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- // © 2016 and later: Unicode, Inc. and others.
- // License & terms of use: http://www.unicode.org/copyright.html
- /*
- ********************************************************************************
- * Copyright (C) 2005-2015, International Business Machines
- * Corporation and others. All Rights Reserved.
- ********************************************************************************
- *
- * File WINNMFMT.H
- *
- ********************************************************************************
- */
- #ifndef __WINNMFMT
- #define __WINNMFMT
- #include "unicode/utypes.h"
- #if U_PLATFORM_USES_ONLY_WIN32_API
- #include "unicode/format.h"
- #include "unicode/datefmt.h"
- #include "unicode/calendar.h"
- #include "unicode/ustring.h"
- #include "unicode/locid.h"
- #if !UCONFIG_NO_FORMATTING
- /**
- * \file
- * \brief C++ API: Format numbers using Windows API.
- */
- U_NAMESPACE_BEGIN
- union FormatInfo;
- class Win32NumberFormat : public NumberFormat
- {
- public:
- Win32NumberFormat(const Locale &locale, UBool currency, UErrorCode &status);
- Win32NumberFormat(const Win32NumberFormat &other);
- virtual ~Win32NumberFormat();
- virtual Win32NumberFormat *clone() const;
- Win32NumberFormat &operator=(const Win32NumberFormat &other);
- /**
- * Format a double number. Concrete subclasses must implement
- * these pure virtual methods.
- *
- * @param number The value to be formatted.
- * @param appendTo Output parameter to receive result.
- * Result is appended to existing contents.
- * @param pos On input: an alignment field, if desired.
- * On output: the offsets of the alignment field.
- * @return Reference to 'appendTo' parameter.
- */
- virtual UnicodeString& format(double number,
- UnicodeString& appendTo,
- FieldPosition& pos) const;
- /**
- * Format a long number. Concrete subclasses must implement
- * these pure virtual methods.
- *
- * @param number The value to be formatted.
- * @param appendTo Output parameter to receive result.
- * Result is appended to existing contents.
- * @param pos On input: an alignment field, if desired.
- * On output: the offsets of the alignment field.
- * @return Reference to 'appendTo' parameter.
- */
- virtual UnicodeString& format(int32_t number,
- UnicodeString& appendTo,
- FieldPosition& pos) const;
- /**
- * Format an int64 number.
- *
- * @param number The value to be formatted.
- * @param appendTo Output parameter to receive result.
- * Result is appended to existing contents.
- * @param pos On input: an alignment field, if desired.
- * On output: the offsets of the alignment field.
- * @return Reference to 'appendTo' parameter.
- */
- virtual UnicodeString& format(int64_t number,
- UnicodeString& appendTo,
- FieldPosition& pos) const;
- using NumberFormat::format;
- // Use the default behavior for the following.
- // virtual UnicodeString &format(double number, UnicodeString &appendTo) const;
- // virtual UnicodeString &format(int32_t number, UnicodeString &appendTo) const;
- // virtual UnicodeString &format(int64_t number, UnicodeString &appendTo) const;
- virtual void parse(const UnicodeString& text, Formattable& result, ParsePosition& parsePosition) const;
- /**
- * Sets the maximum number of digits allowed in the fraction portion of a
- * number. maximumFractionDigits must be >= minimumFractionDigits. If the
- * new value for maximumFractionDigits is less than the current value
- * of minimumFractionDigits, then minimumFractionDigits will also be set to
- * the new value.
- * @param newValue the new value to be set.
- * @see getMaximumFractionDigits
- */
- virtual void setMaximumFractionDigits(int32_t newValue);
- /**
- * Sets the minimum number of digits allowed in the fraction portion of a
- * number. minimumFractionDigits must be <= maximumFractionDigits. If the
- * new value for minimumFractionDigits exceeds the current value
- * of maximumFractionDigits, then maximumIntegerDigits will also be set to
- * the new value
- * @param newValue the new value to be set.
- * @see getMinimumFractionDigits
- */
- virtual void setMinimumFractionDigits(int32_t newValue);
- /**
- * Return the class ID for this class. This is useful only for comparing to
- * a return value from getDynamicClassID(). For example:
- * <pre>
- * . Base* polymorphic_pointer = createPolymorphicObject();
- * . if (polymorphic_pointer->getDynamicClassID() ==
- * . derived::getStaticClassID()) ...
- * </pre>
- * @return The class ID for all objects of this class.
- */
- U_I18N_API static UClassID U_EXPORT2 getStaticClassID(void);
- /**
- * Returns a unique class ID POLYMORPHICALLY. Pure virtual override. This
- * method is to implement a simple version of RTTI, since not all C++
- * compilers support genuine RTTI. Polymorphic operator==() and clone()
- * methods call this method.
- *
- * @return The class ID for this object. All objects of a
- * given class have the same class ID. Objects of
- * other classes have different class IDs.
- */
- virtual UClassID getDynamicClassID(void) const;
- private:
- UnicodeString &format(int32_t numDigits, UnicodeString &appendTo, const wchar_t *format, ...) const;
- UBool fCurrency;
- Locale fLocale;
- int32_t fLCID;
- FormatInfo *fFormatInfo;
- UBool fFractionDigitsSet;
- UnicodeString* fWindowsLocaleName; // Stores the equivalent Windows locale name.
- };
- U_NAMESPACE_END
- #endif /* #if !UCONFIG_NO_FORMATTING */
- #endif // U_PLATFORM_USES_ONLY_WIN32_API
- #endif // __WINNMFMT
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