// Copyright 2010 The Trustees of Indiana University. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // Authors: Jeremiah Willcock // Andrew Lumsdaine #ifndef BOOST_GRAPH_LOOP_ERASED_RANDOM_WALK_HPP #define BOOST_GRAPH_LOOP_ERASED_RANDOM_WALK_HPP #include #include #include #include #include #include namespace boost { struct BOOST_SYMBOL_VISIBLE loop_erased_random_walk_stuck : public std::exception { virtual ~loop_erased_random_walk_stuck() throw() {} inline virtual const char* what() const throw() { return "Loop-erased random walk found a vertex with no out-edges"; } }; // Do a loop-erased random walk from vertex s to any vertex colored black (or // actually any color other than white or gray) in the color map. The color // white is for vertices that are not part of the path, while gray is for // those that are on the path (for cycle detection). The vector path is used // for temporary storage and as the result of the algorithm; while all // elements of the path except the last have their colors set to gray upon // return. Vertex s must start off colored white. // // Useful references: // http://everything2.com/title/loop-erased+random+walk // Wikipedia page on "Loop-Erased Random Walk" template < typename Graph, typename ColorMap, typename NextEdge > void loop_erased_random_walk(const Graph& g, typename boost::graph_traits< Graph >::vertex_descriptor s, NextEdge next_edge, ColorMap color, std::vector< typename boost::graph_traits< Graph >::vertex_descriptor >& path) { typedef typename boost::graph_traits< Graph >::vertex_descriptor vertex_descriptor; typedef typename boost::graph_traits< Graph >::edge_descriptor edge_descriptor; typedef typename boost::property_traits< ColorMap >::value_type color_t; typedef boost::color_traits< color_t > color_gen; BOOST_ASSERT(get(color, s) == color_gen::white()); path.clear(); path.push_back(s); put(color, s, color_gen::gray()); while (true) { edge_descriptor e = next_edge(s, g); vertex_descriptor t = target(e, g); color_t t_color = get(color, t); if (t_color == color_gen::white()) { path.push_back(t); put(color, t, color_gen::gray()); s = t; } else if (t_color == color_gen::gray()) { // Found a loop; delete from path from the first occurrence of t to // the end, coloring vertices white. typename std::vector< vertex_descriptor >::iterator it = std::find(path.begin(), path.end(), t); BOOST_ASSERT(it != path.end()); ++it; for (typename std::vector< vertex_descriptor >::iterator j = it; j != path.end(); ++j) { put(color, *j, color_gen::white()); } path.erase(it, path.end()); s = t; } else { // Done path.push_back(t); break; } } } template < typename Graph, typename Gen > class unweighted_random_out_edge_gen { Gen& gen; typedef boost::graph_traits< Graph > gt; public: unweighted_random_out_edge_gen(Gen& gen) : gen(gen) {} typename gt::edge_descriptor operator()( typename gt::vertex_descriptor src, const Graph& g) const { if (out_degree(src, g) == 0) throw loop_erased_random_walk_stuck(); return boost::random_out_edge(g, src, gen); } }; template < typename Graph, typename WeightMap, typename Gen > class weighted_random_out_edge_gen { WeightMap weight; Gen& gen; typedef boost::graph_traits< Graph > gt; public: weighted_random_out_edge_gen(const WeightMap& weight, Gen& gen) : weight(weight), gen(gen) { } typename gt::edge_descriptor operator()( typename gt::vertex_descriptor src, const Graph& g) const { if (out_degree(src, g) == 0) throw loop_erased_random_walk_stuck(); return boost::weighted_random_out_edge(g, src, weight, gen); } }; } #endif // BOOST_GRAPH_LOOP_ERASED_RANDOM_WALK_HPP