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- //=======================================================================
- // Copyright (c) Aaron Windsor 2007
- //
- // Distributed under the Boost Software License, Version 1.0. (See
- // accompanying file LICENSE_1_0.txt or copy at
- // http://www.boost.org/LICENSE_1_0.txt)
- //=======================================================================
- #ifndef __PLANAR_CANONICAL_ORDERING_HPP__
- #define __PLANAR_CANONICAL_ORDERING_HPP__
- #include <vector>
- #include <list>
- #include <boost/config.hpp>
- #include <boost/next_prior.hpp>
- #include <boost/graph/graph_traits.hpp>
- #include <boost/property_map/property_map.hpp>
- namespace boost
- {
- namespace detail
- {
- enum planar_canonical_ordering_state
- {
- PCO_PROCESSED,
- PCO_UNPROCESSED,
- PCO_ONE_NEIGHBOR_PROCESSED,
- PCO_READY_TO_BE_PROCESSED
- };
- }
- template < typename Graph, typename PlanarEmbedding, typename OutputIterator,
- typename VertexIndexMap >
- void planar_canonical_ordering(const Graph& g, PlanarEmbedding embedding,
- OutputIterator ordering, VertexIndexMap vm)
- {
- typedef typename graph_traits< Graph >::vertex_descriptor vertex_t;
- typedef typename graph_traits< Graph >::edge_descriptor edge_t;
- typedef
- typename graph_traits< Graph >::adjacency_iterator adjacency_iterator_t;
- typedef typename property_traits< PlanarEmbedding >::value_type
- embedding_value_t;
- typedef typename embedding_value_t::const_iterator embedding_iterator_t;
- typedef iterator_property_map< typename std::vector< vertex_t >::iterator,
- VertexIndexMap >
- vertex_to_vertex_map_t;
- typedef iterator_property_map<
- typename std::vector< std::size_t >::iterator, VertexIndexMap >
- vertex_to_size_t_map_t;
- std::vector< vertex_t > processed_neighbor_vector(num_vertices(g));
- vertex_to_vertex_map_t processed_neighbor(
- processed_neighbor_vector.begin(), vm);
- std::vector< std::size_t > status_vector(
- num_vertices(g), detail::PCO_UNPROCESSED);
- vertex_to_size_t_map_t status(status_vector.begin(), vm);
- std::list< vertex_t > ready_to_be_processed;
- vertex_t first_vertex = *vertices(g).first;
- vertex_t second_vertex = first_vertex;
- adjacency_iterator_t ai, ai_end;
- for (boost::tie(ai, ai_end) = adjacent_vertices(first_vertex, g);
- ai != ai_end; ++ai)
- {
- if (*ai == first_vertex)
- continue;
- second_vertex = *ai;
- break;
- }
- ready_to_be_processed.push_back(first_vertex);
- status[first_vertex] = detail::PCO_READY_TO_BE_PROCESSED;
- ready_to_be_processed.push_back(second_vertex);
- status[second_vertex] = detail::PCO_READY_TO_BE_PROCESSED;
- while (!ready_to_be_processed.empty())
- {
- vertex_t u = ready_to_be_processed.front();
- ready_to_be_processed.pop_front();
- if (status[u] != detail::PCO_READY_TO_BE_PROCESSED
- && u != second_vertex)
- continue;
- embedding_iterator_t ei, ei_start, ei_end;
- embedding_iterator_t next_edge_itr, prior_edge_itr;
- ei_start = embedding[u].begin();
- ei_end = embedding[u].end();
- prior_edge_itr = prior(ei_end);
- while (source(*prior_edge_itr, g) == target(*prior_edge_itr, g))
- prior_edge_itr = prior(prior_edge_itr);
- for (ei = ei_start; ei != ei_end; ++ei)
- {
- edge_t e(*ei); // e = (u,v)
- next_edge_itr
- = boost::next(ei) == ei_end ? ei_start : boost::next(ei);
- vertex_t v = source(e, g) == u ? target(e, g) : source(e, g);
- vertex_t prior_vertex = source(*prior_edge_itr, g) == u
- ? target(*prior_edge_itr, g)
- : source(*prior_edge_itr, g);
- vertex_t next_vertex = source(*next_edge_itr, g) == u
- ? target(*next_edge_itr, g)
- : source(*next_edge_itr, g);
- // Need prior_vertex, u, v, and next_vertex to all be
- // distinct. This is possible, since the input graph is
- // triangulated. It'll be true all the time in a simple
- // graph, but loops and parallel edges cause some complications.
- if (prior_vertex == v || prior_vertex == u)
- {
- prior_edge_itr = ei;
- continue;
- }
- // Skip any self-loops
- if (u == v)
- continue;
- // Move next_edge_itr (and next_vertex) forwards
- // past any loops or parallel edges
- while (next_vertex == v || next_vertex == u)
- {
- next_edge_itr = boost::next(next_edge_itr) == ei_end
- ? ei_start
- : boost::next(next_edge_itr);
- next_vertex = source(*next_edge_itr, g) == u
- ? target(*next_edge_itr, g)
- : source(*next_edge_itr, g);
- }
- if (status[v] == detail::PCO_UNPROCESSED)
- {
- status[v] = detail::PCO_ONE_NEIGHBOR_PROCESSED;
- processed_neighbor[v] = u;
- }
- else if (status[v] == detail::PCO_ONE_NEIGHBOR_PROCESSED)
- {
- vertex_t x = processed_neighbor[v];
- // are edges (v,u) and (v,x) adjacent in the planar
- // embedding? if so, set status[v] = 1. otherwise, set
- // status[v] = 2.
- if ((next_vertex == x
- && !(first_vertex == u && second_vertex == x))
- || (prior_vertex == x
- && !(first_vertex == x && second_vertex == u)))
- {
- status[v] = detail::PCO_READY_TO_BE_PROCESSED;
- }
- else
- {
- status[v] = detail::PCO_READY_TO_BE_PROCESSED + 1;
- }
- }
- else if (status[v] > detail::PCO_ONE_NEIGHBOR_PROCESSED)
- {
- // check the two edges before and after (v,u) in the planar
- // embedding, and update status[v] accordingly
- bool processed_before = false;
- if (status[prior_vertex] == detail::PCO_PROCESSED)
- processed_before = true;
- bool processed_after = false;
- if (status[next_vertex] == detail::PCO_PROCESSED)
- processed_after = true;
- if (!processed_before && !processed_after)
- ++status[v];
- else if (processed_before && processed_after)
- --status[v];
- }
- if (status[v] == detail::PCO_READY_TO_BE_PROCESSED)
- ready_to_be_processed.push_back(v);
- prior_edge_itr = ei;
- }
- status[u] = detail::PCO_PROCESSED;
- *ordering = u;
- ++ordering;
- }
- }
- template < typename Graph, typename PlanarEmbedding, typename OutputIterator >
- void planar_canonical_ordering(
- const Graph& g, PlanarEmbedding embedding, OutputIterator ordering)
- {
- planar_canonical_ordering(g, embedding, ordering, get(vertex_index, g));
- }
- } // namespace boost
- #endif //__PLANAR_CANONICAL_ORDERING_HPP__
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