// // detail/std_event.hpp // ~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2021 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef BOOST_ASIO_DETAIL_STD_EVENT_HPP #define BOOST_ASIO_DETAIL_STD_EVENT_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include #if defined(BOOST_ASIO_HAS_STD_MUTEX_AND_CONDVAR) #include #include #include #include #include namespace boost { namespace asio { namespace detail { class std_event : private noncopyable { public: // Constructor. std_event() : state_(0) { } // Destructor. ~std_event() { } // Signal the event. (Retained for backward compatibility.) template void signal(Lock& lock) { this->signal_all(lock); } // Signal all waiters. template void signal_all(Lock& lock) { BOOST_ASIO_ASSERT(lock.locked()); (void)lock; state_ |= 1; cond_.notify_all(); } // Unlock the mutex and signal one waiter. template void unlock_and_signal_one(Lock& lock) { BOOST_ASIO_ASSERT(lock.locked()); state_ |= 1; bool have_waiters = (state_ > 1); lock.unlock(); if (have_waiters) cond_.notify_one(); } // Unlock the mutex and signal one waiter who may destroy us. template void unlock_and_signal_one_for_destruction(Lock& lock) { BOOST_ASIO_ASSERT(lock.locked()); state_ |= 1; bool have_waiters = (state_ > 1); if (have_waiters) cond_.notify_one(); lock.unlock(); } // If there's a waiter, unlock the mutex and signal it. template bool maybe_unlock_and_signal_one(Lock& lock) { BOOST_ASIO_ASSERT(lock.locked()); state_ |= 1; if (state_ > 1) { lock.unlock(); cond_.notify_one(); return true; } return false; } // Reset the event. template void clear(Lock& lock) { BOOST_ASIO_ASSERT(lock.locked()); (void)lock; state_ &= ~std::size_t(1); } // Wait for the event to become signalled. template void wait(Lock& lock) { BOOST_ASIO_ASSERT(lock.locked()); unique_lock_adapter u_lock(lock); while ((state_ & 1) == 0) { waiter w(state_); cond_.wait(u_lock.unique_lock_); } } // Timed wait for the event to become signalled. template bool wait_for_usec(Lock& lock, long usec) { BOOST_ASIO_ASSERT(lock.locked()); unique_lock_adapter u_lock(lock); if ((state_ & 1) == 0) { waiter w(state_); cond_.wait_for(u_lock.unique_lock_, std::chrono::microseconds(usec)); } return (state_ & 1) != 0; } private: // Helper class to temporarily adapt a scoped_lock into a unique_lock so that // it can be passed to std::condition_variable::wait(). struct unique_lock_adapter { template explicit unique_lock_adapter(Lock& lock) : unique_lock_(lock.mutex().mutex_, std::adopt_lock) { } ~unique_lock_adapter() { unique_lock_.release(); } std::unique_lock unique_lock_; }; // Helper to increment and decrement the state to track outstanding waiters. class waiter { public: explicit waiter(std::size_t& state) : state_(state) { state_ += 2; } ~waiter() { state_ -= 2; } private: std::size_t& state_; }; std::condition_variable cond_; std::size_t state_; }; } // namespace detail } // namespace asio } // namespace boost #include #endif // defined(BOOST_ASIO_HAS_STD_MUTEX_AND_CONDVAR) #endif // BOOST_ASIO_DETAIL_STD_EVENT_HPP