| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119 | /******************************************************************************** Copyright (C) 2019 The Qt Company Ltd.** Contact: https://www.qt.io/licensing/**** This file is part of Qt Quick 3D.**** $QT_BEGIN_LICENSE:GPL$** Commercial License Usage** Licensees holding valid commercial Qt licenses may use this file in** accordance with the commercial license agreement provided with the** Software or, alternatively, in accordance with the terms contained in** a written agreement between you and The Qt Company. For licensing terms** and conditions see https://www.qt.io/terms-conditions. For further** information use the contact form at https://www.qt.io/contact-us.**** GNU General Public License Usage** Alternatively, this file may be used under the terms of the GNU** General Public License version 3 or (at your option) any later version** approved by the KDE Free Qt Foundation. The licenses are as published by** the Free Software Foundation and appearing in the file LICENSE.GPL3** included in the packaging of this file. Please review the following** information to ensure the GNU General Public License requirements will** be met: https://www.gnu.org/licenses/gpl-3.0.html.**** $QT_END_LICENSE$******************************************************************************/import QtQuickimport QtQuick3DNode {    id: axisGrid_obj    property alias gridColor: gridMaterial.diffuseColor    property alias gridOpacity: gridMaterial.opacity    property alias enableXZGrid: gridXZ.visible    property alias enableXYGrid: gridXY.visible    property alias enableYZGrid: gridYZ.visible    property bool enableAxisLines: true    // Axis Lines    Model {        id: xAxis        source: "#Cube"        position: Qt.vector3d(5000, 0, 0)        scale: Qt.vector3d(100, .05, .05)        visible: enableAxisLines        materials: DefaultMaterial {            lighting: DefaultMaterial.NoLighting            diffuseColor: "red"        }    }    Model {        id: yAxis        source: "#Cube"        position: Qt.vector3d(0, 5000, 0)        scale: Qt.vector3d(0.05, 100, 0.05)        visible: enableAxisLines        materials: DefaultMaterial {            lighting: DefaultMaterial.NoLighting            diffuseColor: "green"        }    }    Model {        id: zAxis        source: "#Cube"        position: Qt.vector3d(0, 0, 5000)        scale: Qt.vector3d(0.05, 0.05, 100)        visible: enableAxisLines        materials: DefaultMaterial {            lighting: DefaultMaterial.NoLighting            diffuseColor: "blue"        }    }    // Grid Lines    DefaultMaterial {        id: gridMaterial        lighting: DefaultMaterial.NoLighting        opacity: 0.5        diffuseColor: Qt.rgba(0.8, 0.8, 0.8, 1)    }    Model {        id: gridXZ        source: "meshes/axisGrid.mesh"        scale: Qt.vector3d(100, 100, 100)        materials: [            gridMaterial        ]    }    Model {        id: gridXY        visible: false        source: "meshes/axisGrid.mesh"        scale: Qt.vector3d(100, 100, 100)        eulerRotation: Qt.vector3d(90, 0, 0)        materials: [            gridMaterial        ]    }    Model {        id: gridYZ        visible: false        source: "meshes/axisGrid.mesh"        scale: Qt.vector3d(100, 100, 100)        eulerRotation: Qt.vector3d(0, 0, 90)        materials: [            gridMaterial        ]    }}
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