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- /*
- * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef MODULES_DESKTOP_CAPTURE_WIN_D3D_DEVICE_H_
- #define MODULES_DESKTOP_CAPTURE_WIN_D3D_DEVICE_H_
- #include <comdef.h>
- #include <d3d11.h>
- #include <dxgi.h>
- #include <wrl/client.h>
- #include <vector>
- namespace webrtc {
- // A wrapper of ID3D11Device and its corresponding context and IDXGIAdapter.
- // This class represents one video card in the system.
- class D3dDevice {
- public:
- D3dDevice(const D3dDevice& other);
- D3dDevice(D3dDevice&& other);
- ~D3dDevice();
- ID3D11Device* d3d_device() const { return d3d_device_.Get(); }
- ID3D11DeviceContext* context() const { return context_.Get(); }
- IDXGIDevice* dxgi_device() const { return dxgi_device_.Get(); }
- IDXGIAdapter* dxgi_adapter() const { return dxgi_adapter_.Get(); }
- // Returns all D3dDevice instances on the system. Returns an empty vector if
- // anything wrong.
- static std::vector<D3dDevice> EnumDevices();
- private:
- // Instances of D3dDevice should only be created by EnumDevices() static
- // function.
- D3dDevice();
- // Initializes the D3dDevice from an IDXGIAdapter.
- bool Initialize(const Microsoft::WRL::ComPtr<IDXGIAdapter>& adapter);
- Microsoft::WRL::ComPtr<ID3D11Device> d3d_device_;
- Microsoft::WRL::ComPtr<ID3D11DeviceContext> context_;
- Microsoft::WRL::ComPtr<IDXGIDevice> dxgi_device_;
- Microsoft::WRL::ComPtr<IDXGIAdapter> dxgi_adapter_;
- };
- } // namespace webrtc
- #endif // MODULES_DESKTOP_CAPTURE_WIN_D3D_DEVICE_H_
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