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- #pragma once
- #include "api.h"
- #include "message_queue.h"
-
- #define WM_NOTIFY_REP WM_APP+1
- #define WM_NOTIFY_ANSWER WM_APP+2
- //#define WM_NOTIFY_LEAVE WM_APP+3
- #define WM_NOTIFY_CANDIDATE WM_APP+4
- #define WM_NOTIFY_OFFER WM_APP+5
- #define WM_ASK_PING WM_APP+6
- #define WM_ASK_CHANNEL WM_APP+7
- #define WM_ASK_VIDEOREQ WM_APP+8
- class CPeerConnection;
- class IRender;
- class CEgoClient;
- enum ControlState
- {
- Check,
- Process,
- };
- class CEgoWindow : public CMessageQueue
- {
- public:
- CEgoWindow(CEgoClient* _egoclient,IRender * render,RenderPosition pos);
- virtual void Start() override;
-
- virtual void Process(CIOBuffer* pBuffer) override;
- virtual void Stop() override;
- virtual void OnIdle() override;
- void PostMessage(int32_t type, int64_t l = 0, int64_t r = 0);
- void SetPeer(int32_t peer);
- //void CreateVideoReq();
- //void DelayNextVideoReq();
- //void DelayDataChannel();
- //void DelayStartPing();
- void SendData(CIOBuffer& pBuffer);
- void SetPeerNotify();
- //virtual void WriteCanMessage(std::unordered_map<int32_t, cannet_frame>& node, bool bLidar) override;
- int32_t GetSteerAngle();
- void OnNotifyRep(int32_t peer);
- void OnNotifyAnswer(CIOBuffer* pBuffer);
- void OnNotifyLeave();
- void OnNotifyCandidate(CIOBuffer* pBuffer);
- void OnNotifyOffer(CIOBuffer* pBuffer);
-
- //接收到视频帧数据时调用 OnArgb32FrameReady函数来处理该帧数据
- static void FrameCallback(void* user_data,
- const uint8_t* yptr, int32_t strideY,
- const uint8_t* uptr, int32_t strideU,
- const uint8_t* vptr, int32_t strideV,
- const int32_t stride, const int frame_width,
- const int frame_height);
-
- //将YUV格式图像数据转换为ARGB格式并传递给渲染模块
- void OnArgb32FrameReady(const uint8_t* yptr, int32_t strideY, const uint8_t* uptr, int32_t strideU, const uint8_t* vptr, int32_t strideV, const int32_t stride, const int frame_width, const int frame_height);
- //设置图像的大小和偏移方向,根据新的大小重新分配内存,用于存储图像数据和处理后的数据,OnArgb32FrameReady中调用
- void SetSize(int32_t width, int32_t height);
-
- //请求视频数据
- void OnAskVideoReq();
- void OnAskDataChannel();
- void OnAskPing();
- void StopPing();
- ControlState GetControlState();
- void SetControlState(ControlState state);
- CEgoClient* GetEgoClient();
- void SetReady(bool b);
- private:
- //初始化和配置一个 CPeerConnection 对象,包括数据通道、远程视频帧回调函数以及本地音频轨道等
- void InitPeerConnection(int32_t peer);
-
- //用于初始化和设置渲染窗口的位图信息,并为图像数据分配内存
- void SetRenderWindow(int32_t width, int32_t height);
-
- private:
- CEgoClient* _client;
- std::unique_ptr<CPeerConnection> _peerconnection; //定义了一个<CPeerConnection>模版类型的名为 _peerconnection 的独占所有权智能指针
- int32_t _peer;
- RenderPosition _pos;
- BITMAPINFO bmi_;
- //SocketClient* _client;
- bool start_;
- //bool _channelcreated;
- //std::mutex buffer_lock_;
- std::unique_ptr<uint8_t> image_; //智能指针,指向无符号8位整数摄像头数据地址
- std::unique_ptr<uint8_t> _rotate;
- //std::thread _delayThread;
- IRender* _render;
- ControlState _control;
- //std::unique_ptr<IPeerNotify> _peerNotify;
- };
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