BrushStrokes.qml 2.2 KB

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  3. ** Copyright (C) 2020 The Qt Company Ltd.
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  6. ** This file is part of Qt Quick 3D.
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  29. import QtQuick
  30. import QtQuick3D
  31. import QtQuick3D.Effects
  32. Effect {
  33. property TextureInput noiseSample: TextureInput {
  34. texture: Texture {
  35. tilingModeHorizontal: Texture.Repeat
  36. tilingModeVertical: Texture.Repeat
  37. source: "qrc:/qtquick3deffects/maps/brushnoise.png"
  38. }
  39. }
  40. property real brushLength: 1.0 // 0 - 3
  41. property real brushSize: 100.0 // 10 - 200
  42. property real brushAngle: 45.0
  43. readonly property real sinAlpha: Math.sin(degrees_to_radians(brushAngle))
  44. readonly property real cosAlpha: Math.cos(degrees_to_radians(brushAngle))
  45. function degrees_to_radians(degrees) {
  46. var pi = Math.PI;
  47. return degrees * (pi/180);
  48. }
  49. Shader {
  50. id: brushstrokes
  51. stage: Shader.Fragment
  52. shader: "qrc:/qtquick3deffects/shaders/brushstrokes.frag"
  53. }
  54. passes: [
  55. Pass {
  56. shaders: brushstrokes
  57. }
  58. ]
  59. }