// // detail/win_static_mutex.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2021 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef BOOST_ASIO_DETAIL_WIN_STATIC_MUTEX_HPP #define BOOST_ASIO_DETAIL_WIN_STATIC_MUTEX_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include #if defined(BOOST_ASIO_WINDOWS) #include #include namespace boost { namespace asio { namespace detail { struct win_static_mutex { typedef boost::asio::detail::scoped_lock scoped_lock; // Initialise the mutex. BOOST_ASIO_DECL void init(); // Initialisation must be performed in a separate function to the "public" // init() function since the compiler does not support the use of structured // exceptions and C++ exceptions in the same function. BOOST_ASIO_DECL int do_init(); // Lock the mutex. void lock() { ::EnterCriticalSection(&crit_section_); } // Unlock the mutex. void unlock() { ::LeaveCriticalSection(&crit_section_); } bool initialised_; ::CRITICAL_SECTION crit_section_; }; #if defined(UNDER_CE) # define BOOST_ASIO_WIN_STATIC_MUTEX_INIT { false, { 0, 0, 0, 0, 0 } } #else // defined(UNDER_CE) # define BOOST_ASIO_WIN_STATIC_MUTEX_INIT { false, { 0, 0, 0, 0, 0, 0 } } #endif // defined(UNDER_CE) } // namespace detail } // namespace asio } // namespace boost #include #if defined(BOOST_ASIO_HEADER_ONLY) # include #endif // defined(BOOST_ASIO_HEADER_ONLY) #endif // defined(BOOST_ASIO_WINDOWS) #endif // BOOST_ASIO_DETAIL_WIN_STATIC_MUTEX_HPP