/*
* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
*
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* modification, are permitted provided that the following conditions
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* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
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* contributors may be used to endorse or promote products derived
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*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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/**
* @file
* Libargus Extension: Blocking Session Capture Provider API
*
* @b Description: This file defines the BlockingSessionCaptureProvider extension.
*/
#ifndef _ARGUS_BLOCKING_SESSION_CAMERA_PROVIDER_H
#define _ARGUS_BLOCKING_SESSION_CAMERA_PROVIDER_H
namespace Argus
{
/**
* Adds a interface to camera provider to create a blocking capture session.
* It introduces two new interface:
* - Ext::IBlockingSessionCameraProvider: creates blocking capture session.
*
* @defgroup ArgusExtBlockingSessionCameraProvider Ext::BlockingSessionCameraProvider
* @ingroup ArgusExtensions
*/
DEFINE_UUID(ExtensionName, EXT_BLOCKING_SESSION_CAMERA_PROVIDER, 1fff5f04,2ea9,4558,8e92,c2,4b,0b,82,b9,af);
namespace Ext
{
/**
* @class IBlockingSessionCameraProvider
*
* Interface used to create blocking capture session
*
* @ingroup ArgusCameraProvider ArgusExtBlockingSessionCameraProvider
*/
DEFINE_UUID(InterfaceID, IID_BLOCKING_SESSION_CAMERA_PROVIDER, 3122fe85,b4cc,4945,af5d,a3,86,26,75,eb,a4);
class IBlockingSessionCameraProvider : public Interface
{
public:
static const InterfaceID& id() { return IID_BLOCKING_SESSION_CAMERA_PROVIDER; }
/**
* Creates and returns a blocking CaptureSession using the given device.
* For blocking CaptureSession, the capture related API call will block wait until the request
* is serviced by underlying driver. This will help timing control in client side
* when client auto control is involved.
* In compare, for the default CaptureSession, the capture related API call will put
* the request in a internal queue and return immediately, without blocking client thread.
* STATUS_UNAVAILABLE will be placed into @c status if the device is already in use.
* @param[in] device The device to use for the CaptureSession.
* @param[out] status Optional pointer to return success/status of the call.
* @returns The new CaptureSession, or NULL if an error occurred.
*/
virtual CaptureSession* createBlockingCaptureSession(CameraDevice* device,
Status* status = NULL) = 0;
/**
* Creates and returns a blocking CaptureSession using the given device.
* For blocking CaptureSession, the capture related API call will block wait until the request
* is serviced by underlying driver. This will help timing control in client side
* when client auto control is involved.
* STATUS_UNAVAILABLE will be placed into @c status if any of the devices are already in use.
* @param[in] devices The device(s) to use for the CaptureSession.
* @param[out] status Optional pointer to return success/status of the call.
* @returns The new CaptureSession, or NULL if an error occurred.
*/
virtual CaptureSession* createBlockingCaptureSession(const std::vector& devices,
Status* status = NULL) = 0;
protected:
~IBlockingSessionCameraProvider() {}
};
} // namespace Ext
} // namespace Argus
#endif