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- /*
- * Copyright (c) 2019 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef API_TEST_NETWORK_EMULATION_MANAGER_H_
- #define API_TEST_NETWORK_EMULATION_MANAGER_H_
- #include <functional>
- #include <memory>
- #include <vector>
- #include "api/array_view.h"
- #include "api/test/network_emulation/network_emulation_interfaces.h"
- #include "api/test/simulated_network.h"
- #include "api/test/time_controller.h"
- #include "api/units/timestamp.h"
- #include "rtc_base/network.h"
- #include "rtc_base/network_constants.h"
- #include "rtc_base/thread.h"
- namespace webrtc {
- // This API is still in development and can be changed without prior notice.
- // These classes are forward declared here, because they used as handles, to
- // make it possible for client code to operate with these abstractions and build
- // required network configuration. With forward declaration here implementation
- // is more readable, than with interfaces approach and cause user needn't any
- // API methods on these abstractions it is acceptable here.
- // EmulatedNetworkNode is an abstraction for some network in the real world,
- // like 3G network between peers, or Wi-Fi for one peer and LTE for another.
- // Multiple networks can be joined into chain emulating a network path from
- // one peer to another.
- class EmulatedNetworkNode;
- // EmulatedRoute is handle for single route from one network interface on one
- // peer device to another network interface on another peer device.
- class EmulatedRoute;
- struct EmulatedEndpointConfig {
- enum class IpAddressFamily { kIpv4, kIpv6 };
- enum class StatsGatheringMode {
- // Gather main network stats counters.
- kDefault,
- // kDefault + also gather per packet statistics. In this mode more memory
- // will be used.
- kDebug
- };
- IpAddressFamily generated_ip_family = IpAddressFamily::kIpv4;
- // If specified will be used as IP address for endpoint node. Must be unique
- // among all created nodes.
- absl::optional<rtc::IPAddress> ip;
- // Should endpoint be enabled or not, when it will be created.
- // Enabled endpoints will be available for webrtc to send packets.
- bool start_as_enabled = true;
- // Network type which will be used to represent endpoint to WebRTC.
- rtc::AdapterType type = rtc::AdapterType::ADAPTER_TYPE_UNKNOWN;
- StatsGatheringMode stats_gathering_mode = StatsGatheringMode::kDefault;
- };
- // Provide interface to obtain all required objects to inject network emulation
- // layer into PeerConnection. Also contains information about network interfaces
- // accessible by PeerConnection.
- class EmulatedNetworkManagerInterface {
- public:
- virtual ~EmulatedNetworkManagerInterface() = default;
- // Returns non-null pointer to thread that have to be used as network thread
- // for WebRTC to properly setup network emulation. Returned thread is owned
- // by EmulatedNetworkManagerInterface implementation.
- virtual rtc::Thread* network_thread() = 0;
- // Returns non-null pointer to network manager that have to be injected into
- // WebRTC to properly setup network emulation. Returned manager is owned by
- // EmulatedNetworkManagerInterface implementation.
- virtual rtc::NetworkManager* network_manager() = 0;
- // Returns list of endpoints that are associated with this instance. Pointers
- // are guaranteed to be non-null and are owned by NetworkEmulationManager.
- virtual std::vector<EmulatedEndpoint*> endpoints() const = 0;
- // Passes summarized network stats for endpoints for this manager into
- // specified |stats_callback|. Callback will be executed on network emulation
- // internal task queue.
- virtual void GetStats(
- std::function<void(std::unique_ptr<EmulatedNetworkStats>)> stats_callback)
- const = 0;
- };
- enum class TimeMode { kRealTime, kSimulated };
- // Provides an API for creating and configuring emulated network layer.
- // All objects returned by this API are owned by NetworkEmulationManager itself
- // and will be deleted when manager will be deleted.
- class NetworkEmulationManager {
- public:
- // Helper struct to simplify creation of simulated network behaviors. Contains
- // non-owning pointers as the underlying instances are owned by the manager.
- struct SimulatedNetworkNode {
- SimulatedNetworkInterface* simulation;
- EmulatedNetworkNode* node;
- class Builder {
- public:
- explicit Builder(NetworkEmulationManager* net) : net_(net) {}
- Builder() : net_(nullptr) {}
- Builder(const Builder&) = default;
- // Sets the config state, note that this will replace any previously set
- // values.
- Builder& config(BuiltInNetworkBehaviorConfig config);
- Builder& delay_ms(int queue_delay_ms);
- Builder& capacity_kbps(int link_capacity_kbps);
- Builder& capacity_Mbps(int link_capacity_Mbps);
- Builder& loss(double loss_rate);
- Builder& packet_queue_length(int max_queue_length_in_packets);
- SimulatedNetworkNode Build() const;
- SimulatedNetworkNode Build(NetworkEmulationManager* net) const;
- private:
- NetworkEmulationManager* const net_;
- BuiltInNetworkBehaviorConfig config_;
- };
- };
- virtual ~NetworkEmulationManager() = default;
- virtual TimeController* time_controller() = 0;
- // Creates an emulated network node, which represents single network in
- // the emulated network layer.
- virtual EmulatedNetworkNode* CreateEmulatedNode(
- BuiltInNetworkBehaviorConfig config) = 0;
- virtual EmulatedNetworkNode* CreateEmulatedNode(
- std::unique_ptr<NetworkBehaviorInterface> network_behavior) = 0;
- virtual SimulatedNetworkNode::Builder NodeBuilder() = 0;
- // Creates an emulated endpoint, which represents single network interface on
- // the peer's device.
- virtual EmulatedEndpoint* CreateEndpoint(EmulatedEndpointConfig config) = 0;
- // Enable emulated endpoint to make it available for webrtc.
- // Caller mustn't enable currently enabled endpoint.
- virtual void EnableEndpoint(EmulatedEndpoint* endpoint) = 0;
- // Disable emulated endpoint to make it unavailable for webrtc.
- // Caller mustn't disable currently disabled endpoint.
- virtual void DisableEndpoint(EmulatedEndpoint* endpoint) = 0;
- // Creates a route between endpoints going through specified network nodes.
- // This route is single direction only and describe how traffic that was
- // sent by network interface |from| have to be delivered to the network
- // interface |to|. Return object can be used to remove created route. The
- // route must contains at least one network node inside it.
- //
- // Assume that E{0-9} are endpoints and N{0-9} are network nodes, then
- // creation of the route have to follow these rules:
- // 1. A route consists of a source endpoint, an ordered list of one or
- // more network nodes, and a destination endpoint.
- // 2. If (E1, ..., E2) is a route, then E1 != E2.
- // In other words, the source and the destination may not be the same.
- // 3. Given two simultaneously existing routes (E1, ..., E2) and
- // (E3, ..., E4), either E1 != E3 or E2 != E4.
- // In other words, there may be at most one route from any given source
- // endpoint to any given destination endpoint.
- // 4. Given two simultaneously existing routes (E1, ..., N1, ..., E2)
- // and (E3, ..., N2, ..., E4), either N1 != N2 or E2 != E4.
- // In other words, a network node may not belong to two routes that lead
- // to the same destination endpoint.
- virtual EmulatedRoute* CreateRoute(
- EmulatedEndpoint* from,
- const std::vector<EmulatedNetworkNode*>& via_nodes,
- EmulatedEndpoint* to) = 0;
- // Creates a route over the given |via_nodes| creating the required endpoints
- // in the process. The returned EmulatedRoute pointer can be used in other
- // calls as a transport route for message or cross traffic.
- virtual EmulatedRoute* CreateRoute(
- const std::vector<EmulatedNetworkNode*>& via_nodes) = 0;
- // Removes route previously created by CreateRoute(...).
- // Caller mustn't call this function with route, that have been already
- // removed earlier.
- virtual void ClearRoute(EmulatedRoute* route) = 0;
- // Creates a simulated TCP connection using |send_route| for traffic and
- // |ret_route| for feedback. This can be used to emulate HTTP cross traffic
- // and to implement realistic reliable signaling over lossy networks.
- // TODO(srte): Handle clearing of the routes involved.
- virtual TcpMessageRoute* CreateTcpRoute(EmulatedRoute* send_route,
- EmulatedRoute* ret_route) = 0;
- // Creates EmulatedNetworkManagerInterface which can be used then to inject
- // network emulation layer into PeerConnection. |endpoints| - are available
- // network interfaces for PeerConnection. If endpoint is enabled, it will be
- // immediately available for PeerConnection, otherwise user will be able to
- // enable endpoint later to make it available for PeerConnection.
- virtual EmulatedNetworkManagerInterface*
- CreateEmulatedNetworkManagerInterface(
- const std::vector<EmulatedEndpoint*>& endpoints) = 0;
- // Passes summarized network stats for specified |endpoints| into specified
- // |stats_callback|. Callback will be executed on network emulation
- // internal task queue.
- virtual void GetStats(
- rtc::ArrayView<EmulatedEndpoint*> endpoints,
- std::function<void(std::unique_ptr<EmulatedNetworkStats>)>
- stats_callback) = 0;
- };
- } // namespace webrtc
- #endif // API_TEST_NETWORK_EMULATION_MANAGER_H_
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