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- /*
- * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #ifndef MODULES_AUDIO_DEVICE_FINE_AUDIO_BUFFER_H_
- #define MODULES_AUDIO_DEVICE_FINE_AUDIO_BUFFER_H_
- #include "api/array_view.h"
- #include "rtc_base/buffer.h"
- namespace webrtc {
- class AudioDeviceBuffer;
- // FineAudioBuffer takes an AudioDeviceBuffer (ADB) which deals with 16-bit PCM
- // audio samples corresponding to 10ms of data. It then allows for this data
- // to be pulled in a finer or coarser granularity. I.e. interacting with this
- // class instead of directly with the AudioDeviceBuffer one can ask for any
- // number of audio data samples. This class also ensures that audio data can be
- // delivered to the ADB in 10ms chunks when the size of the provided audio
- // buffers differs from 10ms.
- // As an example: calling DeliverRecordedData() with 5ms buffers will deliver
- // accumulated 10ms worth of data to the ADB every second call.
- class FineAudioBuffer {
- public:
- // |device_buffer| is a buffer that provides 10ms of audio data.
- FineAudioBuffer(AudioDeviceBuffer* audio_device_buffer);
- ~FineAudioBuffer();
- // Clears buffers and counters dealing with playout and/or recording.
- void ResetPlayout();
- void ResetRecord();
- // Utility methods which returns true if valid parameters are acquired at
- // constructions.
- bool IsReadyForPlayout() const;
- bool IsReadyForRecord() const;
- // Copies audio samples into |audio_buffer| where number of requested
- // elements is specified by |audio_buffer.size()|. The producer will always
- // fill up the audio buffer and if no audio exists, the buffer will contain
- // silence instead. The provided delay estimate in |playout_delay_ms| should
- // contain an estimate of the latency between when an audio frame is read from
- // WebRTC and when it is played out on the speaker.
- void GetPlayoutData(rtc::ArrayView<int16_t> audio_buffer,
- int playout_delay_ms);
- // Consumes the audio data in |audio_buffer| and sends it to the WebRTC layer
- // in chunks of 10ms. The sum of the provided delay estimate in
- // |record_delay_ms| and the latest |playout_delay_ms| in GetPlayoutData()
- // are given to the AEC in the audio processing module.
- // They can be fixed values on most platforms and they are ignored if an
- // external (hardware/built-in) AEC is used.
- // Example: buffer size is 5ms => call #1 stores 5ms of data, call #2 stores
- // 5ms of data and sends a total of 10ms to WebRTC and clears the internal
- // cache. Call #3 restarts the scheme above.
- void DeliverRecordedData(rtc::ArrayView<const int16_t> audio_buffer,
- int record_delay_ms);
- private:
- // Device buffer that works with 10ms chunks of data both for playout and
- // for recording. I.e., the WebRTC side will always be asked for audio to be
- // played out in 10ms chunks and recorded audio will be sent to WebRTC in
- // 10ms chunks as well. This raw pointer is owned by the constructor of this
- // class and the owner must ensure that the pointer is valid during the life-
- // time of this object.
- AudioDeviceBuffer* const audio_device_buffer_;
- // Number of audio samples per channel per 10ms. Set once at construction
- // based on parameters in |audio_device_buffer|.
- const size_t playout_samples_per_channel_10ms_;
- const size_t record_samples_per_channel_10ms_;
- // Number of audio channels. Set once at construction based on parameters in
- // |audio_device_buffer|.
- const size_t playout_channels_;
- const size_t record_channels_;
- // Storage for output samples from which a consumer can read audio buffers
- // in any size using GetPlayoutData().
- rtc::BufferT<int16_t> playout_buffer_;
- // Storage for input samples that are about to be delivered to the WebRTC
- // ADB or remains from the last successful delivery of a 10ms audio buffer.
- rtc::BufferT<int16_t> record_buffer_;
- // Contains latest delay estimate given to GetPlayoutData().
- int playout_delay_ms_ = 0;
- };
- } // namespace webrtc
- #endif // MODULES_AUDIO_DEVICE_FINE_AUDIO_BUFFER_H_
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