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- /*
- * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_WRAPPER_H_
- #define MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_WRAPPER_H_
- #include <aaudio/AAudio.h>
- #include "modules/audio_device/include/audio_device_defines.h"
- #include "rtc_base/thread_checker.h"
- namespace webrtc {
- class AudioManager;
- // AAudio callback interface for audio transport to/from the AAudio stream.
- // The interface also contains an error callback method for notifications of
- // e.g. device changes.
- class AAudioObserverInterface {
- public:
- // Audio data will be passed in our out of this function dependning on the
- // direction of the audio stream. This callback function will be called on a
- // real-time thread owned by AAudio.
- virtual aaudio_data_callback_result_t OnDataCallback(void* audio_data,
- int32_t num_frames) = 0;
- // AAudio will call this functions if any error occurs on a callback thread.
- // In response, this function could signal or launch another thread to reopen
- // a stream on another device. Do not reopen the stream in this callback.
- virtual void OnErrorCallback(aaudio_result_t error) = 0;
- protected:
- virtual ~AAudioObserverInterface() {}
- };
- // Utility class which wraps the C-based AAudio API into a more handy C++ class
- // where the underlying resources (AAudioStreamBuilder and AAudioStream) are
- // encapsulated. User must set the direction (in or out) at construction since
- // it defines the stream type and the direction of the data flow in the
- // AAudioObserverInterface.
- //
- // AAudio is a new Android C API introduced in the Android O (26) release.
- // It is designed for high-performance audio applications that require low
- // latency. Applications communicate with AAudio by reading and writing data
- // to streams.
- //
- // Each stream is attached to a single audio device, where each audio device
- // has a unique ID. The ID can be used to bind an audio stream to a specific
- // audio device but this implementation lets AAudio choose the default primary
- // device instead (device selection takes place in Java). A stream can only
- // move data in one direction. When a stream is opened, Android checks to
- // ensure that the audio device and stream direction agree.
- class AAudioWrapper {
- public:
- AAudioWrapper(AudioManager* audio_manager,
- aaudio_direction_t direction,
- AAudioObserverInterface* observer);
- ~AAudioWrapper();
- bool Init();
- bool Start();
- bool Stop();
- // For output streams: estimates latency between writing an audio frame to
- // the output stream and the time that same frame is played out on the output
- // audio device.
- // For input streams: estimates latency between reading an audio frame from
- // the input stream and the time that same frame was recorded on the input
- // audio device.
- double EstimateLatencyMillis() const;
- // Increases the internal buffer size for output streams by one burst size to
- // reduce the risk of underruns. Can be used while a stream is active.
- bool IncreaseOutputBufferSize();
- // Drains the recording stream of any existing data by reading from it until
- // it's empty. Can be used to clear out old data before starting a new audio
- // session.
- void ClearInputStream(void* audio_data, int32_t num_frames);
- AAudioObserverInterface* observer() const;
- AudioParameters audio_parameters() const;
- int32_t samples_per_frame() const;
- int32_t buffer_size_in_frames() const;
- int32_t buffer_capacity_in_frames() const;
- int32_t device_id() const;
- int32_t xrun_count() const;
- int32_t format() const;
- int32_t sample_rate() const;
- int32_t channel_count() const;
- int32_t frames_per_callback() const;
- aaudio_sharing_mode_t sharing_mode() const;
- aaudio_performance_mode_t performance_mode() const;
- aaudio_stream_state_t stream_state() const;
- int64_t frames_written() const;
- int64_t frames_read() const;
- aaudio_direction_t direction() const { return direction_; }
- AAudioStream* stream() const { return stream_; }
- int32_t frames_per_burst() const { return frames_per_burst_; }
- private:
- void SetStreamConfiguration(AAudioStreamBuilder* builder);
- bool OpenStream(AAudioStreamBuilder* builder);
- void CloseStream();
- void LogStreamConfiguration();
- void LogStreamState();
- bool VerifyStreamConfiguration();
- bool OptimizeBuffers();
- rtc::ThreadChecker thread_checker_;
- rtc::ThreadChecker aaudio_thread_checker_;
- AudioParameters audio_parameters_;
- const aaudio_direction_t direction_;
- AAudioObserverInterface* observer_ = nullptr;
- AAudioStream* stream_ = nullptr;
- int32_t frames_per_burst_ = 0;
- };
- } // namespace webrtc
- #endif // MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_WRAPPER_H_
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