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- /*=============================================================================
- Copyright (c) 2001-2013 Joel de Guzman
- Distributed under the Boost Software License, Version 1.0. (See accompanying
- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
- ==============================================================================*/
- #if !defined(FUSION_DEQUE_TIE_01272013_1401)
- #define FUSION_DEQUE_TIE_01272013_1401
- #include <boost/fusion/support/config.hpp>
- #include <boost/fusion/container/deque/deque.hpp>
- #if !defined(BOOST_FUSION_HAS_VARIADIC_DEQUE)
- # include <boost/fusion/container/generation/detail/pp_deque_tie.hpp>
- #else
- ///////////////////////////////////////////////////////////////////////////////
- // C++11 variadic interface
- ///////////////////////////////////////////////////////////////////////////////
- #include <boost/fusion/support/detail/as_fusion_element.hpp>
- namespace boost { namespace fusion
- {
- struct void_;
- namespace result_of
- {
- template <typename ...T>
- struct deque_tie
- {
- typedef deque<T&...> type;
- };
- }
- template <typename ...T>
- BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
- inline deque<T&...>
- deque_tie(T&... arg)
- {
- return deque<T&...>(arg...);
- }
- }}
- #endif
- #endif
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