// //======================================================================= // Copyright 2009 Trustees of Indiana University // Authors: Jeremiah J. Willcock, Andrew Lumsdaine // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //======================================================================= // #ifndef BOOST_D_ARY_HEAP_HPP #define BOOST_D_ARY_HEAP_HPP #include #include #include #include #include #include #include #include // WARNING: it is not safe to copy a d_ary_heap_indirect and then modify one of // the copies. The class is required to be copyable so it can be passed around // (without move support from C++11), but it deep-copies the heap contents yet // shallow-copies the index_in_heap_map. namespace boost { // Swap two elements in a property map without assuming they model // LvaluePropertyMap -- currently not used template < typename PropMap > inline void property_map_swap(PropMap prop_map, const typename boost::property_traits< PropMap >::key_type& ka, const typename boost::property_traits< PropMap >::key_type& kb) { typename boost::property_traits< PropMap >::value_type va = get(prop_map, ka); put(prop_map, ka, get(prop_map, kb)); put(prop_map, kb, va); } namespace detail { template < typename Value > class fixed_max_size_vector { boost::shared_array< Value > m_data; std::size_t m_size; public: typedef std::size_t size_type; fixed_max_size_vector(std::size_t max_size) : m_data(new Value[max_size]), m_size(0) { } std::size_t size() const { return m_size; } bool empty() const { return m_size == 0; } Value& operator[](std::size_t i) { return m_data[i]; } const Value& operator[](std::size_t i) const { return m_data[i]; } void push_back(Value v) { m_data[m_size++] = v; } void pop_back() { --m_size; } Value& back() { return m_data[m_size - 1]; } const Value& back() const { return m_data[m_size - 1]; } }; } // D-ary heap using an indirect compare operator (use identity_property_map // as DistanceMap to get a direct compare operator). This heap appears to be // commonly used for Dijkstra's algorithm for its good practical performance // on some platforms; asymptotically, it has an O(lg N) decrease-key // operation while that can be done in constant time on a relaxed heap. The // implementation is mostly based on the binary heap page on Wikipedia and // online sources that state that the operations are the same for d-ary // heaps. This code is not based on the old Boost d-ary heap code. // // - d_ary_heap_indirect is a model of UpdatableQueue as is needed for // dijkstra_shortest_paths. // // - Value must model Assignable. // - Arity must be at least 2 (optimal value appears to be 4, both in my and // third-party experiments). // - IndexInHeapMap must be a ReadWritePropertyMap from Value to // Container::size_type (to store the index of each stored value within the // heap for decrease-key aka update). // - DistanceMap must be a ReadablePropertyMap from Value to something // (typedef'ed as distance_type). // - Compare must be a BinaryPredicate used as a less-than operator on // distance_type. // - Container must be a random-access, contiguous container (in practice, // the operations used probably require that it is std::vector). // template < typename Value, std::size_t Arity, typename IndexInHeapPropertyMap, typename DistanceMap, typename Compare = std::less< Value >, typename Container = std::vector< Value > > class d_ary_heap_indirect { BOOST_STATIC_ASSERT(Arity >= 2); public: typedef typename Container::size_type size_type; typedef Value value_type; typedef typename boost::property_traits< DistanceMap >::value_type key_type; typedef DistanceMap key_map; d_ary_heap_indirect(DistanceMap distance, IndexInHeapPropertyMap index_in_heap, const Compare& compare = Compare(), const Container& data = Container()) : compare(compare) , data(data) , distance(distance) , index_in_heap(index_in_heap) { } /* Implicit copy constructor */ /* Implicit assignment operator */ size_type size() const { return data.size(); } bool empty() const { return data.empty(); } void push(const Value& v) { size_type index = data.size(); data.push_back(v); put(index_in_heap, v, index); preserve_heap_property_up(index); verify_heap(); } Value& top() { BOOST_ASSERT(!this->empty()); return data[0]; } const Value& top() const { BOOST_ASSERT(!this->empty()); return data[0]; } void pop() { BOOST_ASSERT(!this->empty()); put(index_in_heap, data[0], (size_type)(-1)); if (data.size() != 1) { data[0] = data.back(); put(index_in_heap, data[0], (size_type)(0)); data.pop_back(); preserve_heap_property_down(); verify_heap(); } else { data.pop_back(); } } // This function assumes the key has been updated (using an external write // to the distance map or such) // See // http://coding.derkeiler.com/Archive/General/comp.theory/2007-05/msg00043.html void update(const Value& v) { /* decrease-key */ size_type index = get(index_in_heap, v); preserve_heap_property_up(index); verify_heap(); } bool contains(const Value& v) const { size_type index = get(index_in_heap, v); return (index != (size_type)(-1)); } void push_or_update(const Value& v) { /* insert if not present, else update */ size_type index = get(index_in_heap, v); if (index == (size_type)(-1)) { index = data.size(); data.push_back(v); put(index_in_heap, v, index); } preserve_heap_property_up(index); verify_heap(); } DistanceMap keys() const { return distance; } private: Compare compare; Container data; DistanceMap distance; IndexInHeapPropertyMap index_in_heap; // The distances being compared using compare and that are stored in the // distance map typedef typename boost::property_traits< DistanceMap >::value_type distance_type; // Get the parent of a given node in the heap static size_type parent(size_type index) { return (index - 1) / Arity; } // Get the child_idx'th child of a given node; 0 <= child_idx < Arity static size_type child(size_type index, std::size_t child_idx) { return index * Arity + child_idx + 1; } // Swap two elements in the heap by index, updating index_in_heap void swap_heap_elements(size_type index_a, size_type index_b) { using std::swap; Value value_a = data[index_a]; Value value_b = data[index_b]; data[index_a] = value_b; data[index_b] = value_a; put(index_in_heap, value_a, index_b); put(index_in_heap, value_b, index_a); } // Emulate the indirect_cmp that is now folded into this heap class bool compare_indirect(const Value& a, const Value& b) const { return compare(get(distance, a), get(distance, b)); } // Verify that the array forms a heap; commented out by default void verify_heap() const { // This is a very expensive test so it should be disabled even when // NDEBUG is not defined #if 0 for (size_t i = 1; i < data.size(); ++i) { if (compare_indirect(data[i], data[parent(i)])) { BOOST_ASSERT (!"Element is smaller than its parent"); } } #endif } // Starting at a node, move up the tree swapping elements to preserve the // heap property void preserve_heap_property_up(size_type index) { size_type orig_index = index; size_type num_levels_moved = 0; // The first loop just saves swaps that need to be done in order to // avoid aliasing issues in its search; there is a second loop that does // the necessary swap operations if (index == 0) return; // Do nothing on root Value currently_being_moved = data[index]; distance_type currently_being_moved_dist = get(distance, currently_being_moved); for (;;) { if (index == 0) break; // Stop at root size_type parent_index = parent(index); Value parent_value = data[parent_index]; if (compare( currently_being_moved_dist, get(distance, parent_value))) { ++num_levels_moved; index = parent_index; continue; } else { break; // Heap property satisfied } } // Actually do the moves -- move num_levels_moved elements down in the // tree, then put currently_being_moved at the top index = orig_index; for (size_type i = 0; i < num_levels_moved; ++i) { size_type parent_index = parent(index); Value parent_value = data[parent_index]; put(index_in_heap, parent_value, index); data[index] = parent_value; index = parent_index; } data[index] = currently_being_moved; put(index_in_heap, currently_being_moved, index); verify_heap(); } // From the root, swap elements (each one with its smallest child) if there // are any parent-child pairs that violate the heap property void preserve_heap_property_down() { if (data.empty()) return; size_type index = 0; Value currently_being_moved = data[0]; distance_type currently_being_moved_dist = get(distance, currently_being_moved); size_type heap_size = data.size(); Value* data_ptr = &data[0]; for (;;) { size_type first_child_index = child(index, 0); if (first_child_index >= heap_size) break; /* No children */ Value* child_base_ptr = data_ptr + first_child_index; size_type smallest_child_index = 0; distance_type smallest_child_dist = get(distance, child_base_ptr[smallest_child_index]); if (first_child_index + Arity <= heap_size) { // Special case for a statically known loop count (common case) for (size_t i = 1; i < Arity; ++i) { Value i_value = child_base_ptr[i]; distance_type i_dist = get(distance, i_value); if (compare(i_dist, smallest_child_dist)) { smallest_child_index = i; smallest_child_dist = i_dist; } } } else { for (size_t i = 1; i < heap_size - first_child_index; ++i) { distance_type i_dist = get(distance, child_base_ptr[i]); if (compare(i_dist, smallest_child_dist)) { smallest_child_index = i; smallest_child_dist = i_dist; } } } if (compare(smallest_child_dist, currently_being_moved_dist)) { swap_heap_elements( smallest_child_index + first_child_index, index); index = smallest_child_index + first_child_index; continue; } else { break; // Heap property satisfied } } verify_heap(); } }; } // namespace boost #endif // BOOST_D_ARY_HEAP_HPP