/* * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MEDIA_SCTP_SCTP_TRANSPORT_INTERNAL_H_ #define MEDIA_SCTP_SCTP_TRANSPORT_INTERNAL_H_ // TODO(deadbeef): Move SCTP code out of media/, and make it not depend on // anything in media/. #include #include #include #include "rtc_base/copy_on_write_buffer.h" #include "rtc_base/thread.h" // For SendDataParams/ReceiveDataParams. // TODO(deadbeef): Use something else for SCTP. It's confusing that we use an // SSRC field for SID. #include "media/base/media_channel.h" #include "p2p/base/packet_transport_internal.h" namespace cricket { // Constants that are important to API users // The size of the SCTP association send buffer. 256kB, the usrsctp default. constexpr int kSctpSendBufferSize = 256 * 1024; // The number of outgoing streams that we'll negotiate. Since stream IDs (SIDs) // are 0-based, the highest usable SID is 1023. // // It's recommended to use the maximum of 65535 in: // https://tools.ietf.org/html/draft-ietf-rtcweb-data-channel-13#section-6.2 // However, we use 1024 in order to save memory. usrsctp allocates 104 bytes // for each pair of incoming/outgoing streams (on a 64-bit system), so 65535 // streams would waste ~6MB. // // Note: "max" and "min" here are inclusive. constexpr uint16_t kMaxSctpStreams = 1024; constexpr uint16_t kMaxSctpSid = kMaxSctpStreams - 1; constexpr uint16_t kMinSctpSid = 0; // This is the default SCTP port to use. It is passed along the wire and the // connectee and connector must be using the same port. It is not related to the // ports at the IP level. (Corresponds to: sockaddr_conn.sconn_port in // usrsctp.h) const int kSctpDefaultPort = 5000; // Abstract SctpTransport interface for use internally (by PeerConnection etc.). // Exists to allow mock/fake SctpTransports to be created. class SctpTransportInternal { public: virtual ~SctpTransportInternal() {} // Changes what underlying DTLS transport is uses. Used when switching which // bundled transport the SctpTransport uses. virtual void SetDtlsTransport(rtc::PacketTransportInternal* transport) = 0; // When Start is called, connects as soon as possible; this can be called // before DTLS completes, in which case the connection will begin when DTLS // completes. This method can be called multiple times, though not if either // of the ports are changed. // // |local_sctp_port| and |remote_sctp_port| are passed along the wire and the // listener and connector must be using the same port. They are not related // to the ports at the IP level. If set to -1, we default to // kSctpDefaultPort. // |max_message_size_| sets the max message size on the connection. // It must be smaller than or equal to kSctpSendBufferSize. // It can be changed by a secons Start() call. // // TODO(deadbeef): Support calling Start with different local/remote ports // and create a new association? Not clear if this is something we need to // support though. See: https://github.com/w3c/webrtc-pc/issues/979 virtual bool Start(int local_sctp_port, int remote_sctp_port, int max_message_size) = 0; // NOTE: Initially there was a "Stop" method here, but it was never used, so // it was removed. // Informs SctpTransport that |sid| will start being used. Returns false if // it is impossible to use |sid|, or if it's already in use. // Until calling this, can't send data using |sid|. // TODO(deadbeef): Actually implement the "returns false if |sid| can't be // used" part. See: // https://bugs.chromium.org/p/chromium/issues/detail?id=619849 virtual bool OpenStream(int sid) = 0; // The inverse of OpenStream. Begins the closing procedure, which will // eventually result in SignalClosingProcedureComplete on the side that // initiates it, and both SignalClosingProcedureStartedRemotely and // SignalClosingProcedureComplete on the other side. virtual bool ResetStream(int sid) = 0; // Send data down this channel (will be wrapped as SCTP packets then given to // usrsctp that will then post the network interface). // Returns true iff successful data somewhere on the send-queue/network. // Uses |params.ssrc| as the SCTP sid. virtual bool SendData(const SendDataParams& params, const rtc::CopyOnWriteBuffer& payload, SendDataResult* result = nullptr) = 0; // Indicates when the SCTP socket is created and not blocked by congestion // control. This changes to false when SDR_BLOCK is returned from SendData, // and // changes to true when SignalReadyToSendData is fired. The underlying DTLS/ // ICE channels may be unwritable while ReadyToSendData is true, because data // can still be queued in usrsctp. virtual bool ReadyToSendData() = 0; // Returns the current max message size, set with Start(). virtual int max_message_size() const = 0; // Returns the current negotiated max # of outbound streams. // Will return absl::nullopt if negotiation is incomplete. virtual absl::optional max_outbound_streams() const = 0; // Returns the current negotiated max # of inbound streams. virtual absl::optional max_inbound_streams() const = 0; sigslot::signal0<> SignalReadyToSendData; sigslot::signal0<> SignalAssociationChangeCommunicationUp; // ReceiveDataParams includes SID, seq num, timestamp, etc. CopyOnWriteBuffer // contains message payload. sigslot::signal2 SignalDataReceived; // Parameter is SID; fired when we receive an incoming stream reset on an // open stream, indicating that the other side started the closing procedure. // After resetting the outgoing stream, SignalClosingProcedureComplete will // fire too. sigslot::signal1 SignalClosingProcedureStartedRemotely; // Parameter is SID; fired when closing procedure is complete (both incoming // and outgoing streams reset). sigslot::signal1 SignalClosingProcedureComplete; // Fired when the underlying DTLS transport has closed due to an error // or an incoming DTLS disconnect. sigslot::signal0<> SignalClosedAbruptly; // Helper for debugging. virtual void set_debug_name_for_testing(const char* debug_name) = 0; }; } // namespace cricket #endif // MEDIA_SCTP_SCTP_TRANSPORT_INTERNAL_H_