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- #ifndef BOOST_THREAD_PTHREAD_CONDITION_VARIABLE_FWD_HPP
- #define BOOST_THREAD_PTHREAD_CONDITION_VARIABLE_FWD_HPP
- // Distributed under the Boost Software License, Version 1.0. (See
- // accompanying file LICENSE_1_0.txt or copy at
- // http://www.boost.org/LICENSE_1_0.txt)
- // (C) Copyright 2007-8 Anthony Williams
- // (C) Copyright 2011-2012 Vicente J. Botet Escriba
- #include <boost/assert.hpp>
- #include <boost/throw_exception.hpp>
- #include <pthread.h>
- #include <boost/thread/cv_status.hpp>
- #include <boost/thread/mutex.hpp>
- #include <boost/thread/lock_types.hpp>
- #include <boost/thread/thread_time.hpp>
- #include <boost/thread/detail/platform_time.hpp>
- #include <boost/thread/pthread/pthread_helpers.hpp>
- #if defined BOOST_THREAD_USES_DATETIME
- #include <boost/thread/xtime.hpp>
- #endif
- #ifdef BOOST_THREAD_USES_CHRONO
- #include <boost/chrono/system_clocks.hpp>
- #include <boost/chrono/ceil.hpp>
- #endif
- #include <boost/thread/detail/delete.hpp>
- #include <boost/date_time/posix_time/posix_time_duration.hpp>
- #include <algorithm>
- #include <boost/config/abi_prefix.hpp>
- namespace boost
- {
- class condition_variable
- {
- private:
- //#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
- pthread_mutex_t internal_mutex;
- //#endif
- pthread_cond_t cond;
- public:
- //private: // used by boost::thread::try_join_until
- bool do_wait_until(
- unique_lock<mutex>& lock,
- detail::internal_platform_timepoint const &timeout);
- public:
- BOOST_THREAD_NO_COPYABLE(condition_variable)
- condition_variable()
- {
- int res;
- //#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
- // Even if it is not used, the internal_mutex exists (see
- // above) and must be initialized (etc) in case some
- // compilation units provide interruptions and others
- // don't.
- res=posix::pthread_mutex_init(&internal_mutex);
- if(res)
- {
- boost::throw_exception(thread_resource_error(res, "boost::condition_variable::condition_variable() constructor failed in pthread_mutex_init"));
- }
- //#endif
- res = posix::pthread_cond_init(&cond);
- if (res)
- {
- //#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
- // ditto
- BOOST_VERIFY(!posix::pthread_mutex_destroy(&internal_mutex));
- //#endif
- boost::throw_exception(thread_resource_error(res, "boost::condition_variable::condition_variable() constructor failed in pthread_cond_init"));
- }
- }
- ~condition_variable()
- {
- //#if defined BOOST_THREAD_PROVIDES_INTERRUPTIONS
- // ditto
- BOOST_VERIFY(!posix::pthread_mutex_destroy(&internal_mutex));
- //#endif
- BOOST_VERIFY(!posix::pthread_cond_destroy(&cond));
- }
- void wait(unique_lock<mutex>& m);
- template<typename predicate_type>
- void wait(unique_lock<mutex>& m,predicate_type pred)
- {
- while (!pred())
- {
- wait(m);
- }
- }
- #if defined BOOST_THREAD_USES_DATETIME
- bool timed_wait(
- unique_lock<mutex>& m,
- boost::system_time const& abs_time)
- {
- #if defined BOOST_THREAD_WAIT_BUG
- const detail::real_platform_timepoint ts(abs_time + BOOST_THREAD_WAIT_BUG);
- #else
- const detail::real_platform_timepoint ts(abs_time);
- #endif
- #if defined BOOST_THREAD_INTERNAL_CLOCK_IS_MONO
- // The system time may jump while this function is waiting. To compensate for this and time
- // out near the correct time, we could call do_wait_until() in a loop with a short timeout
- // and recheck the time remaining each time through the loop. However, because we can't
- // check the predicate each time do_wait_until() completes, this introduces the possibility
- // of not exiting the function when a notification occurs, since do_wait_until() may report
- // that it timed out even though a notification was received. The best this function can do
- // is report correctly whether or not it reached the timeout time.
- const detail::platform_duration d(ts - detail::real_platform_clock::now());
- do_wait_until(m, detail::internal_platform_clock::now() + d);
- return ts > detail::real_platform_clock::now();
- #else
- return do_wait_until(m, ts);
- #endif
- }
- bool timed_wait(
- unique_lock<mutex>& m,
- ::boost::xtime const& abs_time)
- {
- return timed_wait(m,system_time(abs_time));
- }
- template<typename duration_type>
- bool timed_wait(
- unique_lock<mutex>& m,
- duration_type const& wait_duration)
- {
- if (wait_duration.is_pos_infinity())
- {
- wait(m);
- return true;
- }
- if (wait_duration.is_special())
- {
- return true;
- }
- detail::platform_duration d(wait_duration);
- #if defined(BOOST_THREAD_HAS_MONO_CLOCK) && !defined(BOOST_THREAD_INTERNAL_CLOCK_IS_MONO)
- // The system time may jump while this function is waiting. To compensate for this and time
- // out near the correct time, we could call do_wait_until() in a loop with a short timeout
- // and recheck the time remaining each time through the loop. However, because we can't
- // check the predicate each time do_wait_until() completes, this introduces the possibility
- // of not exiting the function when a notification occurs, since do_wait_until() may report
- // that it timed out even though a notification was received. The best this function can do
- // is report correctly whether or not it reached the timeout time.
- const detail::mono_platform_timepoint ts(detail::mono_platform_clock::now() + d);
- do_wait_until(m, detail::internal_platform_clock::now() + d);
- return ts > detail::mono_platform_clock::now();
- #else
- return do_wait_until(m, detail::internal_platform_clock::now() + d);
- #endif
- }
- template<typename predicate_type>
- bool timed_wait(
- unique_lock<mutex>& m,
- boost::system_time const& abs_time,predicate_type pred)
- {
- #if defined BOOST_THREAD_WAIT_BUG
- const detail::real_platform_timepoint ts(abs_time + BOOST_THREAD_WAIT_BUG);
- #else
- const detail::real_platform_timepoint ts(abs_time);
- #endif
- while (!pred())
- {
- #if defined BOOST_THREAD_INTERNAL_CLOCK_IS_MONO
- // The system time may jump while this function is waiting. To compensate for this
- // and time out near the correct time, we call do_wait_until() in a loop with a
- // short timeout and recheck the time remaining each time through the loop.
- detail::platform_duration d(ts - detail::real_platform_clock::now());
- if (d <= detail::platform_duration::zero()) break; // timeout occurred
- d = (std::min)(d, detail::platform_milliseconds(BOOST_THREAD_POLL_INTERVAL_MILLISECONDS));
- do_wait_until(m, detail::internal_platform_clock::now() + d);
- #else
- if (!do_wait_until(m, ts)) break; // timeout occurred
- #endif
- }
- return pred();
- }
- template<typename predicate_type>
- bool timed_wait(
- unique_lock<mutex>& m,
- ::boost::xtime const& abs_time,predicate_type pred)
- {
- return timed_wait(m,system_time(abs_time),pred);
- }
- template<typename duration_type,typename predicate_type>
- bool timed_wait(
- unique_lock<mutex>& m,
- duration_type const& wait_duration,predicate_type pred)
- {
- if (wait_duration.is_pos_infinity())
- {
- while (!pred())
- {
- wait(m);
- }
- return true;
- }
- if (wait_duration.is_special())
- {
- return pred();
- }
- detail::platform_duration d(wait_duration);
- #if defined(BOOST_THREAD_HAS_MONO_CLOCK) && !defined(BOOST_THREAD_INTERNAL_CLOCK_IS_MONO)
- // The system time may jump while this function is waiting. To compensate for this
- // and time out near the correct time, we call do_wait_until() in a loop with a
- // short timeout and recheck the time remaining each time through the loop.
- const detail::mono_platform_timepoint ts(detail::mono_platform_clock::now() + d);
- while (!pred())
- {
- if (d <= detail::platform_duration::zero()) break; // timeout occurred
- d = (std::min)(d, detail::platform_milliseconds(BOOST_THREAD_POLL_INTERVAL_MILLISECONDS));
- do_wait_until(m, detail::internal_platform_clock::now() + d);
- d = ts - detail::mono_platform_clock::now();
- }
- #else
- const detail::internal_platform_timepoint ts(detail::internal_platform_clock::now() + d);
- while (!pred())
- {
- if (!do_wait_until(m, ts)) break; // timeout occurred
- }
- #endif
- return pred();
- }
- #endif
- #ifdef BOOST_THREAD_USES_CHRONO
- template <class Duration>
- cv_status
- wait_until(
- unique_lock<mutex>& lock,
- const chrono::time_point<detail::internal_chrono_clock, Duration>& t)
- {
- const detail::internal_platform_timepoint ts(t);
- if (do_wait_until(lock, ts)) return cv_status::no_timeout;
- else return cv_status::timeout;
- }
- template <class Clock, class Duration>
- cv_status
- wait_until(
- unique_lock<mutex>& lock,
- const chrono::time_point<Clock, Duration>& t)
- {
- // The system time may jump while this function is waiting. To compensate for this and time
- // out near the correct time, we could call do_wait_until() in a loop with a short timeout
- // and recheck the time remaining each time through the loop. However, because we can't
- // check the predicate each time do_wait_until() completes, this introduces the possibility
- // of not exiting the function when a notification occurs, since do_wait_until() may report
- // that it timed out even though a notification was received. The best this function can do
- // is report correctly whether or not it reached the timeout time.
- typedef typename common_type<Duration, typename Clock::duration>::type common_duration;
- common_duration d(t - Clock::now());
- do_wait_until(lock, detail::internal_chrono_clock::now() + d);
- if (t > Clock::now()) return cv_status::no_timeout;
- else return cv_status::timeout;
- }
- template <class Rep, class Period>
- cv_status
- wait_for(
- unique_lock<mutex>& lock,
- const chrono::duration<Rep, Period>& d)
- {
- return wait_until(lock, chrono::steady_clock::now() + d);
- }
- template <class Duration, class Predicate>
- bool
- wait_until(
- unique_lock<mutex>& lock,
- const chrono::time_point<detail::internal_chrono_clock, Duration>& t,
- Predicate pred)
- {
- const detail::internal_platform_timepoint ts(t);
- while (!pred())
- {
- if (!do_wait_until(lock, ts)) break; // timeout occurred
- }
- return pred();
- }
- template <class Clock, class Duration, class Predicate>
- bool
- wait_until(
- unique_lock<mutex>& lock,
- const chrono::time_point<Clock, Duration>& t,
- Predicate pred)
- {
- // The system time may jump while this function is waiting. To compensate for this
- // and time out near the correct time, we call do_wait_until() in a loop with a
- // short timeout and recheck the time remaining each time through the loop.
- typedef typename common_type<Duration, typename Clock::duration>::type common_duration;
- while (!pred())
- {
- common_duration d(t - Clock::now());
- if (d <= common_duration::zero()) break; // timeout occurred
- d = (std::min)(d, common_duration(chrono::milliseconds(BOOST_THREAD_POLL_INTERVAL_MILLISECONDS)));
- do_wait_until(lock, detail::internal_platform_clock::now() + detail::platform_duration(d));
- }
- return pred();
- }
- template <class Rep, class Period, class Predicate>
- bool
- wait_for(
- unique_lock<mutex>& lock,
- const chrono::duration<Rep, Period>& d,
- Predicate pred)
- {
- return wait_until(lock, chrono::steady_clock::now() + d, boost::move(pred));
- }
- #endif
- #define BOOST_THREAD_DEFINES_CONDITION_VARIABLE_NATIVE_HANDLE
- typedef pthread_cond_t* native_handle_type;
- native_handle_type native_handle()
- {
- return &cond;
- }
- void notify_one() BOOST_NOEXCEPT;
- void notify_all() BOOST_NOEXCEPT;
- };
- BOOST_THREAD_DECL void notify_all_at_thread_exit(condition_variable& cond, unique_lock<mutex> lk);
- }
- #include <boost/config/abi_suffix.hpp>
- #endif
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