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- //---------------------------------------------------------------------------//
- // Copyright (c) 2013 Kyle Lutz <kyle.r.lutz@gmail.com>
- //
- // Distributed under the Boost Software License, Version 1.0
- // See accompanying file LICENSE_1_0.txt or copy at
- // http://www.boost.org/LICENSE_1_0.txt
- //
- // See http://boostorg.github.com/compute for more information.
- //---------------------------------------------------------------------------//
- #ifndef BOOST_COMPUTE_FUNCTIONAL_DETAIL_NVIDIA_BALLOT_HPP
- #define BOOST_COMPUTE_FUNCTIONAL_DETAIL_NVIDIA_BALLOT_HPP
- #include <boost/compute/function.hpp>
- #include <boost/compute/types/fundamental.hpp>
- namespace boost {
- namespace compute {
- namespace detail {
- template<class T>
- class nvidia_ballot : public function<uint_(T)>
- {
- public:
- nvidia_ballot()
- : function<uint_(T)>("nvidia_ballot")
- {
- this->set_source(
- "inline uint nvidia_ballot(const uint x)\n"
- "{\n"
- " uint result;\n"
- " asm volatile(\n"
- " \"setp.ne.u32 %%p1, %1, 0;\"\n"
- " \"vote.ballot.b32 %0, %%p1;\"\n"
- " : \"=r\"(result)\n"
- " : \"r\"(x)\n"
- " );\n"
- " return result;\n"
- "}\n"
- );
- }
- };
- } // end detail namespace
- } // end compute namespace
- } // end boost namespace
- #endif // BOOST_COMPUTE_FUNCTIONAL_DETAIL_NVIDIA_BALLOT_HPP
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