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- /*
- * Copyright 2004 The WebRTC Project Authors. All rights reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef RTC_BASE_ASYNC_SOCKET_H_
- #define RTC_BASE_ASYNC_SOCKET_H_
- #include <stddef.h>
- #include <stdint.h>
- #include "rtc_base/socket.h"
- #include "rtc_base/socket_address.h"
- #include "rtc_base/third_party/sigslot/sigslot.h"
- namespace rtc {
- // TODO: Remove Socket and rename AsyncSocket to Socket.
- // Provides the ability to perform socket I/O asynchronously.
- class AsyncSocket : public Socket {
- public:
- AsyncSocket();
- ~AsyncSocket() override;
- AsyncSocket* Accept(SocketAddress* paddr) override = 0;
- // SignalReadEvent and SignalWriteEvent use multi_threaded_local to allow
- // access concurrently from different thread.
- // For example SignalReadEvent::connect will be called in AsyncUDPSocket ctor
- // but at the same time the SocketDispatcher maybe signaling the read event.
- // ready to read
- sigslot::signal1<AsyncSocket*, sigslot::multi_threaded_local> SignalReadEvent;
- // ready to write
- sigslot::signal1<AsyncSocket*, sigslot::multi_threaded_local>
- SignalWriteEvent;
- sigslot::signal1<AsyncSocket*> SignalConnectEvent; // connected
- sigslot::signal2<AsyncSocket*, int> SignalCloseEvent; // closed
- };
- class AsyncSocketAdapter : public AsyncSocket, public sigslot::has_slots<> {
- public:
- // The adapted socket may explicitly be null, and later assigned using Attach.
- // However, subclasses which support detached mode must override any methods
- // that will be called during the detached period (usually GetState()), to
- // avoid dereferencing a null pointer.
- explicit AsyncSocketAdapter(AsyncSocket* socket);
- ~AsyncSocketAdapter() override;
- void Attach(AsyncSocket* socket);
- SocketAddress GetLocalAddress() const override;
- SocketAddress GetRemoteAddress() const override;
- int Bind(const SocketAddress& addr) override;
- int Connect(const SocketAddress& addr) override;
- int Send(const void* pv, size_t cb) override;
- int SendTo(const void* pv, size_t cb, const SocketAddress& addr) override;
- int Recv(void* pv, size_t cb, int64_t* timestamp) override;
- int RecvFrom(void* pv,
- size_t cb,
- SocketAddress* paddr,
- int64_t* timestamp) override;
- int Listen(int backlog) override;
- AsyncSocket* Accept(SocketAddress* paddr) override;
- int Close() override;
- int GetError() const override;
- void SetError(int error) override;
- ConnState GetState() const override;
- int GetOption(Option opt, int* value) override;
- int SetOption(Option opt, int value) override;
- protected:
- virtual void OnConnectEvent(AsyncSocket* socket);
- virtual void OnReadEvent(AsyncSocket* socket);
- virtual void OnWriteEvent(AsyncSocket* socket);
- virtual void OnCloseEvent(AsyncSocket* socket, int err);
- AsyncSocket* socket_;
- };
- } // namespace rtc
- #endif // RTC_BASE_ASYNC_SOCKET_H_
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