/* * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of NVIDIA CORPORATION nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef _EGLSTREAM_IMAGE_H #define _EGLSTREAM_IMAGE_H namespace EGLStream { /** * Image objects wrap the image data included in an acquired Frame. */ class Image : public Argus::InterfaceProvider { protected: ~Image() {} }; /** * @class IImage * * Interface to provide the core functions for an Image. */ DEFINE_UUID(Argus::InterfaceID, IID_IMAGE, 546F4522,87EF,11E5,A837,08,00,20,0C,9A,66); class IImage : public Argus::Interface { public: static const Argus::InterfaceID& id() { return IID_IMAGE; } /** * Returns the number of buffers in the Image. */ virtual uint32_t getBufferCount() const = 0; /** * Returns the size of one of the Image's buffers. * @param[in] index The index of the buffer whose size to return (defaults to 0). */ virtual uint64_t getBufferSize(uint32_t index = 0) const = 0; /** * Maps a buffer for CPU access and returns the mapped pointer. * How this data is laid out in memory may be described by another Frame interface, * or if the pixel format is UNKNOWN then it should be defined by the stream's producer. * @param[in] index The buffer index to map. * @param[out] status An optional pointer to return an error status code. */ virtual const void* mapBuffer(uint32_t index, Argus::Status* status = NULL) = 0; /** * Maps the first/only buffer for CPU access and returns the mapped pointer. * How this data is laid out in memory may be described by another Frame interface, * or if the pixel format is UNKNOWN then it should be defined by the stream's producer. * @param[out] status An optional pointer to return an error status code. */ virtual const void* mapBuffer(Argus::Status* status = NULL) = 0; protected: ~IImage() {} }; /** * @class IImage2D * * Interface that describes a 2D Image. * * Note that some 2D Image formats are composed of multiple 2D planes -- for * example, the color planes of a YUV image, or the buffer pyramid of a mipmap * stack. Each buffer in the image corresponds to an image plane, and the index * parameters used by this interfaces are identical to those used in IImage. */ DEFINE_UUID(Argus::InterfaceID, IID_IMAGE_2D, 546F4525,87EF,11E5,A837,08,00,20,0C,9A,66); class IImage2D : public Argus::Interface { public: static const Argus::InterfaceID& id() { return IID_IMAGE_2D; } /** * Returns the size of the image plane, in pixels. * @param[in] index buffer index to get the size of (defaults to 0). */ virtual Argus::Size2D getSize(uint32_t index = 0) const = 0; /** * Returns the stride, or bytes per pixel row, of the image plane. * @param[in] index buffer index to get the width of (defaults to 0). */ virtual uint32_t getStride(uint32_t index = 0) const = 0; protected: ~IImage2D() {} }; /** * @class IImageJPEG * * Provides a method to encode Images as JPEG data and write to disk. */ DEFINE_UUID(Argus::InterfaceID, IID_IMAGE_JPEG, 48aeddc9,c8d8,11e5,a837,08,00,20,0c,9a,66); class IImageJPEG : public Argus::Interface { public: static const Argus::InterfaceID& id() { return IID_IMAGE_JPEG; } /** * Encodes the Image to JPEG and write to disk. This call blocks * until writing of the file is complete. * @param[in] path The file path to write the JPEG to. */ virtual Argus::Status writeJPEG(const char* path) const = 0; protected: ~IImageJPEG() {} }; /** * @class IImageHeaderlessFile * * Provides a method to write image data to disk with no encoding, * and no header. * * All pixels are written to file in buffer, row, column order, with * multi-byte pixels stored little-endian. * * Filename should specify width and height, and pixel/layout i.e. NV12, P016, * or a specific Bayer layout. */ DEFINE_UUID(Argus::InterfaceID, IID_IMAGE_HEADERLESS_FILE, 03018970,9254,11e7,9598,08,00,20,0c,9a,66); class IImageHeaderlessFile : public Argus::Interface { public: static const Argus::InterfaceID& id() { return IID_IMAGE_HEADERLESS_FILE; } /** * Writes the pixels to disk. * This call blocks until writing of the file is complete. * @param[in] path The file path to write. */ virtual Argus::Status writeHeaderlessFile(const char* path) const = 0; protected: ~IImageHeaderlessFile() {} }; } // namespace EGLStream #endif // _EGLSTREAM_IMAGE_H