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- //---------------------------------------------------------------------------//
- // Copyright (c) 2013-2014 Kyle Lutz <kyle.r.lutz@gmail.com>
- //
- // Distributed under the Boost Software License, Version 1.0
- // See accompanying file LICENSE_1_0.txt or copy at
- // http://www.boost.org/LICENSE_1_0.txt
- //
- // See http://boostorg.github.com/compute for more information.
- //---------------------------------------------------------------------------//
- #ifndef BOOST_COMPUTE_INTEROP_OPENGL_OPENGL_TEXTURE_HPP
- #define BOOST_COMPUTE_INTEROP_OPENGL_OPENGL_TEXTURE_HPP
- #include <boost/compute/image/image_object.hpp>
- #include <boost/compute/interop/opengl/gl.hpp>
- #include <boost/compute/interop/opengl/cl_gl.hpp>
- #include <boost/compute/detail/get_object_info.hpp>
- #include <boost/compute/type_traits/type_name.hpp>
- #include <boost/compute/utility/extents.hpp>
- namespace boost {
- namespace compute {
- /// \class opengl_texture
- ///
- /// A OpenCL image2d for accessing an OpenGL texture object.
- class opengl_texture : public image_object
- {
- public:
- /// Creates a null OpenGL texture object.
- opengl_texture()
- : image_object()
- {
- }
- /// Creates a new OpenGL texture object for \p mem.
- explicit opengl_texture(cl_mem mem, bool retain = true)
- : image_object(mem, retain)
- {
- }
- /// Creates a new OpenGL texture object in \p context for \p texture
- /// with \p flags.
- ///
- /// \see_opencl_ref{clCreateFromGLTexture}
- opengl_texture(const context &context,
- GLenum texture_target,
- GLint miplevel,
- GLuint texture,
- cl_mem_flags flags = read_write)
- {
- cl_int error = 0;
- #ifdef BOOST_COMPUTE_CL_VERSION_1_2
- m_mem = clCreateFromGLTexture(context,
- flags,
- texture_target,
- miplevel,
- texture,
- &error);
- #else
- m_mem = clCreateFromGLTexture2D(context,
- flags,
- texture_target,
- miplevel,
- texture,
- &error);
- #endif
- if(!m_mem){
- BOOST_THROW_EXCEPTION(opencl_error(error));
- }
- }
- /// Creates a new OpenGL texture object as a copy of \p other.
- opengl_texture(const opengl_texture &other)
- : image_object(other)
- {
- }
- /// Copies the OpenGL texture object from \p other.
- opengl_texture& operator=(const opengl_texture &other)
- {
- if(this != &other){
- image_object::operator=(other);
- }
- return *this;
- }
- /// Destroys the texture object.
- ~opengl_texture()
- {
- }
- /// Returns the size (width, height) of the texture.
- extents<2> size() const
- {
- extents<2> size;
- size[0] = get_image_info<size_t>(CL_IMAGE_WIDTH);
- size[1] = get_image_info<size_t>(CL_IMAGE_HEIGHT);
- return size;
- }
- /// Returns the origin of the texture (\c 0, \c 0).
- extents<2> origin() const
- {
- return extents<2>();
- }
- /// Returns information about the texture.
- ///
- /// \see_opencl_ref{clGetGLTextureInfo}
- template<class T>
- T get_texture_info(cl_gl_texture_info info) const
- {
- return detail::get_object_info<T>(clGetGLTextureInfo, m_mem, info);
- }
- };
- namespace detail {
- // set_kernel_arg() specialization for opengl_texture
- template<>
- struct set_kernel_arg<opengl_texture> : public set_kernel_arg<image_object> { };
- } // end detail namespace
- } // end compute namespace
- } // end boost namespace
- BOOST_COMPUTE_TYPE_NAME(boost::compute::opengl_texture, image2d_t)
- #endif // BOOST_COMPUTE_INTEROP_OPENGL_OPENGL_TEXTURE_HPP
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