123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147 |
- /*
- * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_PLAYER_H_
- #define MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_PLAYER_H_
- #include <aaudio/AAudio.h>
- #include <memory>
- #include "modules/audio_device/android/aaudio_wrapper.h"
- #include "modules/audio_device/include/audio_device_defines.h"
- #include "rtc_base/message_handler.h"
- #include "rtc_base/thread.h"
- #include "rtc_base/thread_annotations.h"
- #include "rtc_base/thread_checker.h"
- namespace webrtc {
- class AudioDeviceBuffer;
- class FineAudioBuffer;
- class AudioManager;
- // Implements low-latency 16-bit mono PCM audio output support for Android
- // using the C based AAudio API.
- //
- // An instance must be created and destroyed on one and the same thread.
- // All public methods must also be called on the same thread. A thread checker
- // will DCHECK if any method is called on an invalid thread. Audio buffers
- // are requested on a dedicated high-priority thread owned by AAudio.
- //
- // The existing design forces the user to call InitPlayout() after StopPlayout()
- // to be able to call StartPlayout() again. This is in line with how the Java-
- // based implementation works.
- //
- // An audio stream can be disconnected, e.g. when an audio device is removed.
- // This implementation will restart the audio stream using the new preferred
- // device if such an event happens.
- //
- // Also supports automatic buffer-size adjustment based on underrun detections
- // where the internal AAudio buffer can be increased when needed. It will
- // reduce the risk of underruns (~glitches) at the expense of an increased
- // latency.
- class AAudioPlayer final : public AAudioObserverInterface,
- public rtc::MessageHandler {
- public:
- explicit AAudioPlayer(AudioManager* audio_manager);
- ~AAudioPlayer();
- int Init();
- int Terminate();
- int InitPlayout();
- bool PlayoutIsInitialized() const;
- int StartPlayout();
- int StopPlayout();
- bool Playing() const;
- void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer);
- // Not implemented in AAudio.
- int SpeakerVolumeIsAvailable(bool& available); // NOLINT
- int SetSpeakerVolume(uint32_t volume) { return -1; }
- int SpeakerVolume(uint32_t& volume) const { return -1; } // NOLINT
- int MaxSpeakerVolume(uint32_t& maxVolume) const { return -1; } // NOLINT
- int MinSpeakerVolume(uint32_t& minVolume) const { return -1; } // NOLINT
- protected:
- // AAudioObserverInterface implementation.
- // For an output stream, this function should render and write |num_frames|
- // of data in the streams current data format to the |audio_data| buffer.
- // Called on a real-time thread owned by AAudio.
- aaudio_data_callback_result_t OnDataCallback(void* audio_data,
- int32_t num_frames) override;
- // AAudio calls this functions if any error occurs on a callback thread.
- // Called on a real-time thread owned by AAudio.
- void OnErrorCallback(aaudio_result_t error) override;
- // rtc::MessageHandler used for restart messages from the error-callback
- // thread to the main (creating) thread.
- void OnMessage(rtc::Message* msg) override;
- private:
- // Closes the existing stream and starts a new stream.
- void HandleStreamDisconnected();
- // Ensures that methods are called from the same thread as this object is
- // created on.
- rtc::ThreadChecker main_thread_checker_;
- // Stores thread ID in first call to AAudioPlayer::OnDataCallback from a
- // real-time thread owned by AAudio. Detached during construction of this
- // object.
- rtc::ThreadChecker thread_checker_aaudio_;
- // The thread on which this object is created on.
- rtc::Thread* main_thread_;
- // Wraps all AAudio resources. Contains an output stream using the default
- // output audio device. Can be accessed on both the main thread and the
- // real-time thread owned by AAudio. See separate AAudio documentation about
- // thread safety.
- AAudioWrapper aaudio_;
- // FineAudioBuffer takes an AudioDeviceBuffer which delivers audio data
- // in chunks of 10ms. It then allows for this data to be pulled in
- // a finer or coarser granularity. I.e. interacting with this class instead
- // of directly with the AudioDeviceBuffer one can ask for any number of
- // audio data samples.
- // Example: native buffer size can be 192 audio frames at 48kHz sample rate.
- // WebRTC will provide 480 audio frames per 10ms but AAudio asks for 192
- // in each callback (once every 4th ms). This class can then ask for 192 and
- // the FineAudioBuffer will ask WebRTC for new data approximately only every
- // second callback and also cache non-utilized audio.
- std::unique_ptr<FineAudioBuffer> fine_audio_buffer_;
- // Counts number of detected underrun events reported by AAudio.
- int32_t underrun_count_ = 0;
- // True only for the first data callback in each audio session.
- bool first_data_callback_ = true;
- // Raw pointer handle provided to us in AttachAudioBuffer(). Owned by the
- // AudioDeviceModuleImpl class and set by AudioDeviceModule::Create().
- AudioDeviceBuffer* audio_device_buffer_ RTC_GUARDED_BY(main_thread_checker_) =
- nullptr;
- bool initialized_ RTC_GUARDED_BY(main_thread_checker_) = false;
- bool playing_ RTC_GUARDED_BY(main_thread_checker_) = false;
- // Estimated latency between writing an audio frame to the output stream and
- // the time that same frame is played out on the output audio device.
- double latency_millis_ RTC_GUARDED_BY(thread_checker_aaudio_) = 0;
- };
- } // namespace webrtc
- #endif // MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_PLAYER_H_
|