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- //---------------------------------------------------------------------------//
- // Copyright (c) 2013-2014 Kyle Lutz <kyle.r.lutz@gmail.com>
- //
- // Distributed under the Boost Software License, Version 1.0
- // See accompanying file LICENSE_1_0.txt or copy at
- // http://www.boost.org/LICENSE_1_0.txt
- //
- // See http://boostorg.github.com/compute for more information.
- //---------------------------------------------------------------------------//
- #ifndef BOOST_COMPUTE_INTEROP_VTK_MATRIX4X4_HPP
- #define BOOST_COMPUTE_INTEROP_VTK_MATRIX4X4_HPP
- #include <vtkMatrix4x4.h>
- #include <boost/compute/types/fundamental.hpp>
- namespace boost {
- namespace compute {
- /// Converts a \c vtkMatrix4x4 to a \c float16_.
- inline float16_ vtk_matrix4x4_to_float16(const vtkMatrix4x4 *matrix)
- {
- float16_ result;
- for(int i = 0; i < 4; i++){
- for(int j = 0; j < 4; j++){
- result[i*4+j] = matrix->GetElement(i, j);
- }
- }
- return result;
- }
- /// Converts a \c vtkMatrix4x4 to a \c double16_;
- inline double16_ vtk_matrix4x4_to_double16(const vtkMatrix4x4 *matrix)
- {
- double16_ result;
- std::memcpy(&result, matrix->Element, 16 * sizeof(double));
- return result;
- }
- } // end compute namespace
- } // end boost namespace
- #endif // BOOST_COMPUTE_INTEROP_VTK_MATRIX4X4_HPP
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