurface.h"
 
- #include "nvbufsurftransform.h"
 
- /**
 
-  * @brief This derived class defines a wrapper class for nvbufsurface and nvbuftransform.
 
-  *
 
-  * Defines a helper class that provides common functionality for nvbufsurface.
 
-  * It includes the file descriptor (FD) of the device
 
-  * and other helper methods, such as Destroy nvbufsurface,
 
-  * create nvbufsurface, buffer transform.
 
-  */
 
- class NvBufSurf
 
- {
 
- public:
 
-     typedef struct {
 
-       /** width of source rectangle coordinates of input buffers for transformation. */
 
-       uint32_t src_width;
 
-       /** height of source rectangle coordinates of input buffers for transformation. */
 
-       uint32_t src_height;
 
-       /** top of source rectangle coordinates of input buffers for transformation. */
 
-       uint32_t src_top;
 
-       /** left of source rectangle coordinates of input buffers for transformation. */
 
-       uint32_t src_left;
 
-       /** width of destination rectangle coordinates of input buffers for transformation. */
 
-       uint32_t dst_width;
 
-       /** height of destination rectangle coordinates of input buffers for transformation. */
 
-       uint32_t dst_height;
 
-       /** top of destination rectangle coordinates of input buffers for transformation. */
 
-       uint32_t dst_top;
 
-       /** left of destination rectangle coordinates of input buffers for transformation. */
 
-       uint32_t dst_left;
 
-       /** flag to indicate which of the transform parameters are valid. */
 
-       NvBufSurfTransform_Transform_Flag flag;
 
-       /** flip method. */
 
-       NvBufSurfTransform_Flip flip;
 
-       /** transform filter. */
 
-       NvBufSurfTransform_Inter filter;
 
-     } NvCommonTransformParams;
 
-     typedef struct {
 
-       /** Holds the width of the buffer. */
 
-       uint32_t width;
 
-       /** Holds the height of the buffer. */
 
-       uint32_t height;
 
-       /** Holds the color format of the buffer. */
 
-       NvBufSurfaceColorFormat colorFormat;
 
-       /** Holds the surface layout. May be Block Linear (BL) or Pitch Linear (PL).
 
-        For a dGPU, only PL is valid. */
 
-       NvBufSurfaceLayout layout;
 
-       /** Holds the type of memory to be allocated. */
 
-       NvBufSurfaceMemType memType;
 
-       /** Holds tag to associate with the buffer. */
 
-       NvBufSurfaceTag memtag;
 
-     } NvCommonAllocateParams;
 
-     /* Destroys a hardware buffer. */
 
-     static int NvDestroy(int fd);
 
-     /* Allocates a hardware buffer */
 
-     static int NvAllocate(NvCommonAllocateParams *allocateParams, uint32_t numBuffers, int *fd);
 
-     /* Transforms one DMA buffer to another DMA buffer. */
 
-     static int NvTransform(NvCommonTransformParams *transformParams, int src_fd, int dst_fd);
 
-     static int NvTransformAsync(NvCommonTransformParams *transformParams, NvBufSurfTransformSyncObj_t *sync_obj, int src_fd, int dst_fd);
 
- };
 
- /** @} */
 
- #endif
 
 
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