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- /*
- * AAC defines
- *
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
- #ifndef AVCODEC_AAC_DEFINES_H
- #define AVCODEC_AAC_DEFINES_H
- #ifndef USE_FIXED
- #define USE_FIXED 0
- #endif
- #if USE_FIXED
- #include "libavutil/softfloat.h"
- #define FFT_FLOAT 0
- #define FFT_FIXED_32 1
- #define AAC_RENAME(x) x ## _fixed
- #define AAC_RENAME_32(x) x ## _fixed_32
- typedef int INTFLOAT;
- typedef unsigned UINTFLOAT; ///< Equivalent to INTFLOAT, Used as temporal cast to avoid undefined sign overflow operations.
- typedef int64_t INT64FLOAT;
- typedef int16_t SHORTFLOAT;
- typedef SoftFloat AAC_FLOAT;
- typedef int AAC_SIGNE;
- #define FIXR(a) ((int)((a) * 1 + 0.5))
- #define FIXR10(a) ((int)((a) * 1024.0 + 0.5))
- #define Q23(a) (int)((a) * 8388608.0 + 0.5)
- #define Q30(x) (int)((x)*1073741824.0 + 0.5)
- #define Q31(x) (int)((x)*2147483648.0 + 0.5)
- #define RANGE15(x) x
- #define GET_GAIN(x, y) (-(y) * (1 << (x))) + 1024
- #define AAC_MUL16(x, y) (int)(((int64_t)(x) * (y) + 0x8000) >> 16)
- #define AAC_MUL26(x, y) (int)(((int64_t)(x) * (y) + 0x2000000) >> 26)
- #define AAC_MUL30(x, y) (int)(((int64_t)(x) * (y) + 0x20000000) >> 30)
- #define AAC_MUL31(x, y) (int)(((int64_t)(x) * (y) + 0x40000000) >> 31)
- #define AAC_MADD28(x, y, a, b) (int)((((int64_t)(x) * (y)) + \
- ((int64_t)(a) * (b)) + \
- 0x8000000) >> 28)
- #define AAC_MADD30(x, y, a, b) (int)((((int64_t)(x) * (y)) + \
- ((int64_t)(a) * (b)) + \
- 0x20000000) >> 30)
- #define AAC_MADD30_V8(x, y, a, b, c, d, e, f) (int)((((int64_t)(x) * (y)) + \
- ((int64_t)(a) * (b)) + \
- ((int64_t)(c) * (d)) + \
- ((int64_t)(e) * (f)) + \
- 0x20000000) >> 30)
- #define AAC_MSUB30(x, y, a, b) (int)((((int64_t)(x) * (y)) - \
- ((int64_t)(a) * (b)) + \
- 0x20000000) >> 30)
- #define AAC_MSUB30_V8(x, y, a, b, c, d, e, f) (int)((((int64_t)(x) * (y)) + \
- ((int64_t)(a) * (b)) - \
- ((int64_t)(c) * (d)) - \
- ((int64_t)(e) * (f)) + \
- 0x20000000) >> 30)
- #define AAC_MSUB31_V3(x, y, z) (int)((((int64_t)(x) * (z)) - \
- ((int64_t)(y) * (z)) + \
- 0x40000000) >> 31)
- #define AAC_HALF_SUM(x, y) (((x) >> 1) + ((y) >> 1))
- #define AAC_SRA_R(x, y) (int)(((x) + (1 << ((y) - 1))) >> (y))
- #else
- #define FFT_FLOAT 1
- #define FFT_FIXED_32 0
- #define AAC_RENAME(x) x
- #define AAC_RENAME_32(x) x
- typedef float INTFLOAT;
- typedef float UINTFLOAT;
- typedef float INT64FLOAT;
- typedef float SHORTFLOAT;
- typedef float AAC_FLOAT;
- typedef unsigned AAC_SIGNE;
- #define FIXR(x) ((float)(x))
- #define FIXR10(x) ((float)(x))
- #define Q23(x) ((float)(x))
- #define Q30(x) ((float)(x))
- #define Q31(x) ((float)(x))
- #define RANGE15(x) (32768.0 * (x))
- #define GET_GAIN(x, y) powf((x), -(y))
- #define AAC_MUL16(x, y) ((x) * (y))
- #define AAC_MUL26(x, y) ((x) * (y))
- #define AAC_MUL30(x, y) ((x) * (y))
- #define AAC_MUL31(x, y) ((x) * (y))
- #define AAC_MADD28(x, y, a, b) ((x) * (y) + (a) * (b))
- #define AAC_MADD30(x, y, a, b) ((x) * (y) + (a) * (b))
- #define AAC_MADD30_V8(x, y, a, b, c, d, e, f) ((x) * (y) + (a) * (b) + \
- (c) * (d) + (e) * (f))
- #define AAC_MSUB30(x, y, a, b) ((x) * (y) - (a) * (b))
- #define AAC_MSUB30_V8(x, y, a, b, c, d, e, f) ((x) * (y) + (a) * (b) - \
- (c) * (d) - (e) * (f))
- #define AAC_MSUB31_V3(x, y, z) ((x) - (y)) * (z)
- #define AAC_HALF_SUM(x, y) ((x) + (y)) * 0.5f
- #define AAC_SRA_R(x, y) (x)
- #endif /* USE_FIXED */
- #endif /* AVCODEC_AAC_DEFINES_H */
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