// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_AT_EXIT_H_ #define BASE_AT_EXIT_H_ #include "base/base_export.h" #include "base/callback.h" #include "base/containers/stack.h" #include "base/synchronization/lock.h" #include "base/thread_annotations.h" namespace base { // This class provides a facility similar to the CRT atexit(), except that // we control when the callbacks are executed. Under Windows for a DLL they // happen at a really bad time and under the loader lock. This facility is // mostly used by base::Singleton. // // The usage is simple. Early in the main() or WinMain() scope create an // AtExitManager object on the stack: // int main(...) { // base::AtExitManager exit_manager; // // } // When the exit_manager object goes out of scope, all the registered // callbacks and singleton destructors will be called. class BASE_EXPORT AtExitManager { public: typedef void (*AtExitCallbackType)(void*); AtExitManager(); AtExitManager(const AtExitManager&) = delete; AtExitManager& operator=(const AtExitManager&) = delete; // The dtor calls all the registered callbacks. Do not try to register more // callbacks after this point. ~AtExitManager(); // Registers the specified function to be called at exit. The prototype of // the callback function is void func(void*). static void RegisterCallback(AtExitCallbackType func, void* param); // Registers the specified task to be called at exit. static void RegisterTask(base::OnceClosure task); // Calls the functions registered with RegisterCallback in LIFO order. It // is possible to register new callbacks after calling this function. static void ProcessCallbacksNow(); // Disable all registered at-exit callbacks. This is used only in a single- // process mode. static void DisableAllAtExitManagers(); protected: // This constructor will allow this instance of AtExitManager to be created // even if one already exists. This should only be used for testing! // AtExitManagers are kept on a global stack, and it will be removed during // destruction. This allows you to shadow another AtExitManager. explicit AtExitManager(bool shadow); private: base::Lock lock_; base::stack stack_ GUARDED_BY(lock_); #if DCHECK_IS_ON() bool processing_callbacks_ GUARDED_BY(lock_) = false; #endif // Stack of managers to allow shadowing. AtExitManager* const next_manager_; }; #if defined(UNIT_TEST) class ShadowingAtExitManager : public AtExitManager { public: ShadowingAtExitManager() : AtExitManager(true) {} }; #endif // defined(UNIT_TEST) } // namespace base #endif // BASE_AT_EXIT_H_