/* * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of NVIDIA CORPORATION nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** * @file * Libargus Extension: DeFog API * * @b Description: This file defines the DeFog extension. */ #ifndef _ARGUS_DE_FOG_H #define _ARGUS_DE_FOG_H namespace Argus { /** * Adds internal de-fog post-processing algorithms. It introduces one new interface: * - Ext::IDeFogSettings: enables de-fog for a Request. * * @defgroup ArgusExtDeFog Ext::DeFog * @ingroup ArgusExtensions */ DEFINE_UUID(ExtensionName, EXT_DE_FOG, 9cf05bd0,1d99,4be8,8732,75,99,55,7f,ed,3a); namespace Ext { /** * @class IDeFogSettings * * Interface to de-fog settings. * * @ingroup ArgusRequest ArgusExtDeFog */ DEFINE_UUID(InterfaceID, IID_DE_FOG_SETTINGS, 9cf05bd1,1d99,4be8,8732,75,99,55,7f,ed,3a); class IDeFogSettings : public Interface { public: static const InterfaceID& id() { return IID_DE_FOG_SETTINGS; } /** * Enables or disables de-fog. * @param[in] enable whether or not de-fog is enabled. */ virtual void setDeFogEnable(bool enable) = 0; /** * @returns whether or not de-fog is enabled. */ virtual bool getDeFogEnable() const = 0; /** * Sets the amount of fog to be removed. Range 0.0 - 1.0 (none - all). * @param[in] amount amount of fog to remove. */ virtual Status setDeFogAmount(float amount) = 0; /** * @returns the amount of fog to remove. */ virtual float getDeFogAmount() const = 0; /** * Set the quality of the effect, lower quality results in lower execution time. * Range 0.0 - 1.0 (low quality - high quality). * @param[in] quality effect quality. */ virtual Status setDeFogQuality(float quality) = 0; /** * @returns the effect quality. */ virtual float getDeFogQuality() const = 0; protected: ~IDeFogSettings() {} }; } // namespace Ext } // namespace Argus #endif // _ARGUS_DE_FOG_H