| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687 | // Copyright 2014 The Chromium Authors. All rights reserved.// Use of this source code is governed by a BSD-style license that can be// found in the LICENSE file.#ifndef BASE_TIMER_LAP_TIMER_H_#define BASE_TIMER_LAP_TIMER_H_#include "base/base_export.h"#include "base/macros.h"#include "base/sequence_checker.h"#include "base/time/time.h"namespace base {// LapTimer is used to calculate average times per "Lap" in perf tests.// NextLap increments the lap counter, used in counting the per lap averages.// If you initialize the LapTimer with a non zero |warmup_laps|, it will ignore// the times for that many laps at the start.// If you set the |time_limit| then you can use HasTimeLimitExpired() to see if// the current accumulated time has crossed that threshold, with an optimization// that it only tests this every |check_interval| laps.//// See base/timer/lap_timer_unittest.cc for a usage example.//class BASE_EXPORT LapTimer { public:  enum class TimerMethod {    // Measures CPU time consumed by the thread running the LapTimer.    kUseThreadTicks,    // Measures elapsed wall time (default).    kUseTimeTicks  };  LapTimer(int warmup_laps,           TimeDelta time_limit,           int check_interval,           TimerMethod timing_method = TimerMethod::kUseTimeTicks);  // Create LapTimer with sensible default values.  LapTimer(TimerMethod timing_method = TimerMethod::kUseTimeTicks);  // Sets the timer back to its starting state.  void Reset();  // Sets the start point to now.  void Start();  // Returns true if there are no more warmup laps to do.  bool IsWarmedUp() const;  // Advance the lap counter and update the accumulated time.  // The accumulated time is only updated every check_interval laps.  // If accumulating then the start point will also be updated.  void NextLap();  // Returns true if the stored time has exceeded the time limit specified.  // May cause a call to Store().  bool HasTimeLimitExpired() const;  // The average time taken per lap.  TimeDelta TimePerLap() const;  // The number of laps per second.  float LapsPerSecond() const;  // The number of laps recorded.  int NumLaps() const; private:  // Returns true if all lap times have been timed. Only true every n'th  // lap, where n = check_interval.  bool HasTimedAllLaps() const;  // Returns the current accumulated time.  TimeDelta GetAccumulatedTime() const;  const int warmup_laps_;  const TimeDelta time_limit_;  const int check_interval_;  const TimerMethod method_;  ThreadTicks start_thread_ticks_;  TimeTicks start_time_ticks_;  ThreadTicks last_timed_lap_end_thread_ticks_;  TimeTicks last_timed_lap_end_ticks_;  int num_laps_;  int remaining_warmups_ = 0;  int remaining_no_check_laps_ = 0;  SEQUENCE_CHECKER(sequence_checker_);  DISALLOW_COPY_AND_ASSIGN(LapTimer);};}  // namespace base#endif  // BASE_TIMER_LAP_TIMER_H_
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