charstr.h 6.4 KB

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  1. // © 2016 and later: Unicode, Inc. and others.
  2. // License & terms of use: http://www.unicode.org/copyright.html
  3. /*
  4. **********************************************************************
  5. * Copyright (c) 2001-2015, International Business Machines
  6. * Corporation and others. All Rights Reserved.
  7. **********************************************************************
  8. * Date Name Description
  9. * 11/19/2001 aliu Creation.
  10. * 05/19/2010 markus Rewritten from scratch
  11. **********************************************************************
  12. */
  13. #ifndef CHARSTRING_H
  14. #define CHARSTRING_H
  15. #include "unicode/utypes.h"
  16. #include "unicode/unistr.h"
  17. #include "unicode/uobject.h"
  18. #include "cmemory.h"
  19. U_NAMESPACE_BEGIN
  20. // Windows needs us to DLL-export the MaybeStackArray template specialization,
  21. // but MacOS X cannot handle it. Same as in digitlst.h.
  22. #if !U_PLATFORM_IS_DARWIN_BASED
  23. template class U_COMMON_API MaybeStackArray<char, 40>;
  24. #endif
  25. /**
  26. * ICU-internal char * string class.
  27. * This class does not assume or enforce any particular character encoding.
  28. * Raw bytes can be stored. The string object owns its characters.
  29. * A terminating NUL is stored, but the class does not prevent embedded NUL characters.
  30. *
  31. * This class wants to be convenient but is also deliberately minimalist.
  32. * Please do not add methods if they only add minor convenience.
  33. * For example:
  34. * cs.data()[5]='a'; // no need for setCharAt(5, 'a')
  35. */
  36. class U_COMMON_API CharString : public UMemory {
  37. public:
  38. CharString() : len(0) { buffer[0]=0; }
  39. CharString(StringPiece s, UErrorCode &errorCode) : len(0) {
  40. buffer[0]=0;
  41. append(s, errorCode);
  42. }
  43. CharString(const CharString &s, UErrorCode &errorCode) : len(0) {
  44. buffer[0]=0;
  45. append(s, errorCode);
  46. }
  47. CharString(const char *s, int32_t sLength, UErrorCode &errorCode) : len(0) {
  48. buffer[0]=0;
  49. append(s, sLength, errorCode);
  50. }
  51. ~CharString() {}
  52. /**
  53. * Move constructor; might leave src in an undefined state.
  54. * This string will have the same contents and state that the source string had.
  55. */
  56. CharString(CharString &&src) U_NOEXCEPT;
  57. /**
  58. * Move assignment operator; might leave src in an undefined state.
  59. * This string will have the same contents and state that the source string had.
  60. * The behavior is undefined if *this and src are the same object.
  61. */
  62. CharString &operator=(CharString &&src) U_NOEXCEPT;
  63. /**
  64. * Replaces this string's contents with the other string's contents.
  65. * CharString does not support the standard copy constructor nor
  66. * the assignment operator, to make copies explicit and to
  67. * use a UErrorCode where memory allocations might be needed.
  68. */
  69. CharString &copyFrom(const CharString &other, UErrorCode &errorCode);
  70. UBool isEmpty() const { return len==0; }
  71. int32_t length() const { return len; }
  72. char operator[](int32_t index) const { return buffer[index]; }
  73. StringPiece toStringPiece() const { return StringPiece(buffer.getAlias(), len); }
  74. const char *data() const { return buffer.getAlias(); }
  75. char *data() { return buffer.getAlias(); }
  76. /**
  77. * Allocates length()+1 chars and copies the NUL-terminated data().
  78. * The caller must uprv_free() the result.
  79. */
  80. char *cloneData(UErrorCode &errorCode) const;
  81. bool operator==(StringPiece other) const {
  82. return len == other.length() && (len == 0 || uprv_memcmp(data(), other.data(), len) == 0);
  83. }
  84. bool operator!=(StringPiece other) const {
  85. return !operator==(other);
  86. }
  87. /** @return last index of c, or -1 if c is not in this string */
  88. int32_t lastIndexOf(char c) const;
  89. bool contains(StringPiece s) const;
  90. CharString &clear() { len=0; buffer[0]=0; return *this; }
  91. CharString &truncate(int32_t newLength);
  92. CharString &append(char c, UErrorCode &errorCode);
  93. CharString &append(StringPiece s, UErrorCode &errorCode) {
  94. return append(s.data(), s.length(), errorCode);
  95. }
  96. CharString &append(const CharString &s, UErrorCode &errorCode) {
  97. return append(s.data(), s.length(), errorCode);
  98. }
  99. CharString &append(const char *s, int32_t sLength, UErrorCode &status);
  100. /**
  101. * Returns a writable buffer for appending and writes the buffer's capacity to
  102. * resultCapacity. Guarantees resultCapacity>=minCapacity if U_SUCCESS().
  103. * There will additionally be space for a terminating NUL right at resultCapacity.
  104. * (This function is similar to ByteSink.GetAppendBuffer().)
  105. *
  106. * The returned buffer is only valid until the next write operation
  107. * on this string.
  108. *
  109. * After writing at most resultCapacity bytes, call append() with the
  110. * pointer returned from this function and the number of bytes written.
  111. *
  112. * @param minCapacity required minimum capacity of the returned buffer;
  113. * must be non-negative
  114. * @param desiredCapacityHint desired capacity of the returned buffer;
  115. * must be non-negative
  116. * @param resultCapacity will be set to the capacity of the returned buffer
  117. * @param errorCode in/out error code
  118. * @return a buffer with resultCapacity>=min_capacity
  119. */
  120. char *getAppendBuffer(int32_t minCapacity,
  121. int32_t desiredCapacityHint,
  122. int32_t &resultCapacity,
  123. UErrorCode &errorCode);
  124. CharString &appendInvariantChars(const UnicodeString &s, UErrorCode &errorCode);
  125. CharString &appendInvariantChars(const UChar* uchars, int32_t ucharsLen, UErrorCode& errorCode);
  126. /**
  127. * Appends a filename/path part, e.g., a directory name.
  128. * First appends a U_FILE_SEP_CHAR if necessary.
  129. * Does nothing if s is empty.
  130. */
  131. CharString &appendPathPart(StringPiece s, UErrorCode &errorCode);
  132. /**
  133. * Appends a U_FILE_SEP_CHAR if this string is not empty
  134. * and does not already end with a U_FILE_SEP_CHAR or U_FILE_ALT_SEP_CHAR.
  135. */
  136. CharString &ensureEndsWithFileSeparator(UErrorCode &errorCode);
  137. private:
  138. MaybeStackArray<char, 40> buffer;
  139. int32_t len;
  140. UBool ensureCapacity(int32_t capacity, int32_t desiredCapacityHint, UErrorCode &errorCode);
  141. CharString(const CharString &other); // forbid copying of this class
  142. CharString &operator=(const CharString &other); // forbid copying of this class
  143. };
  144. U_NAMESPACE_END
  145. #endif
  146. //eof