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- //
- // Copyright (c) 2009-2011 Artyom Beilis (Tonkikh)
- //
- // Distributed under the Boost Software License, Version 1.0. (See
- // accompanying file LICENSE_1_0.txt or copy at
- // http://www.boost.org/LICENSE_1_0.txt)
- //
- #ifndef BOOST_LOCALE_GENERATOR_HPP
- #define BOOST_LOCALE_GENERATOR_HPP
- #include <boost/locale/config.hpp>
- #include <boost/cstdint.hpp>
- #ifdef BOOST_MSVC
- # pragma warning(push)
- # pragma warning(disable : 4275 4251 4231 4660)
- #endif
- #include <string>
- #include <locale>
- #include <memory>
- #include <boost/locale/hold_ptr.hpp>
- namespace boost {
- template<typename Type>
- class shared_ptr;
- ///
- /// \brief This is the main namespace that encloses all localization classes
- ///
- namespace locale {
- class localization_backend;
- class localization_backend_manager;
- static const uint32_t nochar_facet = 0; ///< Unspecified character category for character independent facets
- static const uint32_t char_facet = 1 << 0; ///< 8-bit character facets
- static const uint32_t wchar_t_facet = 1 << 1; ///< wide character facets
- static const uint32_t char16_t_facet = 1 << 2; ///< C++0x char16_t facets
- static const uint32_t char32_t_facet = 1 << 3; ///< C++0x char32_t facets
- static const uint32_t character_first_facet = char_facet; ///< First facet specific for character type
- static const uint32_t character_last_facet = char32_t_facet; ///< Last facet specific for character type
- static const uint32_t all_characters = 0xFFFF; ///< Special mask -- generate all
-
- typedef uint32_t character_facet_type; ///<type that specifies the character type that locales can be generated for
- static const uint32_t convert_facet = 1 << 0; ///< Generate conversion facets
- static const uint32_t collation_facet = 1 << 1; ///< Generate collation facets
- static const uint32_t formatting_facet= 1 << 2; ///< Generate numbers, currency, date-time formatting facets
- static const uint32_t parsing_facet = 1 << 3; ///< Generate numbers, currency, date-time formatting facets
- static const uint32_t message_facet = 1 << 4; ///< Generate message facets
- static const uint32_t codepage_facet = 1 << 5; ///< Generate character set conversion facets (derived from std::codecvt)
- static const uint32_t boundary_facet = 1 << 6; ///< Generate boundary analysis facet
-
- static const uint32_t per_character_facet_first = convert_facet; ///< First facet specific for character
- static const uint32_t per_character_facet_last = boundary_facet; ///< Last facet specific for character
- static const uint32_t calendar_facet = 1 << 16; ///< Generate boundary analysis facet
- static const uint32_t information_facet = 1 << 17; ///< Generate general locale information facet
- static const uint32_t non_character_facet_first = calendar_facet; ///< First character independent facet
- static const uint32_t non_character_facet_last = information_facet;///< Last character independent facet
-
- static const uint32_t all_categories = 0xFFFFFFFFu; ///< Generate all of them
-
- typedef uint32_t locale_category_type; ///< a type used for more fine grained generation of facets
- ///
- /// \brief the major class used for locale generation
- ///
- /// This class is used for specification of all parameters required for locale generation and
- /// caching. This class const member functions are thread safe if locale class implementation is thread safe.
- ///
- class BOOST_LOCALE_DECL generator {
- public:
- ///
- /// Create new generator using global localization_backend_manager
- ///
- generator();
- ///
- /// Create new generator using specific localization_backend_manager
- ///
- generator(localization_backend_manager const &);
- ~generator();
- ///
- /// Set types of facets that should be generated, default all
- ///
- void categories(locale_category_type cats);
- ///
- /// Get types of facets that should be generated, default all
- ///
- locale_category_type categories() const;
-
- ///
- /// Set the characters type for which the facets should be generated, default all supported
- ///
- void characters(character_facet_type chars);
- ///
- /// Get the characters type for which the facets should be generated, default all supported
- ///
- character_facet_type characters() const;
- ///
- /// Add a new domain of messages that would be generated. It should be set in order to enable
- /// messages support.
- ///
- /// Messages domain has following format: "name" or "name/encoding"
- /// where name is the base name of the "mo" file where the catalog is stored
- /// without ".mo" extension. For example for file \c /usr/share/locale/he/LC_MESSAGES/blog.mo
- /// it would be \c blog.
- ///
- /// You can optionally specify the encoding of the keys in the sources by adding "/encoding_name"
- /// For example blog/cp1255.
- ///
- /// If not defined all keys are assumed to be UTF-8 encoded.
- ///
- /// \note When you select a domain for the program using dgettext or message API, you
- /// do not specify the encoding part. So for example if the provided
- /// domain name was "blog/windows-1255" then for translation
- /// you should use dgettext("blog","Hello")
- ///
- ///
- void add_messages_domain(std::string const &domain);
- ///
- /// Set default message domain. If this member was not called, the first added messages domain is used.
- /// If the domain \a domain is not added yet it is added.
- ///
- void set_default_messages_domain(std::string const &domain);
- ///
- /// Remove all added domains from the list
- ///
- void clear_domains();
- ///
- /// Add a search path where dictionaries are looked in.
- ///
- /// \note
- ///
- /// - Under the Windows platform the path is treated as a path in the locale's encoding so
- /// if you create locale "en_US.windows-1251" then path would be treated as cp1255,
- /// and if it is en_US.UTF-8 it is treated as UTF-8. File name is always opened with
- /// a wide file name as wide file names are the native file name on Windows.
- ///
- /// - Under POSIX platforms all paths passed as-is regardless of encoding as narrow
- /// encodings are the native encodings for POSIX platforms.
- ///
- ///
- void add_messages_path(std::string const &path);
- ///
- /// Remove all added paths
- ///
- void clear_paths();
- ///
- /// Remove all cached locales
- ///
- void clear_cache();
- ///
- /// Turn locale caching ON
- ///
- void locale_cache_enabled(bool on);
- ///
- /// Get locale cache option
- ///
- bool locale_cache_enabled() const;
- ///
- /// Check if by default ANSI encoding is selected or UTF-8 onces. The default is false.
- ///
- bool use_ansi_encoding() const;
- ///
- /// Select ANSI encodings as default system encoding rather then UTF-8 by default
- /// under Windows.
- ///
- /// The default is the most portable and most powerful encoding, UTF-8, but the user
- /// can select "system" one if dealing with legacy applications
- ///
- void use_ansi_encoding(bool enc);
- ///
- /// Generate a locale with id \a id
- ///
- std::locale generate(std::string const &id) const;
- ///
- /// Generate a locale with id \a id. Use \a base as a locale to which all facets are added,
- /// instead of std::locale::classic().
- ///
- std::locale generate(std::locale const &base,std::string const &id) const;
- ///
- /// Shortcut to generate(id)
- ///
- std::locale operator()(std::string const &id) const
- {
- return generate(id);
- }
-
- ///
- /// Set backend specific option
- ///
- void set_option(std::string const &name,std::string const &value);
- ///
- /// Clear backend specific options
- ///
- void clear_options();
- private:
- void set_all_options(shared_ptr<localization_backend> backend,std::string const &id) const;
- generator(generator const &);
- void operator=(generator const &);
- struct data;
- hold_ptr<data> d;
- };
- }
- }
- #ifdef BOOST_MSVC
- #pragma warning(pop)
- #endif
- #endif
- // vim: tabstop=4 expandtab shiftwidth=4 softtabstop=4
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