cocoa_threading.h 1.1 KB

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  1. /*
  2. * Copyright 2018 The WebRTC Project Authors. All rights reserved.
  3. *
  4. * Use of this source code is governed by a BSD-style license
  5. * that can be found in the LICENSE file in the root of the source
  6. * tree. An additional intellectual property rights grant can be found
  7. * in the file PATENTS. All contributing project authors may
  8. * be found in the AUTHORS file in the root of the source tree.
  9. */
  10. #ifndef RTC_BASE_SYSTEM_COCOA_THREADING_H_
  11. #define RTC_BASE_SYSTEM_COCOA_THREADING_H_
  12. // If Cocoa is to be used on more than one thread, it must know that the
  13. // application is multithreaded. Since it's possible to enter Cocoa code
  14. // from threads created by pthread_thread_create, Cocoa won't necessarily
  15. // be aware that the application is multithreaded. Spawning an NSThread is
  16. // enough to get Cocoa to set up for multithreaded operation, so this is done
  17. // if necessary before pthread_thread_create spawns any threads.
  18. //
  19. // http://developer.apple.com/documentation/Cocoa/Conceptual/Multithreading/CreatingThreads/chapter_4_section_4.html
  20. void InitCocoaMultiThreading();
  21. #endif // RTC_BASE_SYSTEM_COCOA_THREADING_H_