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- // Copyright (c) 2011 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #ifndef BASE_MAC_SCOPED_NSAUTORELEASE_POOL_H_
- #define BASE_MAC_SCOPED_NSAUTORELEASE_POOL_H_
- #include "base/base_export.h"
- #include "base/macros.h"
- #if defined(__OBJC__)
- @class NSAutoreleasePool;
- #else // __OBJC__
- class NSAutoreleasePool;
- #endif // __OBJC__
- namespace base {
- namespace mac {
- // ScopedNSAutoreleasePool allocates an NSAutoreleasePool when instantiated and
- // sends it a -drain message when destroyed. This allows an autorelease pool to
- // be maintained in ordinary C++ code without bringing in any direct Objective-C
- // dependency.
- //
- // Use only in C++ code; use @autoreleasepool in Obj-C(++) code.
- class BASE_EXPORT ScopedNSAutoreleasePool {
- public:
- ScopedNSAutoreleasePool();
- ~ScopedNSAutoreleasePool();
- // Clear out the pool in case its position on the stack causes it to be
- // alive for long periods of time (such as the entire length of the app).
- // Only use then when you're certain the items currently in the pool are
- // no longer needed.
- void Recycle();
- private:
- NSAutoreleasePool* autorelease_pool_;
- private:
- DISALLOW_COPY_AND_ASSIGN(ScopedNSAutoreleasePool);
- };
- } // namespace mac
- } // namespace base
- #endif // BASE_MAC_SCOPED_NSAUTORELEASE_POOL_H_
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