#pragma once #include "../include/api.h" typedef struct { /* User accessible pointer */ unsigned char * start; /* Buffer length */ unsigned int size; /* File descriptor of NvBuffer */ int dmabuff_fd; } nv_buffer; typedef struct { /* Camera v4l2 context */ // char cam_dev[16]; int cam_fd; // int cam_fd1; // int fd_r; unsigned int cam_pixfmt; unsigned int cam_w; unsigned int cam_h; // unsigned int frame; /* Global buffer ptr */ nv_buffer * g_buff; bool capture_dmabuf; /* EGL renderer NvEglRenderer *renderer; */ // int render_dmabuf_fd; int fps; /* CUDA processing bool enable_cuda; EGLDisplay egl_display; EGLImageKHR egl_image;*/ /* MJPEG decoding NvJPEGDecoder *jpegdec;*/ /* Verbose option */ bool enable_verbose; Gsml_Info m_Gsml_Info; } context_t; class CaptureOp { public: CaptureOp(RenderPosition type,int32_t index); RenderPosition GetType(); int32_t GetIndex(); bool IsForward(); void SetForward(bool b); context_t* _ctx0=nullptr; context_t* _ctx1=nullptr; private: RenderPosition _type; bool _forward; int32_t _index; };