// (C) Copyright Nick Thompson 2020. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_MATH_TOOLS_AGM_HPP #define BOOST_MATH_TOOLS_AGM_HPP #include #include namespace boost { namespace math { namespace tools { template Real agm(Real a, Real g) { using std::sqrt; if (a < g) { // Mathematica, mpfr, and mpmath are all symmetric functions: return agm(g, a); } // Use: M(rx, ry) = rM(x,y) if (a <= 0 || g <= 0) { if (a < 0 || g < 0) { return std::numeric_limits::quiet_NaN(); } return Real(0); } // The number of correct digits doubles on each iteration. // Divide by 512 for some leeway: const Real scale = sqrt(std::numeric_limits::epsilon())/512; while (a-g > scale*g) { Real anp1 = (a + g)/2; g = sqrt(a*g); a = anp1; } // Final cleanup iteration recovers down to ~2ULPs: return (a + g)/2; } }}} #endif