// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_WIN_SCOPED_BSTR_H_ #define BASE_WIN_SCOPED_BSTR_H_ #include #include #include #include "base/base_export.h" #include "base/check.h" #include "base/macros.h" #include "base/strings/string_piece.h" namespace base { namespace win { // Manages a BSTR string pointer. // The class interface is based on unique_ptr. class BASE_EXPORT ScopedBstr { public: ScopedBstr() = default; // Constructor to create a new BSTR. // // NOTE: Do not pass a BSTR to this constructor expecting ownership to // be transferred - even though it compiles! ;-) explicit ScopedBstr(WStringPiece non_bstr); ~ScopedBstr(); BSTR Get() const { return bstr_; } // Give ScopedBstr ownership over an already allocated BSTR or null. // If you need to allocate a new BSTR instance, use |allocate| instead. void Reset(BSTR bstr = nullptr); // Releases ownership of the BSTR to the caller. BSTR Release(); // Creates a new BSTR from a 16-bit C-style string. // // If you already have a BSTR and want to transfer ownership to the // ScopedBstr instance, call |reset| instead. // // Returns a pointer to the new BSTR. BSTR Allocate(WStringPiece str); // Allocates a new BSTR with the specified number of bytes. // Returns a pointer to the new BSTR. BSTR AllocateBytes(size_t bytes); // Sets the allocated length field of the already-allocated BSTR to be // |bytes|. This is useful when the BSTR was preallocated with e.g. // SysAllocStringLen or SysAllocStringByteLen (call |AllocateBytes|) and then // not all the bytes are being used. // // Note that if you want to set the length to a specific number of // characters, you need to multiply by sizeof(wchar_t). Oddly, there's no // public API to set the length, so we do this ourselves by hand. // // NOTE: The actual allocated size of the BSTR MUST be >= bytes. That // responsibility is with the caller. void SetByteLen(size_t bytes); // Swap values of two ScopedBstr's. void Swap(ScopedBstr& bstr2); // Retrieves the pointer address. // Used to receive BSTRs as out arguments (and take ownership). // The function DCHECKs on the current value being null. // Usage: GetBstr(bstr.Receive()); BSTR* Receive(); // Returns number of chars in the BSTR. size_t Length() const; // Returns the number of bytes allocated for the BSTR. size_t ByteLength() const; // Forbid comparison of ScopedBstr types. You should never have the same // BSTR owned by two different scoped_ptrs. bool operator==(const ScopedBstr& bstr2) const = delete; bool operator!=(const ScopedBstr& bstr2) const = delete; protected: BSTR bstr_ = nullptr; private: DISALLOW_COPY_AND_ASSIGN(ScopedBstr); }; } // namespace win } // namespace base #endif // BASE_WIN_SCOPED_BSTR_H_