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- /*
- * Copyright (c) 2020 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef API_VOIP_VOIP_BASE_H_
- #define API_VOIP_VOIP_BASE_H_
- #include "absl/types/optional.h"
- namespace webrtc {
- class Transport;
- // VoipBase interface
- //
- // VoipBase provides a management interface on a media session using a
- // concept called 'channel'. A channel represents an interface handle
- // for application to request various media session operations. This
- // notion of channel is used throughout other interfaces as well.
- //
- // Underneath the interface, a channel id is mapped into an audio session
- // object that is capable of sending and receiving a single RTP stream with
- // another media endpoint. It's possible to create and use multiple active
- // channels simultaneously which would mean that particular application
- // session has RTP streams with multiple remote endpoints.
- //
- // A typical example for the usage context is outlined in VoipEngine
- // header file.
- enum class ChannelId : int {};
- class VoipBase {
- public:
- // Creates a channel.
- // Each channel handle maps into one audio media session where each has
- // its own separate module for send/receive rtp packet with one peer.
- // Caller must set |transport|, webrtc::Transport callback pointer to
- // receive rtp/rtcp packets from corresponding media session in VoIP engine.
- // VoipEngine framework expects applications to handle network I/O directly
- // and injection for incoming RTP from remote endpoint is handled via
- // VoipNetwork interface. |local_ssrc| is optional and when local_ssrc is not
- // set, some random value will be used by voip engine.
- // Returns value is optional as to indicate the failure to create channel.
- virtual absl::optional<ChannelId> CreateChannel(
- Transport* transport,
- absl::optional<uint32_t> local_ssrc) = 0;
- // Releases |channel_id| that no longer has any use.
- virtual void ReleaseChannel(ChannelId channel_id) = 0;
- // Starts sending on |channel_id|. This will start microphone if not started
- // yet. Returns false if initialization has failed on selected microphone
- // device. API is subject to expand to reflect error condition to application
- // later.
- virtual bool StartSend(ChannelId channel_id) = 0;
- // Stops sending on |channel_id|. If this is the last active channel, it will
- // stop microphone input from underlying audio platform layer.
- // Returns false if termination logic has failed on selected microphone
- // device. API is subject to expand to reflect error condition to application
- // later.
- virtual bool StopSend(ChannelId channel_id) = 0;
- // Starts playing on speaker device for |channel_id|.
- // This will start underlying platform speaker device if not started.
- // Returns false if initialization has failed
- // on selected speaker device. API is subject to expand to reflect error
- // condition to application later.
- virtual bool StartPlayout(ChannelId channel_id) = 0;
- // Stops playing on speaker device for |channel_id|.
- // If this is the last active channel playing, then it will stop speaker
- // from the platform layer.
- // Returns false if termination logic has failed on selected speaker device.
- // API is subject to expand to reflect error condition to application later.
- virtual bool StopPlayout(ChannelId channel_id) = 0;
- protected:
- virtual ~VoipBase() = default;
- };
- } // namespace webrtc
- #endif // API_VOIP_VOIP_BASE_H_
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