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- /*
- * Copyright 2019 The WebRTC Project Authors. All rights reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef P2P_BASE_BASIC_ICE_CONTROLLER_H_
- #define P2P_BASE_BASIC_ICE_CONTROLLER_H_
- #include <algorithm>
- #include <map>
- #include <set>
- #include <utility>
- #include <vector>
- #include "p2p/base/ice_controller_factory_interface.h"
- #include "p2p/base/ice_controller_interface.h"
- #include "p2p/base/p2p_transport_channel.h"
- namespace cricket {
- class BasicIceController : public IceControllerInterface {
- public:
- explicit BasicIceController(const IceControllerFactoryArgs& args);
- virtual ~BasicIceController();
- void SetIceConfig(const IceConfig& config) override;
- void SetSelectedConnection(const Connection* selected_connection) override;
- void AddConnection(const Connection* connection) override;
- void OnConnectionDestroyed(const Connection* connection) override;
- rtc::ArrayView<const Connection*> connections() const override {
- return rtc::ArrayView<const Connection*>(
- const_cast<const Connection**>(connections_.data()),
- connections_.size());
- }
- bool HasPingableConnection() const override;
- PingResult SelectConnectionToPing(int64_t last_ping_sent_ms) override;
- bool GetUseCandidateAttr(const Connection* conn,
- NominationMode mode,
- IceMode remote_ice_mode) const override;
- SwitchResult ShouldSwitchConnection(IceControllerEvent reason,
- const Connection* connection) override;
- SwitchResult SortAndSwitchConnection(IceControllerEvent reason) override;
- std::vector<const Connection*> PruneConnections() override;
- // These methods are only for tests.
- const Connection* FindNextPingableConnection() override;
- void MarkConnectionPinged(const Connection* conn) override;
- private:
- // A transport channel is weak if the current best connection is either
- // not receiving or not writable, or if there is no best connection at all.
- bool weak() const {
- return !selected_connection_ || selected_connection_->weak();
- }
- int weak_ping_interval() const {
- return std::max(config_.ice_check_interval_weak_connectivity_or_default(),
- config_.ice_check_min_interval_or_default());
- }
- int strong_ping_interval() const {
- return std::max(config_.ice_check_interval_strong_connectivity_or_default(),
- config_.ice_check_min_interval_or_default());
- }
- int check_receiving_interval() const {
- return std::max(MIN_CHECK_RECEIVING_INTERVAL,
- config_.receiving_timeout_or_default() / 10);
- }
- const Connection* FindOldestConnectionNeedingTriggeredCheck(int64_t now);
- // Between |conn1| and |conn2|, this function returns the one which should
- // be pinged first.
- const Connection* MorePingable(const Connection* conn1,
- const Connection* conn2);
- // Select the connection which is Relay/Relay. If both of them are,
- // UDP relay protocol takes precedence.
- const Connection* MostLikelyToWork(const Connection* conn1,
- const Connection* conn2);
- // Compare the last_ping_sent time and return the one least recently pinged.
- const Connection* LeastRecentlyPinged(const Connection* conn1,
- const Connection* conn2);
- bool IsPingable(const Connection* conn, int64_t now) const;
- bool IsBackupConnection(const Connection* conn) const;
- // Whether a writable connection is past its ping interval and needs to be
- // pinged again.
- bool WritableConnectionPastPingInterval(const Connection* conn,
- int64_t now) const;
- int CalculateActiveWritablePingInterval(const Connection* conn,
- int64_t now) const;
- std::map<const rtc::Network*, const Connection*> GetBestConnectionByNetwork()
- const;
- std::vector<const Connection*> GetBestWritableConnectionPerNetwork() const;
- bool ReadyToSend(const Connection* connection) const;
- bool PresumedWritable(const Connection* conn) const;
- int CompareCandidatePairNetworks(
- const Connection* a,
- const Connection* b,
- absl::optional<rtc::AdapterType> network_preference) const;
- // The methods below return a positive value if |a| is preferable to |b|,
- // a negative value if |b| is preferable, and 0 if they're equally preferable.
- // If |receiving_unchanged_threshold| is set, then when |b| is receiving and
- // |a| is not, returns a negative value only if |b| has been in receiving
- // state and |a| has been in not receiving state since
- // |receiving_unchanged_threshold| and sets
- // |missed_receiving_unchanged_threshold| to true otherwise.
- int CompareConnectionStates(
- const Connection* a,
- const Connection* b,
- absl::optional<int64_t> receiving_unchanged_threshold,
- bool* missed_receiving_unchanged_threshold) const;
- int CompareConnectionCandidates(const Connection* a,
- const Connection* b) const;
- // Compares two connections based on the connection states
- // (writable/receiving/connected), nomination states, last data received time,
- // and static preferences. Does not include latency. Used by both sorting
- // and ShouldSwitchSelectedConnection().
- // Returns a positive value if |a| is better than |b|.
- int CompareConnections(const Connection* a,
- const Connection* b,
- absl::optional<int64_t> receiving_unchanged_threshold,
- bool* missed_receiving_unchanged_threshold) const;
- SwitchResult HandleInitialSelectDampening(IceControllerEvent reason,
- const Connection* new_connection);
- std::function<IceTransportState()> ice_transport_state_func_;
- std::function<IceRole()> ice_role_func_;
- std::function<bool(const Connection*)> is_connection_pruned_func_;
- IceConfig config_;
- const IceFieldTrials* field_trials_;
- // |connections_| is a sorted list with the first one always be the
- // |selected_connection_| when it's not nullptr. The combination of
- // |pinged_connections_| and |unpinged_connections_| has the same
- // connections as |connections_|. These 2 sets maintain whether a
- // connection should be pinged next or not.
- const Connection* selected_connection_ = nullptr;
- std::vector<const Connection*> connections_;
- std::set<const Connection*> pinged_connections_;
- std::set<const Connection*> unpinged_connections_;
- // Timestamp for when we got the first selectable connection.
- int64_t initial_select_timestamp_ms_ = 0;
- };
- } // namespace cricket
- #endif // P2P_BASE_BASIC_ICE_CONTROLLER_H_
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