// // detail/null_event.hpp // ~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2021 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef BOOST_ASIO_DETAIL_NULL_EVENT_HPP #define BOOST_ASIO_DETAIL_NULL_EVENT_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include #include #include namespace boost { namespace asio { namespace detail { class null_event : private noncopyable { public: // Constructor. null_event() { } // Destructor. ~null_event() { } // Signal the event. (Retained for backward compatibility.) template void signal(Lock&) { } // Signal all waiters. template void signal_all(Lock&) { } // Unlock the mutex and signal one waiter. template void unlock_and_signal_one(Lock&) { } // Unlock the mutex and signal one waiter who may destroy us. template void unlock_and_signal_one_for_destruction(Lock&) { } // If there's a waiter, unlock the mutex and signal it. template bool maybe_unlock_and_signal_one(Lock&) { return false; } // Reset the event. template void clear(Lock&) { } // Wait for the event to become signalled. template void wait(Lock&) { do_wait(); } // Timed wait for the event to become signalled. template bool wait_for_usec(Lock&, long usec) { do_wait_for_usec(usec); return true; } private: BOOST_ASIO_DECL static void do_wait(); BOOST_ASIO_DECL static void do_wait_for_usec(long usec); }; } // namespace detail } // namespace asio } // namespace boost #include #if defined(BOOST_ASIO_HEADER_ONLY) # include #endif // defined(BOOST_ASIO_HEADER_ONLY) #endif // BOOST_ASIO_DETAIL_NULL_EVENT_HPP