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- // Copyright 2019 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #ifndef BASE_PROFILER_STACK_COPIER_H_
- #define BASE_PROFILER_STACK_COPIER_H_
- #include <stdint.h>
- #include "base/base_export.h"
- #include "base/profiler/register_context.h"
- #include "base/time/time.h"
- namespace base {
- class StackBuffer;
- // StackCopier causes a thread to be suspended, copies its stack, and resumes
- // the thread's execution. It's intended to provide an abstraction over stack
- // copying techniques where the thread suspension is performed directly by the
- // profiler thread (Windows and Mac platforms) vs. where the thread suspension
- // is performed by the OS through signals (Android).
- class BASE_EXPORT StackCopier {
- public:
- // Interface that may be implemented by the caller of CopyStack() to receive a
- // callback when the stack is copied, while the target thread is suspended.
- class BASE_EXPORT Delegate {
- public:
- virtual ~Delegate() {}
- // Invoked at the time the stack is copied.
- // IMPORTANT NOTE: to avoid deadlock implementations of this interface must
- // not invoke any non-reentrant code that is also invoked by the target
- // thread. In particular, it may not perform any heap allocation or
- // deallocation, including indirectly via use of DCHECK/CHECK or other
- // logging statements.
- virtual void OnStackCopy() = 0;
- };
- virtual ~StackCopier();
- // Copies the thread's register context into |thread_context|, the stack into
- // |stack_buffer|, and the top of stack address into |stack_top|. Records
- // |timestamp| at the time the stack was copied. delegate->OnStackCopy() will
- // be invoked while the thread is suspended. Returns true if successful.
- virtual bool CopyStack(StackBuffer* stack_buffer,
- uintptr_t* stack_top,
- TimeTicks* timestamp,
- RegisterContext* thread_context,
- Delegate* delegate) = 0;
- protected:
- // If the value at |pointer| points to the original stack, rewrite it to point
- // to the corresponding location in the copied stack.
- //
- // NO HEAP ALLOCATIONS.
- static uintptr_t RewritePointerIfInOriginalStack(
- const uint8_t* original_stack_bottom,
- const uintptr_t* original_stack_top,
- const uint8_t* stack_copy_bottom,
- uintptr_t pointer);
- // Copies the stack to a buffer while rewriting possible pointers to locations
- // within the stack to point to the corresponding locations in the copy. This
- // is necessary to handle stack frames with dynamic stack allocation, where a
- // pointer to the beginning of the dynamic allocation area is stored on the
- // stack and/or in a non-volatile register.
- //
- // Eager rewriting of anything that looks like a pointer to the stack, as done
- // in this function, does not adversely affect the stack unwinding. The only
- // other values on the stack the unwinding depends on are return addresses,
- // which should not point within the stack memory. The rewriting is guaranteed
- // to catch all pointers because the stacks are guaranteed by the ABI to be
- // sizeof(uintptr_t*) aligned.
- //
- // |original_stack_bottom| and |original_stack_top| are different pointer
- // types due on their differing guaranteed alignments -- the bottom may only
- // be 1-byte aligned while the top is aligned to double the pointer width.
- //
- // Returns a pointer to the bottom address in the copied stack. This value
- // matches the alignment of |original_stack_bottom| to ensure that the stack
- // contents have the same alignment as in the original stack. As a result the
- // value will be different than |stack_buffer_bottom| if
- // |original_stack_bottom| is not aligned to double the pointer width.
- //
- // NO HEAP ALLOCATIONS.
- static const uint8_t* CopyStackContentsAndRewritePointers(
- const uint8_t* original_stack_bottom,
- const uintptr_t* original_stack_top,
- int platform_stack_alignment,
- uintptr_t* stack_buffer_bottom);
- };
- } // namespace base
- #endif // BASE_PROFILER_STACK_COPIER_H_
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