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- /* -*- mode: c; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- */
- /* vi: set expandtab shiftwidth=4 tabstop=4: */
- /**
- * \file
- * <PRE>
- * High performance base64 encoder / decoder
- * Version 1.3 -- 17-Mar-2006
- *
- * Copyright © 2005, 2006, Nick Galbreath -- nickg [at] modp [dot] com
- * All rights reserved.
- *
- * http://modp.com/release/base64
- *
- * Released under bsd license. See modp_b64.c for details.
- * </pre>
- *
- * The default implementation is the standard b64 encoding with padding.
- * It's easy to change this to use "URL safe" characters and to remove
- * padding. See the modp_b64.c source code for details.
- *
- */
- #ifndef MODP_B64
- #define MODP_B64
- #include <stddef.h>
- #ifdef __cplusplus
- extern "C" {
- #endif
- /**
- * Encode a raw binary string into base 64.
- * src contains the bytes
- * len contains the number of bytes in the src
- * dest should be allocated by the caller to contain
- * at least modp_b64_encode_len(len) bytes (see below)
- * This will contain the null-terminated b64 encoded result
- * returns length of the destination string plus the ending null byte
- * i.e. the result will be equal to strlen(dest) + 1
- *
- * Example
- *
- * \code
- * char* src = ...;
- * int srclen = ...; //the length of number of bytes in src
- * char* dest = (char*) malloc(modp_b64_encode_len);
- * int len = modp_b64_encode(dest, src, sourcelen);
- * if (len == -1) {
- * printf("Error\n");
- * } else {
- * printf("b64 = %s\n", dest);
- * }
- * \endcode
- *
- */
- size_t modp_b64_encode(char* dest, const char* str, size_t len);
- /**
- * Decode a base64 encoded string
- *
- * src should contain exactly len bytes of b64 characters.
- * if src contains -any- non-base characters (such as white
- * space, -1 is returned.
- *
- * dest should be allocated by the caller to contain at least
- * len * 3 / 4 bytes.
- *
- * Returns the length (strlen) of the output, or -1 if unable to
- * decode
- *
- * \code
- * char* src = ...;
- * int srclen = ...; // or if you don't know use strlen(src)
- * char* dest = (char*) malloc(modp_b64_decode_len(srclen));
- * int len = modp_b64_decode(dest, src, sourcelen);
- * if (len == -1) { error }
- * \endcode
- */
- size_t modp_b64_decode(char* dest, const char* src, size_t len);
- /**
- * Given a source string of length len, this returns the amount of
- * memory the destination string should have.
- *
- * remember, this is integer math
- * 3 bytes turn into 4 chars
- * ceiling[len / 3] * 4 + 1
- *
- * +1 is for any extra null.
- */
- #define modp_b64_encode_len(A) ((A+2)/3 * 4 + 1)
- /**
- * Given a base64 string of length len,
- * this returns the amount of memory required for output string
- * It maybe be more than the actual number of bytes written.
- * NOTE: remember this is integer math
- * this allocates a bit more memory than traditional versions of b64
- * decode 4 chars turn into 3 bytes
- * floor[len * 3/4] + 2
- */
- #define modp_b64_decode_len(A) (A / 4 * 3 + 2)
- /**
- * Will return the strlen of the output from encoding.
- * This may be less than the required number of bytes allocated.
- *
- * This allows you to 'deserialized' a struct
- * \code
- * char* b64encoded = "...";
- * int len = strlen(b64encoded);
- *
- * struct datastuff foo;
- * if (modp_b64_encode_strlen(sizeof(struct datastuff)) != len) {
- * // wrong size
- * return false;
- * } else {
- * // safe to do;
- * if (modp_b64_decode((char*) &foo, b64encoded, len) == -1) {
- * // bad characters
- * return false;
- * }
- * }
- * // foo is filled out now
- * \endcode
- */
- #define modp_b64_encode_strlen(A) ((A + 2)/ 3 * 4)
- #define MODP_B64_ERROR ((size_t)-1)
- #ifdef __cplusplus
- }
- #include <string>
- inline std::string& modp_b64_encode(std::string& s)
- {
- std::string x(modp_b64_encode_len(s.size()), '\0');
- size_t d = modp_b64_encode(const_cast<char*>(x.data()), s.data(), (int)s.size());
- x.erase(d, std::string::npos);
- s.swap(x);
- return s;
- }
- /**
- * base 64 decode a string (self-modifing)
- * On failure, the string is empty.
- *
- * This function is for C++ only (duh)
- *
- * \param[in,out] s the string to be decoded
- * \return a reference to the input string
- */
- inline std::string& modp_b64_decode(std::string& s)
- {
- std::string x(modp_b64_decode_len(s.size()), '\0');
- size_t d = modp_b64_decode(const_cast<char*>(x.data()), s.data(), (int)s.size());
- if (d == MODP_B64_ERROR) {
- x.clear();
- } else {
- x.erase(d, std::string::npos);
- }
- s.swap(x);
- return s;
- }
- #endif /* __cplusplus */
- #endif /* MODP_B64 */
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