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- /*=============================================================================
- Copyright (c) 2001-2011 Joel de Guzman
- Copyright (c) 2015 Kohei Takahashi
- Distributed under the Boost Software License, Version 1.0. (See accompanying
- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
- ==============================================================================*/
- #if !defined(FUSION_ACCUMULATE_09172005_1032)
- #define FUSION_ACCUMULATE_09172005_1032
- #include <boost/fusion/support/config.hpp>
- #include <boost/fusion/algorithm/iteration/accumulate_fwd.hpp>
- #include <boost/fusion/algorithm/iteration/fold.hpp>
- namespace boost { namespace fusion
- {
- struct void_;
- namespace result_of
- {
- template <typename Sequence, typename State, typename F>
- struct accumulate
- : result_of::fold<Sequence, State, F>
- {};
- }
- template <typename Sequence, typename State, typename F>
- BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
- inline typename result_of::accumulate<Sequence, State const, F>::type
- accumulate(Sequence& seq, State const& state, F f)
- {
- return fusion::fold(seq, state, f);
- }
- template <typename Sequence, typename State, typename F>
- BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
- inline typename result_of::accumulate<Sequence const, State const, F>::type
- accumulate(Sequence const& seq, State const& state, F f)
- {
- return fusion::fold(seq, state, f);
- }
- }}
- #endif
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