12345678910111213141516171819202122232425262728293031323334353637383940414243444546 |
- /*
- * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef MODULES_VIDEO_CODING_EVENT_WRAPPER_H_
- #define MODULES_VIDEO_CODING_EVENT_WRAPPER_H_
- namespace webrtc {
- enum EventTypeWrapper { kEventSignaled = 1, kEventTimeout = 2 };
- class EventWrapper {
- public:
- // Factory method. Constructor disabled.
- static EventWrapper* Create();
- virtual ~EventWrapper() {}
- // Releases threads who are calling Wait() and has started waiting. Please
- // note that a thread calling Wait() will not start waiting immediately.
- // assumptions to the contrary is a very common source of issues in
- // multithreaded programming.
- // Set is sticky in the sense that it will release at least one thread
- // either immediately or some time in the future.
- virtual bool Set() = 0;
- // Puts the calling thread into a wait state. The thread may be released
- // by a Set() call depending on if other threads are waiting and if so on
- // timing. The thread that was released will reset the event before leaving
- // preventing more threads from being released. If multiple threads
- // are waiting for the same Set(), only one (random) thread is guaranteed to
- // be released. It is possible that multiple (random) threads are released
- // Depending on timing.
- //
- // |max_time_ms| is the maximum time to wait in milliseconds.
- virtual EventTypeWrapper Wait(int max_time_ms) = 0;
- };
- } // namespace webrtc
- #endif // MODULES_VIDEO_CODING_EVENT_WRAPPER_H_
|