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- /*
- * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef AUDIO_DEVICE_AUDIO_DEVICE_GENERIC_H_
- #define AUDIO_DEVICE_AUDIO_DEVICE_GENERIC_H_
- #include <stdint.h>
- #include "modules/audio_device/audio_device_buffer.h"
- #include "modules/audio_device/include/audio_device.h"
- #include "modules/audio_device/include/audio_device_defines.h"
- namespace webrtc {
- class AudioDeviceGeneric {
- public:
- // For use with UMA logging. Must be kept in sync with histograms.xml in
- // Chrome, located at
- // https://cs.chromium.org/chromium/src/tools/metrics/histograms/histograms.xml
- enum class InitStatus {
- OK = 0,
- PLAYOUT_ERROR = 1,
- RECORDING_ERROR = 2,
- OTHER_ERROR = 3,
- NUM_STATUSES = 4
- };
- // Retrieve the currently utilized audio layer
- virtual int32_t ActiveAudioLayer(
- AudioDeviceModule::AudioLayer& audioLayer) const = 0;
- // Main initializaton and termination
- virtual InitStatus Init() = 0;
- virtual int32_t Terminate() = 0;
- virtual bool Initialized() const = 0;
- // Device enumeration
- virtual int16_t PlayoutDevices() = 0;
- virtual int16_t RecordingDevices() = 0;
- virtual int32_t PlayoutDeviceName(uint16_t index,
- char name[kAdmMaxDeviceNameSize],
- char guid[kAdmMaxGuidSize]) = 0;
- virtual int32_t RecordingDeviceName(uint16_t index,
- char name[kAdmMaxDeviceNameSize],
- char guid[kAdmMaxGuidSize]) = 0;
- // Device selection
- virtual int32_t SetPlayoutDevice(uint16_t index) = 0;
- virtual int32_t SetPlayoutDevice(
- AudioDeviceModule::WindowsDeviceType device) = 0;
- virtual int32_t SetRecordingDevice(uint16_t index) = 0;
- virtual int32_t SetRecordingDevice(
- AudioDeviceModule::WindowsDeviceType device) = 0;
- // Audio transport initialization
- virtual int32_t PlayoutIsAvailable(bool& available) = 0;
- virtual int32_t InitPlayout() = 0;
- virtual bool PlayoutIsInitialized() const = 0;
- virtual int32_t RecordingIsAvailable(bool& available) = 0;
- virtual int32_t InitRecording() = 0;
- virtual bool RecordingIsInitialized() const = 0;
- // Audio transport control
- virtual int32_t StartPlayout() = 0;
- virtual int32_t StopPlayout() = 0;
- virtual bool Playing() const = 0;
- virtual int32_t StartRecording() = 0;
- virtual int32_t StopRecording() = 0;
- virtual bool Recording() const = 0;
- // Audio mixer initialization
- virtual int32_t InitSpeaker() = 0;
- virtual bool SpeakerIsInitialized() const = 0;
- virtual int32_t InitMicrophone() = 0;
- virtual bool MicrophoneIsInitialized() const = 0;
- // Speaker volume controls
- virtual int32_t SpeakerVolumeIsAvailable(bool& available) = 0;
- virtual int32_t SetSpeakerVolume(uint32_t volume) = 0;
- virtual int32_t SpeakerVolume(uint32_t& volume) const = 0;
- virtual int32_t MaxSpeakerVolume(uint32_t& maxVolume) const = 0;
- virtual int32_t MinSpeakerVolume(uint32_t& minVolume) const = 0;
- // Microphone volume controls
- virtual int32_t MicrophoneVolumeIsAvailable(bool& available) = 0;
- virtual int32_t SetMicrophoneVolume(uint32_t volume) = 0;
- virtual int32_t MicrophoneVolume(uint32_t& volume) const = 0;
- virtual int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const = 0;
- virtual int32_t MinMicrophoneVolume(uint32_t& minVolume) const = 0;
- // Speaker mute control
- virtual int32_t SpeakerMuteIsAvailable(bool& available) = 0;
- virtual int32_t SetSpeakerMute(bool enable) = 0;
- virtual int32_t SpeakerMute(bool& enabled) const = 0;
- // Microphone mute control
- virtual int32_t MicrophoneMuteIsAvailable(bool& available) = 0;
- virtual int32_t SetMicrophoneMute(bool enable) = 0;
- virtual int32_t MicrophoneMute(bool& enabled) const = 0;
- // Stereo support
- virtual int32_t StereoPlayoutIsAvailable(bool& available) = 0;
- virtual int32_t SetStereoPlayout(bool enable) = 0;
- virtual int32_t StereoPlayout(bool& enabled) const = 0;
- virtual int32_t StereoRecordingIsAvailable(bool& available) = 0;
- virtual int32_t SetStereoRecording(bool enable) = 0;
- virtual int32_t StereoRecording(bool& enabled) const = 0;
- // Delay information and control
- virtual int32_t PlayoutDelay(uint16_t& delayMS) const = 0;
- // Android only
- virtual bool BuiltInAECIsAvailable() const;
- virtual bool BuiltInAGCIsAvailable() const;
- virtual bool BuiltInNSIsAvailable() const;
- // Windows Core Audio and Android only.
- virtual int32_t EnableBuiltInAEC(bool enable);
- virtual int32_t EnableBuiltInAGC(bool enable);
- virtual int32_t EnableBuiltInNS(bool enable);
- // Play underrun count.
- virtual int32_t GetPlayoutUnderrunCount() const;
- // iOS only.
- // TODO(henrika): add Android support.
- #if defined(WEBRTC_IOS)
- virtual int GetPlayoutAudioParameters(AudioParameters* params) const;
- virtual int GetRecordAudioParameters(AudioParameters* params) const;
- #endif // WEBRTC_IOS
- virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) = 0;
- virtual ~AudioDeviceGeneric() {}
- };
- } // namespace webrtc
- #endif // AUDIO_DEVICE_AUDIO_DEVICE_GENERIC_H_
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