jmorecfg.h 15 KB

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  1. /*
  2. * jmorecfg.h
  3. *
  4. * This file was part of the Independent JPEG Group's software:
  5. * Copyright (C) 1991-1997, Thomas G. Lane.
  6. * Modified 1997-2009 by Guido Vollbeding.
  7. * libjpeg-turbo Modifications:
  8. * Copyright (C) 2009, 2011, 2014-2015, 2018, D. R. Commander.
  9. * For conditions of distribution and use, see the accompanying README.ijg
  10. * file.
  11. *
  12. * This file contains additional configuration options that customize the
  13. * JPEG software for special applications or support machine-dependent
  14. * optimizations. Most users will not need to touch this file.
  15. */
  16. /*
  17. * Maximum number of components (color channels) allowed in JPEG image.
  18. * To meet the letter of Rec. ITU-T T.81 | ISO/IEC 10918-1, set this to 255.
  19. * However, darn few applications need more than 4 channels (maybe 5 for CMYK +
  20. * alpha mask). We recommend 10 as a reasonable compromise; use 4 if you are
  21. * really short on memory. (Each allowed component costs a hundred or so
  22. * bytes of storage, whether actually used in an image or not.)
  23. */
  24. #define MAX_COMPONENTS 10 /* maximum number of image components */
  25. /*
  26. * Basic data types.
  27. * You may need to change these if you have a machine with unusual data
  28. * type sizes; for example, "char" not 8 bits, "short" not 16 bits,
  29. * or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits,
  30. * but it had better be at least 16.
  31. */
  32. /* Representation of a single sample (pixel element value).
  33. * We frequently allocate large arrays of these, so it's important to keep
  34. * them small. But if you have memory to burn and access to char or short
  35. * arrays is very slow on your hardware, you might want to change these.
  36. */
  37. #if BITS_IN_JSAMPLE == 8
  38. /* JSAMPLE should be the smallest type that will hold the values 0..255.
  39. * You can use a signed char by having GETJSAMPLE mask it with 0xFF.
  40. */
  41. #ifdef HAVE_UNSIGNED_CHAR
  42. typedef unsigned char JSAMPLE;
  43. #define GETJSAMPLE(value) ((int)(value))
  44. #else /* not HAVE_UNSIGNED_CHAR */
  45. typedef char JSAMPLE;
  46. #ifdef __CHAR_UNSIGNED__
  47. #define GETJSAMPLE(value) ((int)(value))
  48. #else
  49. #define GETJSAMPLE(value) ((int)(value) & 0xFF)
  50. #endif /* __CHAR_UNSIGNED__ */
  51. #endif /* HAVE_UNSIGNED_CHAR */
  52. #define MAXJSAMPLE 255
  53. #define CENTERJSAMPLE 128
  54. #endif /* BITS_IN_JSAMPLE == 8 */
  55. #if BITS_IN_JSAMPLE == 12
  56. /* JSAMPLE should be the smallest type that will hold the values 0..4095.
  57. * On nearly all machines "short" will do nicely.
  58. */
  59. typedef short JSAMPLE;
  60. #define GETJSAMPLE(value) ((int)(value))
  61. #define MAXJSAMPLE 4095
  62. #define CENTERJSAMPLE 2048
  63. #endif /* BITS_IN_JSAMPLE == 12 */
  64. /* Representation of a DCT frequency coefficient.
  65. * This should be a signed value of at least 16 bits; "short" is usually OK.
  66. * Again, we allocate large arrays of these, but you can change to int
  67. * if you have memory to burn and "short" is really slow.
  68. */
  69. typedef short JCOEF;
  70. /* Compressed datastreams are represented as arrays of JOCTET.
  71. * These must be EXACTLY 8 bits wide, at least once they are written to
  72. * external storage. Note that when using the stdio data source/destination
  73. * managers, this is also the data type passed to fread/fwrite.
  74. */
  75. #ifdef HAVE_UNSIGNED_CHAR
  76. typedef unsigned char JOCTET;
  77. #define GETJOCTET(value) (value)
  78. #else /* not HAVE_UNSIGNED_CHAR */
  79. typedef char JOCTET;
  80. #ifdef __CHAR_UNSIGNED__
  81. #define GETJOCTET(value) (value)
  82. #else
  83. #define GETJOCTET(value) ((value) & 0xFF)
  84. #endif /* __CHAR_UNSIGNED__ */
  85. #endif /* HAVE_UNSIGNED_CHAR */
  86. /* These typedefs are used for various table entries and so forth.
  87. * They must be at least as wide as specified; but making them too big
  88. * won't cost a huge amount of memory, so we don't provide special
  89. * extraction code like we did for JSAMPLE. (In other words, these
  90. * typedefs live at a different point on the speed/space tradeoff curve.)
  91. */
  92. /* UINT8 must hold at least the values 0..255. */
  93. #ifdef HAVE_UNSIGNED_CHAR
  94. typedef unsigned char UINT8;
  95. #else /* not HAVE_UNSIGNED_CHAR */
  96. #ifdef __CHAR_UNSIGNED__
  97. typedef char UINT8;
  98. #else /* not __CHAR_UNSIGNED__ */
  99. typedef short UINT8;
  100. #endif /* __CHAR_UNSIGNED__ */
  101. #endif /* HAVE_UNSIGNED_CHAR */
  102. /* UINT16 must hold at least the values 0..65535. */
  103. #ifdef HAVE_UNSIGNED_SHORT
  104. typedef unsigned short UINT16;
  105. #else /* not HAVE_UNSIGNED_SHORT */
  106. typedef unsigned int UINT16;
  107. #endif /* HAVE_UNSIGNED_SHORT */
  108. /* INT16 must hold at least the values -32768..32767. */
  109. #ifndef XMD_H /* X11/xmd.h correctly defines INT16 */
  110. typedef short INT16;
  111. #endif
  112. /* INT32 must hold at least signed 32-bit values.
  113. *
  114. * NOTE: The INT32 typedef dates back to libjpeg v5 (1994.) Integers were
  115. * sometimes 16-bit back then (MS-DOS), which is why INT32 is typedef'd to
  116. * long. It also wasn't common (or at least as common) in 1994 for INT32 to be
  117. * defined by platform headers. Since then, however, INT32 is defined in
  118. * several other common places:
  119. *
  120. * Xmd.h (X11 header) typedefs INT32 to int on 64-bit platforms and long on
  121. * 32-bit platforms (i.e always a 32-bit signed type.)
  122. *
  123. * basetsd.h (Win32 header) typedefs INT32 to int (always a 32-bit signed type
  124. * on modern platforms.)
  125. *
  126. * qglobal.h (Qt header) typedefs INT32 to int (always a 32-bit signed type on
  127. * modern platforms.)
  128. *
  129. * This is a recipe for conflict, since "long" and "int" aren't always
  130. * compatible types. Since the definition of INT32 has technically been part
  131. * of the libjpeg API for more than 20 years, we can't remove it, but we do not
  132. * use it internally any longer. We instead define a separate type (JLONG)
  133. * for internal use, which ensures that internal behavior will always be the
  134. * same regardless of any external headers that may be included.
  135. */
  136. #ifndef XMD_H /* X11/xmd.h correctly defines INT32 */
  137. #ifndef _BASETSD_H_ /* Microsoft defines it in basetsd.h */
  138. #ifndef _BASETSD_H /* MinGW is slightly different */
  139. #ifndef QGLOBAL_H /* Qt defines it in qglobal.h */
  140. typedef long INT32;
  141. #endif
  142. #endif
  143. #endif
  144. #endif
  145. /* Datatype used for image dimensions. The JPEG standard only supports
  146. * images up to 64K*64K due to 16-bit fields in SOF markers. Therefore
  147. * "unsigned int" is sufficient on all machines. However, if you need to
  148. * handle larger images and you don't mind deviating from the spec, you
  149. * can change this datatype. (Note that changing this datatype will
  150. * potentially require modifying the SIMD code. The x86-64 SIMD extensions,
  151. * in particular, assume a 32-bit JDIMENSION.)
  152. */
  153. typedef unsigned int JDIMENSION;
  154. #define JPEG_MAX_DIMENSION 65500L /* a tad under 64K to prevent overflows */
  155. /* These macros are used in all function definitions and extern declarations.
  156. * You could modify them if you need to change function linkage conventions;
  157. * in particular, you'll need to do that to make the library a Windows DLL.
  158. * Another application is to make all functions global for use with debuggers
  159. * or code profilers that require it.
  160. */
  161. /* a function called through method pointers: */
  162. #define METHODDEF(type) static type
  163. /* a function used only in its module: */
  164. #define LOCAL(type) static type
  165. /* a function referenced thru EXTERNs: */
  166. #define GLOBAL(type) type
  167. /* a reference to a GLOBAL function: */
  168. #define EXTERN(type) extern type
  169. /* Originally, this macro was used as a way of defining function prototypes
  170. * for both modern compilers as well as older compilers that did not support
  171. * prototype parameters. libjpeg-turbo has never supported these older,
  172. * non-ANSI compilers, but the macro is still included because there is some
  173. * software out there that uses it.
  174. */
  175. #define JMETHOD(type, methodname, arglist) type (*methodname) arglist
  176. /* libjpeg-turbo no longer supports platforms that have far symbols (MS-DOS),
  177. * but again, some software relies on this macro.
  178. */
  179. #undef FAR
  180. #define FAR
  181. /*
  182. * On a few systems, type boolean and/or its values FALSE, TRUE may appear
  183. * in standard header files. Or you may have conflicts with application-
  184. * specific header files that you want to include together with these files.
  185. * Defining HAVE_BOOLEAN before including jpeglib.h should make it work.
  186. */
  187. #ifndef HAVE_BOOLEAN
  188. typedef int boolean;
  189. #endif
  190. #ifndef FALSE /* in case these macros already exist */
  191. #define FALSE 0 /* values of boolean */
  192. #endif
  193. #ifndef TRUE
  194. #define TRUE 1
  195. #endif
  196. /*
  197. * The remaining options affect code selection within the JPEG library,
  198. * but they don't need to be visible to most applications using the library.
  199. * To minimize application namespace pollution, the symbols won't be
  200. * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined.
  201. */
  202. #ifdef JPEG_INTERNALS
  203. #define JPEG_INTERNAL_OPTIONS
  204. #endif
  205. #ifdef JPEG_INTERNAL_OPTIONS
  206. /*
  207. * These defines indicate whether to include various optional functions.
  208. * Undefining some of these symbols will produce a smaller but less capable
  209. * library. Note that you can leave certain source files out of the
  210. * compilation/linking process if you've #undef'd the corresponding symbols.
  211. * (You may HAVE to do that if your compiler doesn't like null source files.)
  212. */
  213. /* Capability options common to encoder and decoder: */
  214. #define DCT_ISLOW_SUPPORTED /* slow but accurate integer algorithm */
  215. #define DCT_IFAST_SUPPORTED /* faster, less accurate integer method */
  216. #define DCT_FLOAT_SUPPORTED /* floating-point: accurate, fast on fast HW */
  217. /* Encoder capability options: */
  218. #define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
  219. #define C_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/
  220. #define ENTROPY_OPT_SUPPORTED /* Optimization of entropy coding parms? */
  221. /* Note: if you selected 12-bit data precision, it is dangerous to turn off
  222. * ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit
  223. * precision, so jchuff.c normally uses entropy optimization to compute
  224. * usable tables for higher precision. If you don't want to do optimization,
  225. * you'll have to supply different default Huffman tables.
  226. * The exact same statements apply for progressive JPEG: the default tables
  227. * don't work for progressive mode. (This may get fixed, however.)
  228. */
  229. #define INPUT_SMOOTHING_SUPPORTED /* Input image smoothing option? */
  230. /* Decoder capability options: */
  231. #define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
  232. #define D_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/
  233. #define SAVE_MARKERS_SUPPORTED /* jpeg_save_markers() needed? */
  234. #define BLOCK_SMOOTHING_SUPPORTED /* Block smoothing? (Progressive only) */
  235. #define IDCT_SCALING_SUPPORTED /* Output rescaling via IDCT? */
  236. #undef UPSAMPLE_SCALING_SUPPORTED /* Output rescaling at upsample stage? */
  237. #define UPSAMPLE_MERGING_SUPPORTED /* Fast path for sloppy upsampling? */
  238. #define QUANT_1PASS_SUPPORTED /* 1-pass color quantization? */
  239. #define QUANT_2PASS_SUPPORTED /* 2-pass color quantization? */
  240. /* more capability options later, no doubt */
  241. /*
  242. * The RGB_RED, RGB_GREEN, RGB_BLUE, and RGB_PIXELSIZE macros are a vestigial
  243. * feature of libjpeg. The idea was that, if an application developer needed
  244. * to compress from/decompress to a BGR/BGRX/RGBX/XBGR/XRGB buffer, they could
  245. * change these macros, rebuild libjpeg, and link their application statically
  246. * with it. In reality, few people ever did this, because there were some
  247. * severe restrictions involved (cjpeg and djpeg no longer worked properly,
  248. * compressing/decompressing RGB JPEGs no longer worked properly, and the color
  249. * quantizer wouldn't work with pixel sizes other than 3.) Furthermore, since
  250. * all of the O/S-supplied versions of libjpeg were built with the default
  251. * values of RGB_RED, RGB_GREEN, RGB_BLUE, and RGB_PIXELSIZE, many applications
  252. * have come to regard these values as immutable.
  253. *
  254. * The libjpeg-turbo colorspace extensions provide a much cleaner way of
  255. * compressing from/decompressing to buffers with arbitrary component orders
  256. * and pixel sizes. Thus, we do not support changing the values of RGB_RED,
  257. * RGB_GREEN, RGB_BLUE, or RGB_PIXELSIZE. In addition to the restrictions
  258. * listed above, changing these values will also break the SIMD extensions and
  259. * the regression tests.
  260. */
  261. #define RGB_RED 0 /* Offset of Red in an RGB scanline element */
  262. #define RGB_GREEN 1 /* Offset of Green */
  263. #define RGB_BLUE 2 /* Offset of Blue */
  264. #define RGB_PIXELSIZE 3 /* JSAMPLEs per RGB scanline element */
  265. #define JPEG_NUMCS 17
  266. #define EXT_RGB_RED 0
  267. #define EXT_RGB_GREEN 1
  268. #define EXT_RGB_BLUE 2
  269. #define EXT_RGB_PIXELSIZE 3
  270. #define EXT_RGBX_RED 0
  271. #define EXT_RGBX_GREEN 1
  272. #define EXT_RGBX_BLUE 2
  273. #define EXT_RGBX_PIXELSIZE 4
  274. #define EXT_BGR_RED 2
  275. #define EXT_BGR_GREEN 1
  276. #define EXT_BGR_BLUE 0
  277. #define EXT_BGR_PIXELSIZE 3
  278. #define EXT_BGRX_RED 2
  279. #define EXT_BGRX_GREEN 1
  280. #define EXT_BGRX_BLUE 0
  281. #define EXT_BGRX_PIXELSIZE 4
  282. #define EXT_XBGR_RED 3
  283. #define EXT_XBGR_GREEN 2
  284. #define EXT_XBGR_BLUE 1
  285. #define EXT_XBGR_PIXELSIZE 4
  286. #define EXT_XRGB_RED 1
  287. #define EXT_XRGB_GREEN 2
  288. #define EXT_XRGB_BLUE 3
  289. #define EXT_XRGB_PIXELSIZE 4
  290. static const int rgb_red[JPEG_NUMCS] = {
  291. -1, -1, RGB_RED, -1, -1, -1, EXT_RGB_RED, EXT_RGBX_RED,
  292. EXT_BGR_RED, EXT_BGRX_RED, EXT_XBGR_RED, EXT_XRGB_RED,
  293. EXT_RGBX_RED, EXT_BGRX_RED, EXT_XBGR_RED, EXT_XRGB_RED,
  294. -1
  295. };
  296. static const int rgb_green[JPEG_NUMCS] = {
  297. -1, -1, RGB_GREEN, -1, -1, -1, EXT_RGB_GREEN, EXT_RGBX_GREEN,
  298. EXT_BGR_GREEN, EXT_BGRX_GREEN, EXT_XBGR_GREEN, EXT_XRGB_GREEN,
  299. EXT_RGBX_GREEN, EXT_BGRX_GREEN, EXT_XBGR_GREEN, EXT_XRGB_GREEN,
  300. -1
  301. };
  302. static const int rgb_blue[JPEG_NUMCS] = {
  303. -1, -1, RGB_BLUE, -1, -1, -1, EXT_RGB_BLUE, EXT_RGBX_BLUE,
  304. EXT_BGR_BLUE, EXT_BGRX_BLUE, EXT_XBGR_BLUE, EXT_XRGB_BLUE,
  305. EXT_RGBX_BLUE, EXT_BGRX_BLUE, EXT_XBGR_BLUE, EXT_XRGB_BLUE,
  306. -1
  307. };
  308. static const int rgb_pixelsize[JPEG_NUMCS] = {
  309. -1, -1, RGB_PIXELSIZE, -1, -1, -1, EXT_RGB_PIXELSIZE, EXT_RGBX_PIXELSIZE,
  310. EXT_BGR_PIXELSIZE, EXT_BGRX_PIXELSIZE, EXT_XBGR_PIXELSIZE, EXT_XRGB_PIXELSIZE,
  311. EXT_RGBX_PIXELSIZE, EXT_BGRX_PIXELSIZE, EXT_XBGR_PIXELSIZE, EXT_XRGB_PIXELSIZE,
  312. -1
  313. };
  314. /* Definitions for speed-related optimizations. */
  315. /* On some machines (notably 68000 series) "int" is 32 bits, but multiplying
  316. * two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER
  317. * as short on such a machine. MULTIPLIER must be at least 16 bits wide.
  318. */
  319. #ifndef MULTIPLIER
  320. #ifndef WITH_SIMD
  321. #define MULTIPLIER int /* type for fastest integer multiply */
  322. #else
  323. #define MULTIPLIER short /* prefer 16-bit with SIMD for parellelism */
  324. #endif
  325. #endif
  326. /* FAST_FLOAT should be either float or double, whichever is done faster
  327. * by your compiler. (Note that this type is only used in the floating point
  328. * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.)
  329. */
  330. #ifndef FAST_FLOAT
  331. #define FAST_FLOAT float
  332. #endif
  333. #endif /* JPEG_INTERNAL_OPTIONS */