123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657 |
- // © 2016 and later: Unicode, Inc. and others.
- // License & terms of use: http://www.unicode.org/copyright.html
- /*
- **********************************************************************
- * Copyright (C) 2005-2012, International Business Machines
- * Corporation and others. All Rights Reserved.
- **********************************************************************
- */
- #ifndef __CSRECOG_H
- #define __CSRECOG_H
- #include "unicode/uobject.h"
- #if !UCONFIG_NO_CONVERSION
- #include "inputext.h"
- U_NAMESPACE_BEGIN
- class CharsetMatch;
- class CharsetRecognizer : public UMemory
- {
- public:
- /**
- * Get the IANA name of this charset.
- * Note that some recognizers can recognize more than one charset, but that this API
- * assumes just one name per recognizer.
- * TODO: need to account for multiple names in public API that enumerates over the
- * known detectable charsets.
- * @return the charset name.
- */
- virtual const char *getName() const = 0;
-
- /**
- * Get the ISO language code for this charset.
- * @return the language code, or <code>null</code> if the language cannot be determined.
- */
- virtual const char *getLanguage() const;
-
- /*
- * Try the given input text against this Charset, and fill in the results object
- * with the quality of the match plus other information related to the match.
- *
- * Return TRUE if the the input bytes are a potential match, and
- * FALSE if the input data is not compatible with, or illegal in this charset.
- */
- virtual UBool match(InputText *textIn, CharsetMatch *results) const = 0;
- virtual ~CharsetRecognizer();
- };
- U_NAMESPACE_END
- #endif
- #endif /* __CSRECOG_H */
|