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- /*
- * Copyright 2004 The WebRTC Project Authors. All rights reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef RTC_BASE_ASYNC_UDP_SOCKET_H_
- #define RTC_BASE_ASYNC_UDP_SOCKET_H_
- #include <stddef.h>
- #include <memory>
- #include "rtc_base/async_packet_socket.h"
- #include "rtc_base/async_socket.h"
- #include "rtc_base/socket.h"
- #include "rtc_base/socket_address.h"
- #include "rtc_base/socket_factory.h"
- namespace rtc {
- // Provides the ability to receive packets asynchronously. Sends are not
- // buffered since it is acceptable to drop packets under high load.
- class AsyncUDPSocket : public AsyncPacketSocket {
- public:
- // Binds |socket| and creates AsyncUDPSocket for it. Takes ownership
- // of |socket|. Returns null if bind() fails (|socket| is destroyed
- // in that case).
- static AsyncUDPSocket* Create(AsyncSocket* socket,
- const SocketAddress& bind_address);
- // Creates a new socket for sending asynchronous UDP packets using an
- // asynchronous socket from the given factory.
- static AsyncUDPSocket* Create(SocketFactory* factory,
- const SocketAddress& bind_address);
- explicit AsyncUDPSocket(AsyncSocket* socket);
- ~AsyncUDPSocket() override;
- SocketAddress GetLocalAddress() const override;
- SocketAddress GetRemoteAddress() const override;
- int Send(const void* pv,
- size_t cb,
- const rtc::PacketOptions& options) override;
- int SendTo(const void* pv,
- size_t cb,
- const SocketAddress& addr,
- const rtc::PacketOptions& options) override;
- int Close() override;
- State GetState() const override;
- int GetOption(Socket::Option opt, int* value) override;
- int SetOption(Socket::Option opt, int value) override;
- int GetError() const override;
- void SetError(int error) override;
- private:
- // Called when the underlying socket is ready to be read from.
- void OnReadEvent(AsyncSocket* socket);
- // Called when the underlying socket is ready to send.
- void OnWriteEvent(AsyncSocket* socket);
- std::unique_ptr<AsyncSocket> socket_;
- char* buf_;
- size_t size_;
- };
- } // namespace rtc
- #endif // RTC_BASE_ASYNC_UDP_SOCKET_H_
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